lumiera_documentation/tests/vault/mem/local-mem-pool-test.cpp
Ichthyostega 7989e825b9 BufferProvider: integrate and verify heuristic trigger of clean-up
The mechanism is tuned now to engage rather quickly
whenever excess capacity builds up in a local allocator pool,
but when all buffers are used most of the time, they will be retained.

Can now demonstrate by integration test that capacity is sent back.
2026-05-26 04:39:41 +02:00

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/*
LocalMemPool(Test) - verify low-level handling of buffer blocks in a local pool
Copyright (C)
2026, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file local-mem-pool-test.cpp
** unit test \ref LocalMemPool_test
*/
#include "test/run.hpp"
#include "test/test-helper.hpp"
#include "vault/mem/local-mem-pool.hpp"
#include "lib/iter-explorer.hpp"
#include "lib/iter-stack.hpp"
#include "lib/format-util.hpp"
#include "test/diagnostic-output.hpp"////////////TODO
#include <concepts>
using util::join;
using lib::explore;
using std::invocable;
namespace vault {
namespace mem {
namespace test {
namespace { // Test helper
inline constexpr Buff*
fake_Buffer(size_t id)
{
return reinterpret_cast<Buff*> (id);
}
Buff* const MEM1 = fake_Buffer(1);
Buff* const MEM2 = fake_Buffer(2);
Buff* const MEM3 = fake_Buffer(3);
const size_t SIZ10{10};
const size_t SIZ20{20};
const size_t SIZ30{30};
Buff* const MEM11 = fake_Buffer(11);
Buff* const MEM12 = fake_Buffer(12);
Buff* const MEM13 = fake_Buffer(13);
Buff* const MEM21 = fake_Buffer(21);
Buff* const MEM31 = fake_Buffer(31);
Buff* const MEM32 = fake_Buffer(32);
Buff* const MEM33 = fake_Buffer(33);
}
/**********************************************************************//**
* @test verify handling of prospective buffer allocations in a local pool.
* - demonstrate usage of the API
* - show how allocations are selected and discarded
* @remark this covers the mechanics how allocation entries are
* managed in the pool, without any infrastructure and
* notably without the connection to a global manager.
*/
class LocalMemPool_test : public Test
{
virtual void
run (Arg)
{
simpleUse();
verify_matchAlloc();
verify_selectAlloc();
verify_turnoverTrigger();
}
/** @test show how to place an allocation into the pool */
void
simpleUse()
{
LocalMemPool pool;
pool.supply (MEM1, SIZ20);
CHECK (pool.canServe(SIZ20));
CHECK (pool.canServe(SIZ10));
auto [mem,siz] = pool.retrieve (SIZ10);
CHECK (MEM1 == mem);
CHECK (SIZ20 == siz);
CHECK (not pool.canServe(SIZ10));
pool.reSupply (MEM1);
CHECK (pool.canServe(SIZ20));
}
/** @test allocations are accounted by size
* - new memory is posted through an in-queue
* - for each request, the closest matching allocation is handed out
* - a partial clean-up removes unused / bad matching allocations first
* - a complete clean-up clears out the pool
*/
void
verify_matchAlloc()
{
LocalMemPool pool;
CHECK (watch(pool).isEmpty());
// Feed new allocations through the in-queue...
pool.supply (MEM1, SIZ10);
CHECK (watch(pool).cnt(SIZ10) == 0); // new allotment not ingested yet,....
CHECK (not watch(pool).isEmpty()); // however, there is an entry in the in-queue
CHECK (pool.canServe(SIZ10)); // query causes a scan and retrieval from the in-queue
CHECK (watch(pool).cnt(SIZ10) == 1);
CHECK (not watch(pool).isEmpty());
pool.supply (MEM2, SIZ20);
pool.supply (MEM3, SIZ30);
CHECK (pool.canServe(SIZ20));
CHECK (pool.canServe(SIZ10));
CHECK (watch(pool).size() == 3);
CHECK (watch(pool).cnt(SIZ10) == 1);
CHECK (watch(pool).cnt(SIZ20) == 1);
CHECK (watch(pool).cnt(SIZ30) == 1);
CHECK (watch(pool).cntFree() == 3);
// Request some allocations from the pool....
auto [m1,s1] = pool.retrieve (SIZ10 -2);
CHECK (SIZ10 == s1);
CHECK (MEM1 == m1);
CHECK (watch(pool).cntFree() == 2);
auto [m2,s2] = pool.retrieve (SIZ20);
CHECK (SIZ20 == s2);
CHECK (MEM2 == m2);
CHECK (watch(pool).size() == 3);
CHECK (watch(pool).cntFree() == 1);
CHECK (pool.canServe(SIZ10)); // only the SIZ30-allocation is available from the pool
CHECK (pool.canServe(SIZ20)); // which however could serve also smaller requests...
