Workflow-publish: include (and rename) images

Images were extracted form the PDF provided by Wouter with the command

pdfimages -png -j wouter260316v4.pdf wouter/v4

As usual, I have added the images separately, into the Website-repository,
in order to save storage space in the main Lumiera repo (since storage in
a Git-repository is permanent and can not be shrinked later without
rewriting the history)

Furthermore, I have changed the naming scheme of the images,
adding a prefix with the version number where some image was added.
This commit is contained in:
Fischlurch 2026-05-09 17:26:40 +02:00
parent 5a904eaf2c
commit 24bb03f510

View file

@ -184,9 +184,8 @@ Premiere (optionally) shows an import panel immediately after this. The first ti
on a timeline, Resolve and Premiere will ask if you want to change your project settings to match on a timeline, Resolve and Premiere will ask if you want to change your project settings to match
the clip settings, when these are different. the clip settings, when these are different.
[red]#TODO: Image# .Premiere's import panel
image::{imgg}/wouter/v4-01-importPanel.jpg[width="100%", alt="Premiere's import panel"]
Premiere's import panel
Projects themselves exist within an application's database (Resolve), or as a file/folder on local or Projects themselves exist within an application's database (Resolve), or as a file/folder on local or
shared storage (Avid, Premiere, Lightworks, FCP). shared storage (Avid, Premiere, Lightworks, FCP).
@ -207,9 +206,10 @@ of bins (timelines are confusingly called ``projects''). Footage, when imported,
and from there all emphasis is on the metadata, in how you rate and tag (parts of) the footage. This and from there all emphasis is on the metadata, in how you rate and tag (parts of) the footage. This
also serves as a replacement of the subclips feature found in other NLE's. also serves as a replacement of the subclips feature found in other NLE's.
[red]#TODO: Image# .Final Cut Pro's Keywords dialog. +
image::{imgg}/wouter/v4-02-keywords.jpg[width="100%", alt="Final Cut Pro's Keywords dialog"]
^↑``Travel part 1'' and ``Travel part 2'' on the left are events.^
Final Cut Pro's Keywords dialog. ``Travel part 1'' and ``Travel part 2'' on the left are events.
In any case, when working in a professional environment, you will probably want to start with a In any case, when working in a professional environment, you will probably want to start with a
template that defines your top level structure, instead of having to recreate your entire bin setup template that defines your top level structure, instead of having to recreate your entire bin setup
@ -282,9 +282,9 @@ simultaneously exist in a regular bin and a search bin, in contrast to normal bi
clip will only exist in a single bin and you'd have to duplicate this clip for it to be also clip will only exist in a single bin and you'd have to duplicate this clip for it to be also
placed in another bin (Lightworks being the exception here). placed in another bin (Lightworks being the exception here).
[red]#TODO: Image# .Filter options in Lightworks
image::{imgg}/wouter/v4-03-filterOptions.jpg[alt="Filter options in Lightworks"]
Filter options in Lightworks
Resolve adds a third kind of bins, known as ``Power bins'': these are bins that are accessible by all projects. Resolve adds a third kind of bins, known as ``Power bins'': these are bins that are accessible by all projects.
@ -318,9 +318,9 @@ Control+left clicking any column header and Lightworks via the Columns > Presets
methods are less straightforward than Avid's. Another neat feature that Avid has is a bin map: an methods are less straightforward than Avid's. Another neat feature that Avid has is a bin map: an
overview of bin contents that can be toggled when in Frame View. overview of bin contents that can be toggled when in Frame View.
[red]#TODO: Image# .Creating a custom view preset in Avid Media Composer, which can be selected from the drop-down menu in the top bar.
image::{imgg}/wouter/v4-04-customView.jpg[width="120%", alt="Creating a custom view preset"]
Creating a custom view preset in Avid Media Composer, which can be selected from the drop-down menu in the top bar.
Note that all apps offer a search/filter box (or button) on top of each bin view. Final Cut Pro and Note that all apps offer a search/filter box (or button) on top of each bin view. Final Cut Pro and
Resolve allow skimming clips from the bin view, simply by hovering the mouse on top of the Resolve allow skimming clips from the bin view, simply by hovering the mouse on top of the
@ -353,9 +353,9 @@ option to (automatically or manually) connect clips to lines in a script (Script
* Sequence/timeline markers to mark points in time, or sections (so-called ranged or spanned * Sequence/timeline markers to mark points in time, or sections (so-called ranged or spanned
markers; terminology is different per app). markers; terminology is different per app).
