This resolves a long-standing issue: we could not use proper include paths for test-helper code that was defined alongside the tests. Since some test-helper code must now be relocated into the »Vault«-Layer, I took the opportunity to finally resolve this annoyance. The solution is two-fold * introduce a dedicated test-support library * remove the quirks that were necessary to support some plain-C tests Together, this allows to raise the include-directory by one level, and then to adjust all folder names so that they match the namespace
88 lines
2.5 KiB
C++
88 lines
2.5 KiB
C++
/*
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MakeClip(Test) - create a Clip from a Media Asset
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Copyright (C)
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2008, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file make-clip-test.cpp
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** unit test \ref MakeClip_test
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*/
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#include "include/logging.h"
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#include "test/run.hpp"
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#include "lib/util.hpp"
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#include "lib/time/timevalue.hpp"
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#include "steam/assetmanager.hpp"
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#include "steam/asset/media.hpp"
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#include "steam/mobject/session/clip.hpp"
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#include "steam/asset/asset-diagnostics.hpp"
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#include "steam/test/media-access-mock.hpp"
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#include "lib/depend-inject.hpp"
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using util::contains;
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using util::isnil;
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using std::string;
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using std::static_pointer_cast; //TODO only temporarily;
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namespace steam {
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namespace asset{
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namespace test {
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using MediaAccessMock = lib::DependInject<vault::MediaAccessFacade>
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::Local<vault::test::MediaAccessMock>;
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/*******************************************************************//**
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* @test creating a Clip MObject and an associated Clip Asset from
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* a given asset::Media.
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* @see asset::Media#createClip
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*/
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class MakeClip_test : public Test
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{
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typedef lib::P<asset::Media> PM;
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typedef asset::Media::PClip PC;
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virtual void run (Arg)
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{
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MediaAccessMock useMockMedia;
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PM mm = asset::Media::create("test-1", VIDEO);
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PC cc = mm->createClip();
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PM cm = cc->getMedia();
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CHECK (cm);
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CHECK (!isnil (cc->getLength()));
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CHECK (cm->ident.category.hasKind (VIDEO));
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CHECK (cm->getFilename() == mm->getFilename());
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TODO ("implement Processing Pattern!!!");
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// CHECK (cm->howtoProc() == mm->howtoProc());
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CHECK (cm->ident.org == mm->ident.org);
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CHECK (dependencyCheck (cm,mm));
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TRACE (asset_mem, "leaving MakeClip_test::run()");
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TRACE (mobject_mem, "leaving MakeClip_test::run()");
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}
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};
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/** Register this test class... */
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LAUNCHER (MakeClip_test, "function asset");
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}}} // namespace steam::asset::test
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