CHECK (pool.canServe(SIZ30));
// Return allocations back into the pool
pool.reSupply (m2);
pool.reSupply (m1);
CHECK (watch(pool).cntFree() == 3);
// Shrink / clean-up will return allocations through a consumer
lib::IterQueue<size_t> returned;
auto returnAlloc = [&](auto, size_t siz){ returned.feed (siz); };
uint cnt = pool.cleanup(0.5 ,returnAlloc); // heuristic partial clean-up
CHECK (cnt == 1);
CHECK (join(returned) == "30"_expect); // the SIZ30 allocation was not used yet, and thus returned first
CHECK (watch(pool).cntFree() == 2);
CHECK (watch(pool).size() == 2);
cnt = 0;
cnt = pool.yield(2, SIZ20, returnAlloc); // explicit request to return two SIZ20 allocations...
CHECK (cnt == 1); // yet there is only one such block in the pool
CHECK (join(returned) == "30, 20"_expect);
CHECK (watch(pool).cnt(SIZ10) == 1);
CHECK (watch(pool).cnt(SIZ20) == 0);
CHECK (watch(pool).cnt(SIZ30) == 0);
CHECK (watch(pool).cntFree() == 1);
CHECK (watch(pool).size() == 1);
// add a further allocation with SIZ30
CHECK (not pool.canServe(SIZ30));
pool.supply (MEM3, SIZ30);
CHECK (watch(pool).size() == 1);
CHECK ( pool.canServe(SIZ30));
CHECK (watch(pool).size() == 2);
cnt = 0;
cnt = pool.cleanup(1.0 ,returnAlloc); // complete clean-up requested
CHECK (cnt == 2);
CHECK (join(returned) == "30, 20, 30, 10"_expect);
CHECK (watch(pool).isEmpty());
}
/** @test the pool picks and discards allocations heuristically:
* - allocations are only marked as reserved when they are
* pretty close above the requested amount of memory
* - however, all allocations in the pool are used
* to handle requests, irrespective of reservation status
* - the prime criterion to select an entry is the match quality
* - yet frequently used blocks are preferred for a rather poor match
* - each usage adds to the score, but better matches score higher
* - but when an entry is too small to be used, it is marked with a penalty
* - entries with low score are cleaned and returned first, while
* successful entries with high score are retained
*/
void
verify_selectAlloc()
{
LocalMemPool pool;
pool.supply (MEM11, SIZ10);
pool.supply (MEM31, SIZ30);
pool.supply (MEM32, SIZ30);
pool.supply (MEM33, SIZ30);
uint cnt = pool.reserve(4, SIZ10); // request to reserve 4 blocks of SIZ10
CHECK (cnt == 1); // yet only one block is a good match and thus reserved
cnt = pool.reserve(2, SIZ30-5);
CHECK (cnt == 2); // these two reservation requests can be satisfied
cnt = pool.reserve(2, SIZ10);
CHECK (cnt == 0); // but the pool is now unable to reserve more SIZ10 (without wasting memory)
auto [m1,s1] = pool.retrieve (SIZ10); // actual allocation requests are always served however, if possible at all
auto [m2,s2] = pool.retrieve (SIZ10);
auto [m3,s3] = pool.retrieve (SIZ10);
auto [m4,s4] = pool.retrieve (SIZ20+SIZ20); // this one can certainly not be satisfied
CHECK (m1 == MEM11); // the first request gets the good match
CHECK (m2 == MEM33); // the following ones are satisfied with an over-allocation
CHECK (m3 == MEM32);
CHECK (not m4);
CHECK (watch(pool).cntFree() == 1);
CHECK (watch(pool).size() == 4);
// return all blocks...
pool.reSupply (m1);
pool.reSupply (m2);
pool.reSupply (m3);
VERIFY_FAIL ("unknown allocation", pool.reSupply (m4))
VERIFY_FAIL ("unknown allocation", pool.reSupply (fake_Buffer(12345)))
VERIFY_FAIL ("not marked as used", pool.reSupply (MEM31))
CHECK (watch(pool).cntFree() == 4);
// all entries in the pool were scored....