+ +
[red]#TODO: Image# .Plenty of marker options in Adobe Premiere
image::{imgg}/wouter/v4-05-markerOptions.png[width="70%", alt="Marker options in Premiere"]
+ +
Plenty of marker options in Adobe Premiere
* Timeline clip notes (Avid): these can be added to a timeline clip, and will stay connected to * Timeline clip notes (Avid): these can be added to a timeline clip, and will stay connected to
this clip. You can't trim them off and they will automatically move whenever a clip moves. this clip. You can't trim them off and they will automatically move whenever a clip moves.
@ -375,9 +375,9 @@ options in this field and lets you choose exactly which types of colours to disp
timeline. Manually set clip colours are a very useful organisational tool, e.g. to differentiate timeline. Manually set clip colours are a very useful organisational tool, e.g. to differentiate
between several cameras, interviewed persons in a documentary or different locations. between several cameras, interviewed persons in a documentary or different locations.
+ +
[red]#TODO: Image# .Avid has many options for choosing how clips are coloured in the timeline
image::{imgg}/wouter/v4-06-clipColor.png[width="50%", alt="Coosing clip colours in Avid"]
+ +
Avid has many options for choosing how clips are coloured in the timeline
* Flags (Resolve). Similar to markers, but these apply to entire (source) clips, while markers * Flags (Resolve). Similar to markers, but these apply to entire (source) clips, while markers
apply to a single point in time or a time range within a clip. Multiple flags can be added to apply to a single point in time or a time range within a clip. Multiple flags can be added to
@ -390,9 +390,9 @@ of a day of shooting from multiple cameras synced and laid out chronologically.
FCP doesn't quite support source reels and instead offers continuous playback from the FCP doesn't quite support source reels and instead offers continuous playback from the
browser window. Resolve has a ``source tape'' option that works in a similar way. browser window. Resolve has a ``source tape'' option that works in a similar way.
[red]#TODO: Image#
Simple example of a source reel (top), converted to a sync map (bottom) .Simple example of a source reel (top), converted to a sync map (bottom)
image::{imgg}/wouter/v4-07-syncMap.png[width="100%", alt="Example of a sync map", link="{imgg}/wouter/v4-07-syncMap.png"]
Viewing footage Viewing footage
^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^
@ -403,9 +403,8 @@ only a single monitor that switches between these two functions. Some others (Av
users the choice between single or multi viewer modes. Lightworks and Avid support an unlimited users the choice between single or multi viewer modes. Lightworks and Avid support an unlimited
amount of floating viewers. amount of floating viewers.
[red]#TODO: Image# .You can open (and position) as many viewers as you like in Lightworks
image::{imgg}/wouter/v4-08-multiViewer.jpg[width="120%", alt="Multiple viewers in Lightworks", link="{imgg}/wouter/v4-08-multiViewer.jpg"]
You can open (and position) as many viewers as you like in Lightworks
Viewers are usually coupled with timecode display and have a ton of settings. Viewers are usually coupled with timecode display and have a ton of settings.
I won't go into details about these. I won't go into details about these.
@ -433,9 +432,8 @@ application supports viewing multiple timelines simultaneously. By stacking time
other you can easily drag selections from one timeline to another. This is possible in Premiere, other you can easily drag selections from one timeline to another. This is possible in Premiere,
Lightworks and Resolve. Lightworks and Resolve.
[red]#TODO: Image# .Pancake timeline editing in Lightworks
image::{imgg}/wouter/v4-09-pancake.png[width="110%", alt="Example of a sync map", link="{imgg}/wouter/v4-09-pancake.png"]
Pancake timeline editing in Lightworks
Reels can be further managed by using markers to describe certain points in time or sections, and Reels can be further managed by using markers to describe certain points in time or sections, and
these markers can be viewed as a list in their own panel. When selecting a marker in this panel, the these markers can be viewed as a list in their own panel. When selecting a marker in this panel, the
@ -472,9 +470,9 @@ my selects reel. The advantage here is that I can rate sections as _not useful_
see it as a 4-star rating system. I have seen other editors use this method for selecting footage, see it as a 4-star rating system. I have seen other editors use this method for selecting footage,
although in all fairness I'm not sure how widespread this technique is. although in all fairness I'm not sure how widespread this technique is.
[red]#TODO: Image# .Lifting selections; also note the use of clip colours, gaps and markers for organising the selects reel.
image::{imgg}/wouter/v4-10-selectsReel.png[width="100%", alt="Example of a sync map", link="{imgg}/wouter/v4-10-selectsReel.png"]
Lifting selections; also note the use of clip colours, gaps and markers for organising the selects reel.
