Commit graph

8 commits

Author SHA1 Message Date
37fc78b027 BufferProvider: test setup to verify heuristic clean-up
This test should confirm that such a clean-up happened,
which is not yet implemented (I have a concept draft in mind)
2026-05-24 23:38:37 +02:00
3b9641597f BufferProvider: cover effect of an immediate allocation
This is a fall-back situation,
in case the allocation ''was not announced beforehand''

A direct locked global access is used then, which is verified by this test
2026-05-24 20:02:48 +02:00
0256ad8528 BufferProvider: cover capacity anouncement in unit test
...need an elaborate test setup, with the test worker thread
and the main thread proceeding in lockstep, otherwise the
effect would not be visible. Furthermore, the diagnostic
access for LocalMemPool can be re-used here, thereby
mapping requests onto the pool for the current thread.
2026-05-24 18:44:32 +02:00
e32eec38dd BufferProvider: integrate the new race protection feature
This makes the test case pass, validating the theory.

Each `AllocReceiver` now integrates a `lib::LiveMark` instance,
and the callbacks are dispatched using the corresponding
`LiveMark::SafeHandle`, so that it is no longer possible
to dispatch allocation messages to a defunct receiver.

Furthermore, the `LiveMark` is explicitly disengaged prior
to unwinding a local pool, so that no further pending requests
can be handled ans dispatched concurrently. The local pool
sends back all the remaining allocations via async queue
to the `EngineBufferManager`

Not that such a shutdown can be triggered any time,
since an exception or failure might cause a worker thread
to unwind, thereby destroying the thread-local `LocalMemPool`
without further notice.
2026-05-24 01:38:35 +02:00
cd7581ba76 BufferProvider: investigate tricky race at thread shutdown
...even while this situation is unlikely, it needs to be considered:
A worker thread might terminate unexpectedly, due to an error;
all thread-local objects will be destroyed automatically — while the
`EngineBufferManager` might be processing further allocations requested
by that very thread, and dispatch them towards an already destroyed `LocalMemPool`

This turns out to be a nasty problem, since the whole setup was created
to allow the workers to operate independently from each other; any handshake
or registration/deregistration mechanism would require a lock of sorts,
thereby defeating the whole purpose of the setup.

The best solution I could find is to rely on a instance marker hash,
that can be checked with an atomic read prior to each dispatch of a
memory allocation. The destructor of the local pool would then be able
to ''disengage'', by invalidating that hash.

To evaluate this solution, I developed this mechanism
as a free-standing library component, called `LiveMark`
2026-05-21 01:47:11 +02:00
a4b83135a0 BufferProvider: add the bulk of the LocalBufferStore implementation
...can mostly be implemented by delegating to already developed code.

first test case runs, but behaves unexpectedly
2026-05-19 01:05:26 +02:00
c4db787b25 BufferProvider: planning of heuristics and implementation
Most relevant parts of the `LocalBufferStore` are already available
and just need to be connected. One point poses a challenge however:
when and how to trigger the heuristic clean-up of the local pool,
so that ''on average neither too much memory is wasted, nor
to much unnecessary allocations'' are performed...

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2026-05-17 01:46:17 +02:00
e277913e22 BufferProvider: start planning for the memory handling part
As staring point, it is clear that the `BufferStore` side of the
implementation will rely on a similar structure with a thread-local
base service — which in this case will have to maintain a small pool
of recently used buffer allocations...
2026-04-21 23:30:35 +02:00