lumiera_documentation/src/proc/engine
2011-11-05 16:51:24 +01:00
..
worker stubs and adjustments to get it through the compiler 2011-09-25 19:25:52 +02:00
buffer-metadata.hpp finish buffer metadata; cover state transitions 2011-11-02 01:34:05 +01:00
buffer-provider.cpp rename the core type BufferMetadata 2011-10-28 01:18:22 +02:00
buffer-provider.hpp rename the core type BufferMetadata 2011-10-28 01:18:22 +02:00
buffhandle.hpp stubbed relevant parts of BufferProvider and OutputSlot 2011-10-19 02:47:11 +02:00
bufftable-obsolete.hpp move asside obsoleted code 2011-09-25 19:26:05 +02:00
bufftable.hpp stubbed relevant parts of BufferProvider and OutputSlot 2011-10-19 02:47:11 +02:00
calc-stream.hpp a first draft for the Engine Interface 2011-09-25 19:26:03 +02:00
diagnostic-buffer-provider.cpp stubbed relevant parts of BufferProvider and OutputSlot 2011-10-19 02:47:11 +02:00
diagnostic-buffer-provider.hpp stubbed relevant parts of BufferProvider and OutputSlot 2011-10-19 02:47:11 +02:00
dispatcher.cpp detailed planning how to build the player subsystem 2011-09-25 19:25:49 +02:00
dispatcher.hpp stubs and adjustments to get it through the compiler 2011-09-25 19:25:52 +02:00
engine-diagnostics.hpp some stubs to make it compile... 2011-09-25 19:26:03 +02:00
engine-service.cpp draft implementation setup for OutputSlot baseclass 2011-11-05 16:51:24 +01:00
engine-service.hpp draft implementation setup for OutputSlot baseclass 2011-11-05 16:51:24 +01:00
link.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
link.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
mask.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
mask.hpp ProcNode hierarchy cleanup 2011-09-25 19:25:52 +02:00
nodefactory.cpp some naming cleanup and namespace indentation fixes 2010-12-18 00:58:19 +01:00
nodefactory.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
nodeinvocation.hpp move asside obsoleted code 2011-09-25 19:26:05 +02:00
nodeoperation.hpp move asside obsoleted code 2011-09-25 19:26:05 +02:00
nodewiring-config.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
nodewiring-def.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
nodewiring.cpp rename the typelist-manipulation header 2011-09-25 19:26:09 +02:00
nodewiring.hpp some naming cleanup and namespace indentation fixes 2010-12-18 00:58:19 +01:00
pluginadapter.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
pluginadapter.hpp ProcNode hierarchy cleanup 2011-09-25 19:25:52 +02:00
procnode.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
render-invocation.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
render-invocation.hpp move asside obsoleted code 2011-09-25 19:26:05 +02:00
renderengine.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
renderengine.hpp WIP pick up on the design work regarding Engine, OutputSlot and Player 2011-09-25 19:26:02 +02:00
rendergraph.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
rendergraph.hpp WIP pick up on the design work regarding Engine, OutputSlot and Player 2011-09-25 19:26:02 +02:00
source.cpp GPL header whitespace 2010-12-17 23:28:49 +01:00
source.hpp GPL header whitespace 2010-12-17 23:28:49 +01:00
stateproxy.cpp rework and clarify node invocation sequence 2011-09-25 19:26:05 +02:00
stateproxy.hpp rework and clarify node invocation sequence 2011-09-25 19:26:05 +02:00