CHECK (watch(pool).getScore(MEM31) == -2); // never used and -2 penalty for being once to small to be useful (for SIZ20+SIZ20)
CHECK (watch(pool).getScore(MEM32) == 3); // these were used once, but as over-allocation using only 1/3 of their size SIZ30
CHECK (watch(pool).getScore(MEM33) == 3);
CHECK (watch(pool).getScore(MEM11) == 10); // this one was used as a perfect match and thus got the full score
// this score determines how they are used further....
pool.supply (MEM12, SIZ10);
auto [m5,s5] = pool.retrieve (SIZ10-5);
auto [m6,s6] = pool.retrieve (SIZ10);
auto [m7,s7] = pool.retrieve (SIZ10);
auto [m8,s8] = pool.retrieve (SIZ20);
auto [m9,s9] = pool.retrieve (SIZ20);
CHECK (m5 == MEM11); // used first because it matches and has the best score
CHECK (m6 == MEM12); // used next because it's a perfect match
CHECK (m7 == MEM33); // this is a bad match, but it's the one left with the largest score
CHECK (m8 == MEM32); // the next best score is used to satisfy this request for SIZ20
CHECK (m9 == MEM31); // only one left (which has the worst score because it was never used yet)
CHECK (watch(pool).cntFree() == 0);
CHECK (watch(pool).size() == 5);
pool.reSupply (m8);
pool.reSupply (m7);
pool.reSupply (m6);
pool.reSupply (m5);
CHECK (watch(pool).cntFree() == 4);
CHECK (watch(pool).getScore(MEM11) == 15); // got +5 score because the match quality was only 50% (SIZ10 but only 5 needed)
CHECK (watch(pool).getScore(MEM12) == 10); // this one was new, but got a +10 score due to the perfect match
CHECK (watch(pool).getScore(MEM31) == 4); // this had -1 score but got +6 due to 60% match quality (SIZ30 but SIZ20 requested)
CHECK (watch(pool).getScore(MEM32) == 9); // previous score was +3 and it likewise got +6
CHECK (watch(pool).getScore(MEM33) == 6); // this had also +3 and was first in the list, but got only +3 (SIZ30 used to satisfy SIZ10)
// entries removed from pool...
lib::IterQueue<size_t> returned;
auto returnAlloc = [&](Buff* mem, size_t){ returned.feed (size_t(mem)); };
// perform a rather aggressive clean-up
cnt = pool.cleanup(0.7 ,returnAlloc); // max score is 15, so anything below 0.7*15 ≡ 10 will be expunged
CHECK (cnt == 3);
CHECK (join(returned) == "12, 33, 32"_expect); // MEM12, MEM33 and MEM32 returned, since their score was <= 10
CHECK (watch(pool).cntFree() == 1);
CHECK (watch(pool).size() == 2);
CHECK (not watch(pool).isFree(MEM31)); // Note: MEM31 is still in use and thus remains in pool, even with that low score of 4
CHECK (watch(pool).getScore(MEM11) == 5); // Scores were reduced accordingly, cutting away a the »kill level« of +10
CHECK (watch(pool).getScore(MEM31) == -6);
pool.reSupply (MEM31);
auto [mX,sX] = pool.retrieve (SIZ20);
CHECK (mX == MEM31);
CHECK (sX == SIZ30);
pool.reSupply (MEM31);
CHECK (watch(pool).cntFree() == 2);
CHECK (watch(pool).getScore(MEM11) == 3); // was penalised with -2 since MEM11 was too small to satisfy a SIZ20 request
CHECK (watch(pool).getScore(MEM31) == 0); // while MEM31 got a score of +6 for a usage with 60% match quality (SIZ30 used for SIZ20)
// shut down the pool...
cnt = pool.cleanup(1.0 ,returnAlloc);
CHECK (cnt == 2);
CHECK (join(returned) == "12, 33, 32, 31, 11"_expect);
CHECK (pool.empty());
}
/** @test heuristic trigger mechanism for pool clean-up
* - use a setup where the global pool is just a queue of buffer pointers
* - create abbreviated notation to play through various scenarios
* - watch how turnover and max-score are computed for each step
* - document the trigger points for heuristic clean-up.