In FCP you can create your own rating system by using keywords (as shown in the screenshot at the In FCP you can create your own rating system by using keywords (as shown in the screenshot at the
start of this chapter) and then having everything filtered through keyword collections, as described start of this chapter) and then having everything filtered through keyword collections, as described
@ -624,7 +622,7 @@ Editors often proudly share screenshots of their timelines on social media, and
impressive, but these are in fact pretty fragile structures. impressive, but these are in fact pretty fragile structures.
.One of my own timelines, which is relatively simple by comparison to those of many Hollywood movies .One of my own timelines, which is relatively simple by comparison to those of many Hollywood movies
image::{imgg}/wouter/01-timeline.jpg[width="110%", alt="Screenshot of a timeline", link="{imgg}/wouter/01-timeline.jpg"] image::{imgg}/wouter/v3-01-timeline.jpg[width="110%", alt="Screenshot of a timeline", link="{imgg}/wouter/v3-01-timeline.jpg"]
So naturally, a question would be: what will happen if we would let go of the track paradigm? This So naturally, a question would be: what will happen if we would let go of the track paradigm? This
is what Final Cut Pro has done, starting from the rewrite of Final Cut Pro X. At the time, a is what Final Cut Pro has done, starting from the rewrite of Final Cut Pro X. At the time, a
@ -641,10 +639,10 @@ primary storyline, and all connected clips automatically move with it. With a mo
ignore clip connections, so that you can also easily move a primary clip elsewhere without its ignore clip connections, so that you can also easily move a primary clip elsewhere without its
connected siblings coming along. connected siblings coming along.
image::{imgg}/wouter/02-trim-magnetic-1.jpg[width="100%", alt="(before trim)"] image::{imgg}/wouter/v3-02-trim-magnetic-1.jpg[width="100%", alt="(before trim)"]
.Extending one clip will automatically move all connected clips in order to keep sync .Extending one clip will automatically move all connected clips in order to keep sync
image::{imgg}/wouter/02-trim-magnetic-2.jpg[width="100%", alt="(after trim)"] image::{imgg}/wouter/v3-02-trim-magnetic-2.jpg[width="100%", alt="(after trim)"]
_Sounds good._ Why not just copy this? One reason is that FCP assumes that all clips that are not on _Sounds good._ Why not just copy this? One reason is that FCP assumes that all clips that are not on
the primary storyline should be connected to this primary storyline. This might work well for fiction the primary storyline should be connected to this primary storyline. This might work well for fiction
@ -659,7 +657,7 @@ How else could we group clips together that ought to be connected? +
We could create groups that are directly editable, like so: We could create groups that are directly editable, like so:
.Compound clips .Compound clips
image::{imgg}/wouter/03-grouped-1.png[width="100%", alt="Timeline with compound clips"] image::{imgg}/wouter/v3-03-grouped-1.png[width="100%", alt="Timeline with compound clips"]
However, there are a few problems with this: we expect rendering to happen from top to bottom, in However, there are a few problems with this: we expect rendering to happen from top to bottom, in
which case the b-roll would cover the subtitles. On top of that, it's hard to see at which points video which case the b-roll would cover the subtitles. On top of that, it's hard to see at which points video
@ -668,7 +666,7 @@ clips overlap. Last but not least: it looks rather unorganised.
Can we restructure this? Perhaps like this: Can we restructure this? Perhaps like this:
.Overlapping compound clips .Overlapping compound clips
image::{imgg}/wouter/03-grouped-2.png[width="100%", alt="Timeline with stacked overlapping compound clips"] image::{imgg}/wouter/v3-03-grouped-2.png[width="100%", alt="Timeline with stacked overlapping compound clips"]
But how exactly would a user interact with a timeline like this? I will leave the answer to that But how exactly would a user interact with a timeline like this? I will leave the answer to that
question for an actual design document, as for now I just wanted to show the concept of grouping so question for an actual design document, as for now I just wanted to show the concept of grouping so
@ -695,7 +693,7 @@ FCP's precision editor. It doesn't change the working of keyboard shortcuts or t
alters the timeline via animations in a very fluid way. alters the timeline via animations in a very fluid way.
