The `FixedFrameQuantiser` relied on three functions from the raw-time handling library.
Since this (and NTSC drop-frame) are the only usages, these functions
can be relocated into the implemntation translation unit `lib/time/quantiser.cpp`
On closer inspection, this reveals some room for improvements:
Instead of relying on raw-computation functions written in C,
we could rather revert the dependency and express these computations
in terms of our Time-entities, which are written in C++, are much more
systematic and provide consistency checks and protection against numeric
overflow, all integrated with linear arithmetic and concise notation.
After performing these rearrangements,
most of the functions can be collapsed into ''almost nothing''.
This was taken as opportunity to re-check and improve the remaining
implementation core of the `FixedFrameQuantiser` -- the handling of
extreme corner cases can be much improved, now representing the
"grid-local time" as `Offset`, which doubles the possible value range.
The reworked unit test shows that, with this change, now the limitation
happens prior to quantisation, meaning that we always get a grid-aligned
result, even in the most extreme corner cases.
* Lumiera source code always was copyrighted by individual contributors
* there is no entity "Lumiera.org" which holds any copyrights
* Lumiera source code is provided under the GPL Version 2+
== Explanations ==
Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above.
For this to become legally effective, the ''File COPYING in the root directory is sufficient.''
The licensing header in each file is not strictly necessary, yet considered good practice;
attaching a licence notice increases the likeliness that this information is retained
in case someone extracts individual code files. However, it is not by the presence of some
text, that legally binding licensing terms become effective; rather the fact matters that a
given piece of code was provably copyrighted and published under a license. Even reformatting
the code, renaming some variables or deleting parts of the code will not alter this legal
situation, but rather creates a derivative work, which is likewise covered by the GPL!
The most relevant information in the file header is the notice regarding the
time of the first individual copyright claim. By virtue of this initial copyright,
the first author is entitled to choose the terms of licensing. All further
modifications are permitted and covered by the License. The specific wording
or format of the copyright header is not legally relevant, as long as the
intention to publish under the GPL remains clear. The extended wording was
based on a recommendation by the FSF. It can be shortened, because the full terms
of the license are provided alongside the distribution, in the file COPYING.
several years ago, it seemed like a good idea to incorporate
the link between nominal time and wall-clock time into a dedicated
anchor point, which also regulates the continued frame planning.
But it turned out that such a design mixes up several concepts
and introduces confusion regarding the meaning of "real time"
- latency can not be reasonably defined for a whole planning chunk
- skipping or sliding due to missed deadlines can not reasonably handled
within such an abstract entity; it must be handled rather at the
level of a playback process
- linking the frame grid generation directly to a planning chunk
undercuts the possible abstraction of a planning pipeline
It is now tied to the start of ZoomWindow::overallSpan(),
thereby defining the (technical) pixel coordinates within the window
and for drawing on the canvas to be always positive. Whenever ZoomWindow
re-calibrates, it's change signal will trigger, causing the
TimelineLayout to perform a new DisplayEvaluationPass,
which in turn prompts all embedded widgets to readjust
their positions accordingly.
The APIs for time quantisation were drafted in an early stage of the project
and then never followed-up. Especially Grid::gridAlign has no
real-world usage yet, and is only massaged in some tests.
When looking at QuantiserBasics_test, I was puzzled and led astray,
since this function suggests to materialise a continuous time into
a quantised time -- which it doesn't (there is another dedicated
function Quantiser::materialise() to that end); so, without engaging
into the discussion if this function is of any use, I'll hereby
choose a name better reflecting what it does.
reason is, only files with a @file comment will be processed
with further documentation commands. For this reason, our Doxygen
documentation is lacking a lot of entries.
HOWTO:
find src -type f \( -name '*.cpp' -or -name '*.hpp' \) -not -exec egrep -q '\*.+@file' {} \; -print -exec sed -i -r -e'\_\*/_,$ { 1,+0 a\
\
\
/** @file §§§\
** TODO §§§\
*/
}' {} \;
especially this allows to use the Advice system
or the query resolvers from within library facilities
to refer to other implementation level services by name
removed that inheritance relation; it was a typical
example of abusing inheritance and violated the
Liscov substitution principle. It is sufficient
to allow promotion of an offset into a Duration.
Note: Duration is the time metric
namespace lib::time
lumitime.cpp will define the basic time wrapper
quantiser.cpp the grid alitnment and formatting wrapper
header for
- timevalues / ranges
- quantised time valuse
- timecode valuse
"lumitime.hpp" will contain the interface facilities