*/
void
verify_turnoverTrigger()
{
LocalMemPool pool;
lib::IterQueue<Buff*> globalPool;
lib::IterStack<Buff*> usedBuff;
size_t SIZ = SIZ10;
//------------ pretty printing of "allocations"
auto buffID = [](Buff* buff){ return size_t(buff); };
auto show = [&](auto coll){ return join (explore(coll).transform(buffID)); };
//------------ define abstracted form of the basic actions on the pool...
auto pullMem = [&]{ // retrieve one allocation from global pool
if (globalPool)
{
pool.supply (*globalPool, SIZ);
pool.ingest();
++globalPool;
}
};
auto pushMem = [&](Buff* mem, size_t)
{ // return one allocation into global pool
globalPool.feed (mem);
};
auto useMem = [&]{ // claim one allocation from local pool
auto [mem,_] = pool.retrieve (SIZ);
usedBuff.push(mem);
};
auto freeMem = [&]{ // return one used allocation into local pool
if (usedBuff)
{
pool.reSupply (*usedBuff);
++usedBuff;
}
};
auto repeat = [](uint n, invocable<> auto action)
{
for (uint i=0; i<n; ++i)
action();
};
//------------ define four building blocks for scenarios
auto reserve = [&](uint n){ pool.reserve(n, SIZ); };
auto supply = [&](uint n){ repeat(n, pullMem); };
auto claim = [&](uint n){ repeat(n, useMem ); };
auto free = [&](uint n){ repeat(n, freeMem); };
// populate the global pool with some "allocations"
globalPool.feed(MEM11)
.feed(MEM12)
.feed(MEM13)
.feed(MEM21)
.feed(MEM31)
.feed(MEM32)
.feed(MEM33);
CHECK (0 == watch(pool).size() );
CHECK (0 == watch(pool).getTurnover() );
supply(3);
reserve(2);
CHECK (3 == watch(pool).size() );
CHECK (3 == watch(pool).cntFree() );
CHECK (2 == watch(pool).cntResd() );
CHECK (1 == watch(pool).getMaxScore() );
CHECK (3 == watch(pool).getTurnover() );
//------------ PATTERN-1 : use complete local capacity
claim(3);
CHECK ( 3 == watch(pool).size() );
CHECK ( 0 == watch(pool).cntFree() );
CHECK ( 0 == watch(pool).cntResd() );
CHECK (10 == watch(pool).getMaxScore() );
CHECK ( 3 == watch(pool).getTurnover() );
free(3);
CHECK ( 3 == watch(pool).size() );
CHECK ( 3 == watch(pool).cntFree() );
CHECK (10 == watch(pool).getMaxScore() );
CHECK ( 0 == watch(pool).getTurnover() );
// heuristic trigger fires at that point,
// since full capacity was »turned over« once
CHECK (pool.shouldCleanup() );
uint removed = pool.cleanup(0.5, pushMem);
// However, nothing was removed, since all elements
// were used efficiently and are thus close to maxScore
CHECK (0 == removed);
CHECK (show(globalPool) == "21, 31, 32, 33"_expect);
CHECK ( 3 == watch(pool).size() );
CHECK ( 5 == watch(pool).getMaxScore() );
// turnover is re-set to current pool size
CHECK ( 3 == watch(pool).getTurnover() );
//------------ PATTERN-2 : use only one buffer a time (inefficient)
claim(1);
CHECK ( 3 == watch(pool).size() );
CHECK ( 2 == watch(pool).cntFree() );
CHECK (15 == watch(pool).getMaxScore() );
CHECK ( 3 == watch(pool).getTurnover() );
free(1);
CHECK ( 3 == watch(pool).size() );
CHECK ( 3 == watch(pool).cntFree() );
CHECK (15 == watch(pool).getMaxScore() );
CHECK ( 2 == watch(pool).getTurnover() );
// not yet hitting the trigger...
