lumiera_documentation/tests/steam/test/media-access-mock-test.cpp
Ichthyostega 3caa5cfb03 Tests: reorganise test folders
This resolves a long-standing issue:
we could not use proper include paths for test-helper code that was defined alongside the tests.

Since some test-helper code must now be relocated into the »Vault«-Layer,
I took the opportunity to finally resolve this annoyance. The solution is two-fold
 * introduce a dedicated test-support library
 * remove the quirks that were necessary to support some plain-C tests
Together, this allows to raise the include-directory by one level,
and then to adjust all folder names so that they match the namespace
2026-03-07 00:56:19 +01:00

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/*
MediaAccessMock(Test) - checking our Test Mock replacing the MediaAccessFacade
Copyright (C)
2008, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file media-access-mock-test.cpp
** unit test \ref MediaAccessMock_test
**
** @todo this test must be linked against the Core (including Steam),
** yet conceptually it belongs into the Vault, indicating a design mismatch.
** The test support facility drafted here was not used much since then.
** @deprecated 2026 left in-tree as reference -- expected to be superseded
** with the »Load Clip« vertical slice
*/
#include "vault/media-access-facade.hpp"
#include "steam/test/media-access-mock.hpp"
#include "lib/depend-inject.hpp"
#include "lib/format-cout.hpp"
#include "test/run.hpp"
#include "lib/symbol.hpp"
#include <string>
using lib::DependInject;
using lib::Literal;
using std::string;
namespace vault {
namespace test {
/****************************************************************************//**
* @test inject a Mock object replacing the backend_interface::MediaAccessFacade.
* Verify if the Mock object behaves as expected when calling the Facade.
*/
class MediaAccessMock_test : public Test
{
typedef MediaAccessFacade MAF;
virtual void
run (Arg)
{
DependInject<MediaAccessFacade>::Local<MediaAccessMock> useMockMedia;
queryScenario ("test-1");
queryScenario ("test-2");
}
/** perform the test: query for an (alleged) file
* and retrieve the mock answer.
*/
void queryScenario (string const& filename)
{
MAF& maf (MAF::instance());
MediaDesc& mhandle = maf.queryFile (filename);
cout << "accessing \""<<filename<<"\" (dur="<<mhandle.length<<")...\n";
for (int i=0; true; ++i)
{
ChanDesc chan = maf.queryChannel (mhandle, i);
if (!chan.handle) break;
cout << " Channel-" << i
<< ": nameID=" << chan.chanID
<< " codecID=" << chan.codecID
<< "\n";
} }
};
/** Register this test class... */
LAUNCHER (MediaAccessMock_test, "unit integration");
}} // namespace vault::test