At that time, our home-made Tuple type was replaced by std::tuple,
and then the command framework was extended to also allow command invocation
with arguments packaged as lib::diff::Record<GenNode>
With changeset
|
||
|---|---|---|
| .. | ||
| asset | ||
| cmd | ||
| control | ||
| engine | ||
| external | ||
| mobject | ||
| play | ||
| asset.cpp | ||
| asset.hpp | ||
| assetmanager.cpp | ||
| assetmanager.hpp | ||
| cmd.hpp | ||
| common.hpp | ||
| config-resolver.cpp | ||
| config-resolver.hpp | ||
| controllerfacade.hpp | ||
| DIR_INFO | ||
| facade.cpp | ||
| facade.hpp | ||
| state.hpp | ||
| streamtype.cpp | ||
| streamtype.hpp | ||