Looking through all my work notes, it seems that all the problematic aspects are now solved in a satisfactory way. * it is clear how to dependency-inject a `BufferProvider` * the internals of the `BufferProvider` front-End have been restructured * there are now two ''pillars'' of the implementation: `BufferStage` and `BufferStore` * both can be subclassed independently * `BufferProviderSetup` exposes a proxying-mechanism (used for `DiagnosticBufferProvider`) * the `BufferMetadata` have been reviewed and some minor details were rectified * after a re-Design of `OutputSlot`, `BuffHandle` can now be used as unified front-End * both `DiagnosticBufferProvider` and `DiagnosticOutputSlot` have been rewritten * they are now independent, self-contained specialisations, layered on top Overall, what might seem like a detour, was an important step towards well-balanced structures and a better understanding of the Render Engine.
199 lines
6.1 KiB
C++
199 lines
6.1 KiB
C++
/*
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OutputAllocState(Test) - verify generation details
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Copyright (C)
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2026, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file output-alloc-state-test.cpp
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** unit test \ref OutputAllocState_test
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*/
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#include "test/run.hpp"
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#include "test/event-log.hpp"
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#include "test/test-helper.hpp"
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#include "vault/mem/buffhandle.hpp"
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#include "vault/out/output-slot.hpp"
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#include "vault/out/output-slot-connection.hpp"
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#include "lib/format-obj.hpp"
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#include "lib/util.hpp"
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#include <memory>
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#include <string>
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using std::string;
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using test::EventLog;
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using vault::mem::Buff;
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using vault::out::FrameID;
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using util::isSameAdr;
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namespace vault::out::test {
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namespace { // test fixture...
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uint64_t DUMMY_BUFF{0xAaAaAa};
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EventLog log("static OutputAllocState_test");
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inline std::string
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mark (void const* dummyBuff) noexcept
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{
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return "Mem:" + util::showHashLSB ((size_t)dummyBuff);
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}
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/**
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* Dummy implementation of the OutputSlot::Connection interface.
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* Instead of engaging into actual output operations, this mock
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* implementation protocols all received calls into an EventLog.
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* A dummy memory address and buffer size is returned.
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*/
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class MockConnection
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: public OutputSlot::Connection
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{
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/* === Connection API === */
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size_t
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getBufferSize() const override
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{
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log.call ("MockConnection", "getBufferSize");
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return sizeof(DUMMY_BUFF);
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}
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Buff*
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claimBufferFor (FrameID frame) override
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{
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log.call ("MockConnection", "claimBufferFor", frame);
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void* dummy = &DUMMY_BUFF;
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return static_cast<Buff*> (dummy);
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}
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void
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publish (Buff* buff) override
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{
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log.call ("MockConnection", "publish", mark(buff));
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}
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void
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release (Buff* buff) override
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{
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log.call ("MockConnection", "release", mark(buff));
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}
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void
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shutDown() override
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{
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log.call ("MockConnection", "shutDown");
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}
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public:
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MockConnection() { log.call ("MockConnection", "create"); }
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~MockConnection() { log.call ("MockConnection", "destroy"); }
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};
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inline OutputSlot
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makeFakeSlot()
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{
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const uint NUM_CONNECTIONS = 1;
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return OutputSlot::allocate<MockConnection> (NUM_CONNECTIONS
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,[](auto& storage)
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{
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storage.template create<MockConnection>();
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});
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}
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}//(End) test fixture
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/***********************************************************************//**
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* @test demonstrate how the internal implementation hub within OutputSlot
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* is connected to some OutputSlot::Connection implementation and
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* exposes a BuffHandle as front-end.
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* - use an embedded EventLog to verify sequence of events
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* - use a rigged mock connection that logs invocations
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* - perform all operations for a typical output usage
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* @see OutputSlotProtocol_test
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* @see EventLog_test
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*/
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class OutputAllocState_test : public Test
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{
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virtual void
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run (Arg)
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{
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log.clear ("Start OutputAllocState_test");
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const FrameCnt FRA_NO = 55;
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{
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log.event("create FakeSlot");
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auto slot = makeFakeSlot();
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log.event("retrieve DataSink");
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auto sinks = slot.getOpenedSinks();
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auto sink = *sinks;
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++sinks;
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CHECK (not sinks);
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log.event("lock buffer");
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BuffHandle han = sink(FRA_NO);
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CHECK (han);
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CHECK (han.size() == sizeof(DUMMY_BUFF));
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CHECK (isSameAdr (han.rawStorage(), &DUMMY_BUFF));
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log.event("emit buffer");
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han.emit();
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CHECK (not han);
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log.event("release buffer");
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han.release();
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log.event("abandon FakeSlot");
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}// last instance of this slot goes out of scope...
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cout << "____Event-Log_________________\n"
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<< util::join(log, "\n")
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<< "\n───╼━━━━━━━━━━━╾──────────────"<<endl;
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CHECK (log.verify ("Start OutputAllocState_test")
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.beforeEvent("create FakeSlot")
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.beforeCall ("create") .on("MockConnection")
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.beforeEvent("retrieve DataSink")
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.beforeCall ("getBufferSize") .on("MockConnection")
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.beforeEvent("lock buffer")
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.beforeCall ("claimBufferFor").on("MockConnection").arg(FRA_NO)
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.beforeEvent("emit buffer")
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.beforeCall ("publish") .on("MockConnection").arg(mark(&DUMMY_BUFF))
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.beforeEvent("release buffer")
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.beforeCall ("release") .on("MockConnection").arg(mark(&DUMMY_BUFF))
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.beforeEvent("abandon FakeSlot")
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.beforeCall ("shutDown") .on("MockConnection")
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.beforeCall ("destroy") .on("MockConnection")
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);
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}
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};
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/** Register this test class... */
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LAUNCHER (OutputAllocState_test, "unit common");
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}// namespace vault::out::test
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