lumiera_documentation/src/proc/mobject/session/fixedlocation.hpp
Ichthyostega 8e16149a25 Ticket #155: rename Track -> Fork (II)
actual renaming of types and variables in the entire code base
2015-05-31 02:03:24 +02:00

66 lines
1.9 KiB
C++

/*
FIXEDLOCATION.hpp - directly positioning a MObject to a fixed location
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef PROC_MOBJECT_SESSION_FIXEDLOCATION_H
#define PROC_MOBJECT_SESSION_FIXEDLOCATION_H
#include "proc/mobject/session/locatingpin.hpp"
namespace proc {
namespace mobject {
class ExplicitPlacement; //TODO trac #100
namespace session {
/**
* The most common case of positioning a MObject
* in the Session: directly specifying a constant position.
* @todo use a subclass to represent the LocatingSolution?
* would solve the construction of a ExplicitPlacement
* much more natural. //////////TICKET #100
*/
class FixedLocation : public LocatingPin
{
Time time_;
Fork fork_;
friend class ExplicitPlacement; //////////////////////TICKET #100
protected:
FixedLocation (Time ti, Fork fo) : time_(ti), fork_(fo) {};
friend class LocatingPin;
virtual void intersect (LocatingSolution&) const;
public:
virtual FixedLocation* clone () const;
};
}}} // namespace proc::mobject::session
#endif