Basically the setup should be symmetrical to the `BufferStage` setup, which implies to install the `LocalMemPool` as a thread-local »slice«. However, in addition we need a mechanism to trigger an automatic clean-up of the local pool whenever a worker-thread terminates, with the additional complication that thread-local variables are effectively static. Since `LocalMemPool` is written such as to abstract from the setup environment, we need to inject a shutdown function from the setup within `LocalSlice`, thereby directly accessing the `EngineBufferManager` via dependency-injection. |
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| .. | ||
| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||
| Workflow_Verwijlen.mm | ||