lumiera_documentation/src/lib/time/quantiser.hpp
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/*
QUANTISER.hpp - aligning time values to a time grid
Copyright (C)
2010, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
*/
/** @file quantiser.hpp
** Library functions to support the formation of grid-aligned time values.
** This is a crucial part of Lumiera's time and time handling framework; it
** serves as link between the precise internal time representation and various
** grid-aligned external standard time representations. The underlying theme is,
** by forcing all conversions to go through this central set of library functions,
** the notorious act of frame-aligning / grid-aligning time values, which can not
** be avoided, will at least be performed in a reproducible and predictable way.
** Moreover, the time handling library was built in a way such as to encourage
** use of the internal, abstracted yet precise time entities, so that the
** inevitable conversion to the imprecise but well-established external
** entities (frame numbers, SMPTE, drop frame, HMS) happens as late as possible.
*/
#ifndef LIB_TIME_QUANTISER_H
#define LIB_TIME_QUANTISER_H
#include "lib/error.hpp"
#include "lib/time/grid.hpp"
#include "lib/time/formats.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/iter-adapter.hpp"
#include <vector>
#include <string>
#include <cmath>
namespace lib {
namespace time {
LUMIERA_ERROR_DECLARE (UNKNOWN_GRID); ///< referring to an undefined grid or scale in value quantisation
namespace { // stashed here for later
template<typename NUM>
struct ValTrait;
template<>
struct ValTrait<int>
{
static int asInt (int val) { return val; }
static double asDouble (int val) { return val; }
};
template<>
struct ValTrait<double>
{
static int asInt (double val) { return std::floor(0.5+val); } ///< in accordance with Lumiera's time handling RfC
static double asDouble (double val) { return val; }
};
}
/** @todo placeholder for accessing
* a current or default session grid.
* To be implemented later.
*/
PQuant getDefaultGridFallback(); ///////////////////////TICKET #810
/**
* Facility to create grid-aligned time values.
* Effectively, a quantiser exposes the value Grid API, but
* additionally also manages a set of supported (display) formats or
* "time code" formats. Plus there is an static API to fetch a suitable
* quantiser instance by-name; actually this utilises a hidden link to
* the Lumiera session. Time quantisation and timecode handling explicitly
* relies on this Quantiser interface.
*
*/
class Quantiser
: public virtual Grid
{
protected:
format::Supported supportedFormats_;
Quantiser()
: supportedFormats_(format::SupportStandardTimecode())
{ }
public:
template<class FMT>
bool
supports() const
{
return supportedFormats_.check<FMT>();
}
static PQuant retrieve (Symbol gridID); ///< @note defined in common-services.cpp
TimeValue materialise (TimeValue const& raw) const;
//------Grid-API----------------------------------------------
virtual FrameCnt gridPoint (TimeValue const& raw) const =0;
virtual Offset gridLocal (TimeValue const& raw) const =0;
virtual TimeValue timeOf (FrameCnt gridPoint) const =0;
virtual TimeValue timeOf (FSecs, int =0) const =0;
};
/**
* Simple stand-alone Quantiser implementation based on a constant sized gird.
* This is a self-contained quantiser implementation without any implicit referral
* to the Lumiera session. As such it is suited for simplified unit testing.
* @warning real Stage and Steam-Layer code should always fetch a quantiser from the
* Session, referring to a pre defined TimeGrid. Basically, the overall purpose of
* the time-quantisation framework is to enforce such a link to a distinct time scale
* and quantisation, so to prevent "wild and uncoordinated" rounding attempts.
*/
class FixedFrameQuantiser
: public Quantiser
{
Time origin_;
Duration raster_;
public:
FixedFrameQuantiser (FrameRate const& frames_per_second, TimeValue referencePoint =TimeValue(0));
FixedFrameQuantiser (Duration const& frame_duration, TimeValue referencePoint =TimeValue(0));
FrameCnt gridPoint (TimeValue const&) const override;
Offset gridLocal (TimeValue const&) const override;
TimeValue timeOf (FrameCnt gridPoint) const override;
TimeValue timeOf (FSecs, int =0) const override;
private:
static int64_t grid_aligned (TimeValue const&, TimeValue const&);
};
}} // lib::time
#endif