.Final Cut Pro's precision editor .Final Cut Pro's precision editor
image::{imgg}/wouter/04-fcp-precision-editor.jpg[precision editor] image::{imgg}/wouter/v3-04-fcp-precision-editor.jpg[precision editor]
Another example is the Trim View in DaVinci Resolve: whenever you perform a trimming Another example is the Trim View in DaVinci Resolve: whenever you perform a trimming
operation, the program monitor displays a trim view (showing the frames left and right of the cut operation, the program monitor displays a trim view (showing the frames left and right of the cut
@ -727,7 +725,7 @@ the use of a _contextual bar_ that appears over the bottom part of the timeline
mode is active. mode is active.
.Contextual bar with options for the mode/tool .Contextual bar with options for the mode/tool
image::{imgg}/wouter/05-contextual-bar.png[width="100%", alt="contextual bar"] image::{imgg}/wouter/v3-05-contextual-bar.png[width="100%", alt="contextual bar"]
Currently I'm thinking of using this bar on two or three occasions: Currently I'm thinking of using this bar on two or three occasions:
@ -808,10 +806,10 @@ One last thing I would like to address is the destruction that an insert operati
this can be prevented by proper track management, but you can wonder why you would ever want this can be prevented by proper track management, but you can wonder why you would ever want
an insert action to cause the following: an insert action to cause the following:
image::{imgg}/wouter/06-sync-insert-1.png[height=110, alt="sync insert"] image::{imgg}/wouter/v3-06-sync-insert-1.png[height=110, alt="sync insert"]
.Inserting a clip with sync locks enabled for V2 might split a clip in Avid Media Composer. .Inserting a clip with sync locks enabled for V2 might split a clip in Avid Media Composer.
image::{imgg}/wouter/06-sync-insert-2.png[height=110, alt="sync insert"] image::{imgg}/wouter/v3-06-sync-insert-2.png[height=110, alt="sync insert"]
In this case, if you'd like the clips on V2 to stay in sync, the overlapping clip will be split in two. In this case, if you'd like the clips on V2 to stay in sync, the overlapping clip will be split in two.
If you don't want this to happen you would have to move the overlapping clip to another track If you don't want this to happen you would have to move the overlapping clip to another track
@ -963,7 +961,7 @@ will move both the viewport and playhead. Clicking the left mouse button will ac
position and close the widget. position and close the widget.
+ +
.Skim widget .Skim widget
image::{imgg}/wouter/07-1-skim.png[width="100%", alt="A skim widget rendered as overlay"] image::{imgg}/wouter/v3-07-1-skim.png[width="100%", alt="A skim widget rendered as overlay"]
Autoscroll widget:: when the user moves the mouse cursor slightly left or right, it will enter zones Autoscroll widget:: when the user moves the mouse cursor slightly left or right, it will enter zones
@ -972,14 +970,14 @@ When the user moves the mouse farther away from the initial starting point, the
increase. This will also work vertically. The playhead will move along as well. increase. This will also work vertically. The playhead will move along as well.
+ +
.Autoscroll widget .Autoscroll widget
image::{imgg}/wouter/07-2-autoscroll.png[width="100%", alt="A widget for auto-scrolling"] image::{imgg}/wouter/v3-07-2-autoscroll.png[width="100%", alt="A widget for auto-scrolling"]
Zoom widget:: moving the mouse left or right from the centre will zoom horizontally, up and Zoom widget:: moving the mouse left or right from the centre will zoom horizontally, up and
down will zoom vertically. down will zoom vertically.
+ +
.Zoom widget .Zoom widget
image::{imgg}/wouter/07-3-zoom.png[width="100%", alt="An overlay widget to control zooming"] image::{imgg}/wouter/v3-07-3-zoom.png[width="100%", alt="An overlay widget to control zooming"]
Mouse-only navigation: Mouse-only navigation:
@ -989,7 +987,7 @@ mouse button. When released, it will commit to the new location/view. If a user
immediately releases the button, a regular context menu will appear. immediately releases the button, a regular context menu will appear.
+ +
.Combined skim, zoom and scroll widget .Combined skim, zoom and scroll widget
image::{imgg}/wouter/07-4-combined.png[width="100%", alt="Overlay widget to combin skim, zoom and autoscrol function"] image::{imgg}/wouter/v3-07-4-combined.png[width="100%", alt="Overlay widget to combin skim, zoom and autoscrol function"]
Why popup widgets? Why popup widgets?
@ -1049,7 +1047,7 @@ what any other NLE does at the moment, but enabling multi-clip selection by keyb
good reason to go in this direction. good reason to go in this direction.
