/* JobTicket - execution plan for render jobs Copyright (C) Lumiera.org 2012, Hermann Vosseler This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * *****************************************************/ /** @file job-ticket.cpp ** Implementation details of preparing and performing job invocations. ** ** @todo WIP-WIP-WIP 3/2012 ** @see Job ** */ #include "proc/engine/job-ticket.hpp" namespace proc { namespace engine { namespace { // Details... } // (END) Details... // using mobject::Placement; // using mobject::session::Effect; class FrameJobClosure : public JobClosure { // data members? private: /* === JobClosure Interface === */ JobKind getJobKind() const { return CALC_JOB; } bool verify (Time nominalJobTime) const { UNIMPLEMENTED ("access the underlying JobTicket and verify the given job time is within the relevant timeline segment"); return false; } void invokeJobOperation (JobParameter parameter) { UNIMPLEMENTED ("representation of the job functor"); } void signalFailure (JobParameter parameter) { UNIMPLEMENTED ("what needs to be done when a job cant be invoked?"); } public: }; /** */ Job JobTicket::createJobFor (FrameCoord coordinates) { UNIMPLEMENTED ("job planning and generation"); } }} // namespace proc::engine