The old implementation of `DiagnosticOutputSlot` is now disabled and will be re-written from scratch, and no longer tangled to `BufferProvider` - `OutputManager` remains in Steam-Layer for now - the `Timings` and `OutputSlot` are now a self-contained
74 lines
2.1 KiB
C++
74 lines
2.1 KiB
C++
/*
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TimingConstraints(Test) - verify timing constraint specifications
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Copyright (C)
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2012, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file timing-constraints-test.cpp
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** unit test \ref TimingConstraints_test
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*/
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#include "test/run.hpp"
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#include "lib/time/timevalue.hpp"
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#include "vault/out/timings.hpp"
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//#include "steam/engine/buffhandle.hpp"
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//#include "steam/engine/testframe.hpp"
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//#include "lib/time/control.hpp"
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namespace vault {
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namespace out {
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namespace test {
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using lib::time::Time;
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using lib::time::Duration;
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using lib::time::FrameRate;
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/***************************************************************//**
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* @test document and verify the definition and combining of
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* timing constraints for playback and rendering.
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*/
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class TimingConstraints_test : public Test
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{
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virtual void
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run (Arg)
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{
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define_basicTimingConstraints();
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}
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void
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define_basicTimingConstraints()
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{
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Timings timings (FrameRate::PAL);
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Time t(0,10);
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Duration lengthPAL (1, FrameRate::PAL);
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CHECK (timings.getOrigin() == Time::ZERO);
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CHECK (timings.getFrameDurationAt(t) == lengthPAL);
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CHECK (ASAP == timings.playbackUrgency);
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#if false /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #831
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#endif /////////////////////////////////////////////////////////////////////////////////////////////////////////////UNIMPLEMENTED :: TICKET #831
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}
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};
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/** Register this test class... */
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LAUNCHER (TimingConstraints_test, "unit play");
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}}} // namespace vault::out::test
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