- can now throw away the old convoluted `TrackingInMemoryBlockSequence` - instead use a simplistic implementation of the Connection interface - do not perform any kind of validation, allocate new buffer for each frame - use the `NaiveBufferSetup` (`BufferProvider`) as implementation backend. |
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|---|---|---|
| .. | ||
| draw | ||
| DIR_INFO | ||
| dump | ||
| empty.html | ||
| InterfaceConcept_Varga.mm | ||
| renderengine.html | ||
| thinkPad.ichthyo.mm | ||
| uml | ||
| workflow.mm | ||
| Workflow_Verwijlen.mm | ||