CHECK (not pool.shouldCleanup() );
claim(1);
CHECK ( 3 == watch(pool).size() );
CHECK ( 2 == watch(pool).cntFree() );
CHECK (25 == watch(pool).getMaxScore() );
CHECK ( 2 == watch(pool).getTurnover() );
free(1);
CHECK ( 3 == watch(pool).size() );
CHECK ( 3 == watch(pool).cntFree() );
CHECK (25 == watch(pool).getMaxScore() );
CHECK ( 1 == watch(pool).getTurnover() );
// maxScore did increase a lot,
// since effectively just a single buffer was used all the time
CHECK (pool.shouldCleanup() );
removed = pool.cleanup(0.5, pushMem);
// Consequently the two superfluous buffers will be sent back
// (cutoff-score is at 12; maxScore will be lowered by that amount afterwards)
CHECK (2 == removed );
CHECK (show(globalPool) == "21, 31, 32, 33, 12, 11"_expect);
CHECK ( 1 == watch(pool).size() );
CHECK ( 1 == watch(pool).cntFree() );
CHECK (13 == watch(pool).getMaxScore() );
CHECK ( 1 == watch(pool).getTurnover() );
//------------ PATTERN-3 : dynamic partially overlapping usage
supply(4);
CHECK ( 5 == watch(pool).size() );
CHECK ( 5 == watch(pool).cntFree() );
CHECK (13 == watch(pool).getMaxScore() );
CHECK ( 5 == watch(pool).getTurnover() );
// turnover was bumped +4 due to increased supply
claim(3);
CHECK ( 5 == watch(pool).size() );
CHECK ( 2 == watch(pool).cntFree() );
CHECK (13 == watch(pool).getMaxScore() );
CHECK ( 5 == watch(pool).getTurnover() );
free(2);
CHECK ( 5 == watch(pool).size() );
CHECK ( 4 == watch(pool).cntFree() );
CHECK (13 == watch(pool).getMaxScore() );
CHECK ( 3 == watch(pool).getTurnover() );
CHECK (not pool.shouldCleanup() );
// no complete turnover cycle yet
claim(2);
CHECK ( 5 == watch(pool).size() );
CHECK ( 2 == watch(pool).cntFree() );
CHECK (20 == watch(pool).getMaxScore() );
CHECK ( 3 == watch(pool).getTurnover() );
supply(4);
CHECK ( 7 == watch(pool).size() );
CHECK ( 4 == watch(pool).cntFree() );
CHECK (20 == watch(pool).getMaxScore() );
CHECK ( 5 == watch(pool).getTurnover() );
free(2);
CHECK ( 7 == watch(pool).size() );
CHECK ( 6 == watch(pool).cntFree() );
CHECK (20 == watch(pool).getMaxScore() );
CHECK ( 3 == watch(pool).getTurnover() );
claim(1);
CHECK ( 7 == watch(pool).size() );
CHECK ( 5 == watch(pool).cntFree() );
CHECK (20 == watch(pool).getMaxScore() );
CHECK ( 3 == watch(pool).getTurnover() );
free(1);
CHECK ( 7 == watch(pool).size() );
CHECK ( 6 == watch(pool).cntFree() );
CHECK (20 == watch(pool).getMaxScore() );
CHECK ( 2 == watch(pool).getTurnover() );
CHECK (pool.shouldCleanup());
// triggering now, since 20/MATCH_SCORE ≡ 2
removed = pool.cleanup(0.5, pushMem);
CHECK (3 == removed);
CHECK (show(globalPool) == "11, 12, 21"_expect);
CHECK ( 4 == watch(pool).size() );
CHECK ( 3 == watch(pool).cntFree() );
CHECK (10 == watch(pool).getMaxScore() );
CHECK ( 4 == watch(pool).getTurnover() );
//------------ PATTERN-4 : decreasing the fraction used
claim(1);
CHECK ( 4 == watch(pool).size() );
CHECK ( 2 == watch(pool).cntFree() );
CHECK (20 == watch(pool).getMaxScore() );
CHECK ( 4 == watch(pool).getTurnover() );
free(2);
CHECK ( 4 == watch(pool).size() );
CHECK ( 4 == watch(pool).cntFree() );
CHECK (20 == watch(pool).getMaxScore() );
CHECK ( 2 == watch(pool).getTurnover() );
CHECK (pool.shouldCleanup() );
removed = pool.cleanup(0.5, pushMem);
CHECK (3 == removed);
CHECK (show(globalPool) == "11, 12, 21, 33, 31, 13"_expect);
CHECK ( 1 == watch(pool).size() );
CHECK (10 == watch(pool).getMaxScore() );
CHECK ( 1 == watch(pool).getTurnover() );
}
};
/** Register this test class... */
LAUNCHER (LocalMemPool_test, "unit engine");
}}} // namespace vault::mem::test