.Selection mockup: selected clips are highlighted in yellow, the cursor is a white dot. .Selection mockup: selected clips are highlighted in yellow, the cursor is a white dot.
image::{imgg}/wouter/08-selection.png[width="100%", alt="selecting clips"] image::{imgg}/wouter/v3-08-selection.png[width="100%", alt="selecting clips"]
For selecting, we can introduce an ``add to selection'' key which adds the highlighted clip to the For selecting, we can introduce an ``add to selection'' key which adds the highlighted clip to the
current selection (apart from the convention of using Ctrl+mouse click). We could also think of current selection (apart from the convention of using Ctrl+mouse click). We could also think of
@ -1157,10 +1155,10 @@ tracks automatically stay in sync. This means (manually) enabling or disabling t
track. Once set, trimming a single clip can be enough to have all tracks move along, although you track. Once set, trimming a single clip can be enough to have all tracks move along, although you
might still need to manually select trim sides for overlapping clips to get the desired result. might still need to manually select trim sides for overlapping clips to get the desired result.
image::{imgg}/wouter/09-sync-trim-1.png[height=140, alt="trimming with sync-lock(before)"] image::{imgg}/wouter/v3-09-sync-trim-1.png[height=140, alt="trimming with sync-lock(before)"]
.Avid's sync locks will split longer clips by default, in order to keep sync. Such destructive behaviour should be avoided in Lumiera. .Avid's sync locks will split longer clips by default, in order to keep sync. Such destructive behaviour should be avoided in Lumiera.
image::{imgg}/wouter/09-sync-trim-2.png[height=140, alt="trimming with sync-lock(after)"] image::{imgg}/wouter/v3-09-sync-trim-2.png[height=140, alt="trimming with sync-lock(after)"]
Without sync locks you will have to select trim sides on every track that needs to stay in sync, Without sync locks you will have to select trim sides on every track that needs to stay in sync,
although, as we'll see, even that can be accomplished by a single keystroke. FCP is the exception although, as we'll see, even that can be accomplished by a single keystroke. FCP is the exception
@ -1191,7 +1189,7 @@ These commands can be combined: when pressing multiple keys, new trim sides are
selection. This allows for quickly selecting many trim sides on many tracks. selection. This allows for quickly selecting many trim sides on many tracks.
.One keystroke led to the selection of these four trim sides in Lightworks .One keystroke led to the selection of these four trim sides in Lightworks
image::{imgg}/wouter/10-trim-side.png["select trim side"] image::{imgg}/wouter/v3-10-trim-side.png["select trim side"]
Another feature that was already mentioned in a previous chapter, is FCP's precision editor, which Another feature that was already mentioned in a previous chapter, is FCP's precision editor, which
can be triggered by double clicking a cut or by keyboard shortcut. This shows how much footage can be triggered by double clicking a cut or by keyboard shortcut. This shows how much footage
@ -1278,7 +1276,7 @@ exited automatically whenever the user clicks in an empty spot of the timeline o
mode key (T). This key can also be used to return to the last-used trim configuration. mode key (T). This key can also be used to return to the last-used trim configuration.
.Mockup of the trim mode. The striped area marks the pre- and post-roll that will be previewed. .Mockup of the trim mode. The striped area marks the pre- and post-roll that will be previewed.
image::{imgg}/wouter/11-trim-mode.png[width="100%", alt="using trim mode"] image::{imgg}/wouter/v3-11-trim-mode.png[width="100%", alt="using trim mode"]
Splitting and merging clips Splitting and merging clips
@ -1314,7 +1312,7 @@ I would like to propose the ability to divide a timeline into multiple sections.
will have a header in the ruler that can be edited, to give each section a name (similar to how will have a header in the ruler that can be edited, to give each section a name (similar to how
duration markers in Premiere are displayed). duration markers in Premiere are displayed).
image::{imgg}/wouter/12-sections.png[width="100%", alt="Timeline with sections"] image::{imgg}/wouter/v3-12-sections.png[width="100%", alt="Timeline with sections"]
The benefits of sections: The benefits of sections:
@ -1371,7 +1369,7 @@ transition from a clip's start or end to the position of the playhead.
* Avid has a configuration panel for adding transitions: * Avid has a configuration panel for adding transitions:
image::{imgg}/wouter/13-transition.png[align="center", alt="transition properties"] image::{imgg}/wouter/v3-13-transition.png[align="center", alt="transition properties"]
* Some apps allow adding transitions to every cut in the in-out range (Avid, Lightworks). Avid * Some apps allow adding transitions to every cut in the in-out range (Avid, Lightworks). Avid
gives you the option to skip cuts that already have a transition. Very useful for adding short gives you the option to skip cuts that already have a transition. Very useful for adding short