next task: implement minimal "Session subsystem" (#318)
mark TODOs in code to make that happen. Actually, it is not hard to do so, it just requires to combine all the existing building blocks. When this is done, we can define the "Session" subsystem as prerequisite for "GUI" in main.cpp Unless I've made some (copy-n-paste) mistake with defining the facades, this should be sufficient to pull up "the Session" and automatically let the Gui-Plugin connect against the SessionCommandService
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5 changed files with 28 additions and 5 deletions
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@ -40,6 +40,7 @@
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** perspective, since they exchange messages in both directions.
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**
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** @todo initial draft and WIP-WIP-WIP as of 12/2015
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** @todo implement a minimal version of a "Session subsystem" and instantiate SessionCommandService there ///////////TICKET #318
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**
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** @see TODO_abstract-tangible-test.cpp
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**
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@ -53,6 +54,7 @@
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#include "lib/error.hpp"
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#include "include/logging.h"
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//#include "lib/idi/entry-id.hpp"
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#include "include/session-command-facade.h"
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#include "gui/notification-service.hpp"
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#include "gui/ctrl/bus-term.hpp"
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#include "gui/ctrl/nexus.hpp"
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@ -96,6 +98,7 @@ namespace ctrl{
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act (GenNode const& command)
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{
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UNIMPLEMENTED("receive and handle command invocation");
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///////////////////////////TICKET #318 : start SessionCommandService. Can then just invoke SessionCommand.facade()...
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}
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@ -111,7 +114,7 @@ namespace ctrl{
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CoreService (ID identity =lib::idi::EntryID<CoreService>())
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: BusTerm(identity, uiBusBackbone_)
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, uiBusBackbone_{*this}
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, activateNotificationService_() // opens the GuiNotification facade interface
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, activateNotificationService_() // opens the GuiNotificationService instance
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{
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INFO (gui, "UI-Backbone operative.");
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}
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@ -68,7 +68,7 @@ main (int argc, const char* argv[])
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netNode.depends (engine);
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// playOut.depends (engine);
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// playOut.depends (session);
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// lumigui.depends (session); //////TODO commented out in order to be able to start up a dummy GuiStarterPlugin
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// lumigui.depends (session); ////////////////////////////////////////////TICKET #318 : need to activate this again, after implementing minimal Session subsystem
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// lumigui.depends (engine);
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player.depends (playOut); //////TODO dummy player, until we're able to render
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lumigui.depends (player);
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@ -24,6 +24,8 @@
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** Implementation of command invocation on the Session interface.
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** This is the actual service implementation and runs within Session subsystem.
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**
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** @todo implement a minimal version of a "Session subsystem" and instantiate SessionCommandService there ///////////TICKET #318
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**
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*/
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#include "proc/control/session-command-service.hpp"
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@ -88,6 +88,7 @@ namespace proc {
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{
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UNIMPLEMENTED ("load an existing session as denoted by the options and register shutdown hook");
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return false;
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//////////////////////////////////////////////////////////TICKET #318 : start Thread and instantiate SessionCommandService
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}
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void
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@ -217,9 +217,26 @@
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</body>
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</html>
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</richcontent>
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<node CREATED="1481320843596" ID="ID_7225903" MODIFIED="1481320847199" TEXT="definieren"/>
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<node CREATED="1481320847724" ID="ID_545146501" MODIFIED="1481320850327" TEXT="wo ansiedeln"/>
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<node CREATED="1481320850779" ID="ID_1632600003" MODIFIED="1481320854143" TEXT="hochfahren"/>
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<node COLOR="#338800" CREATED="1481320843596" ID="ID_7225903" MODIFIED="1481509899511" TEXT="definieren">
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<icon BUILTIN="button_ok"/>
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</node>
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<node CREATED="1481320847724" ID="ID_545146501" MODIFIED="1481320850327" TEXT="wo ansiedeln">
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<node CREATED="1481509901926" ID="ID_1612540786" MODIFIED="1481509907305" TEXT="in proc::control"/>
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<node CREATED="1481509908527" ID="ID_1079488123" MODIFIED="1481509915351" TEXT="wo implementieren">
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<icon BUILTIN="help"/>
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</node>
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</node>
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<node CREATED="1481320850779" ID="ID_1632600003" MODIFIED="1481320854143" TEXT="hochfahren">
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<node BACKGROUND_COLOR="#eee5c3" COLOR="#990000" CREATED="1481509921211" ID="ID_1515469097" MODIFIED="1481510272928" TEXT="TODO: Session-Subsystem implementieren (#318)">
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<icon BUILTIN="flag-yellow"/>
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</node>
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<node BACKGROUND_COLOR="#eee5c3" COLOR="#990000" CREATED="1481510231986" ID="ID_45803267" MODIFIED="1481510243425" TEXT="TODO: dort SessionCommandService instantiieren">
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<icon BUILTIN="flag-yellow"/>
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</node>
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<node CREATED="1481510244184" ID="ID_1521406724" MODIFIED="1481510260635" TEXT="kann dann in CoreService einfach über die .facade() zugreifen">
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<icon BUILTIN="idea"/>
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</node>
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</node>
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</node>
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</node>
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<node CREATED="1481320870369" ID="ID_454465129" MODIFIED="1481320875916" TEXT="Rolle des "Model" klären"/>
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