lumiera_documentation/tests/steam/mobject/session/add-clip-test.cpp
Ichthyostega 3caa5cfb03 Tests: reorganise test folders
This resolves a long-standing issue:
we could not use proper include paths for test-helper code that was defined alongside the tests.

Since some test-helper code must now be relocated into the »Vault«-Layer,
I took the opportunity to finally resolve this annoyance. The solution is two-fold
 * introduce a dedicated test-support library
 * remove the quirks that were necessary to support some plain-C tests
Together, this allows to raise the include-directory by one level,
and then to adjust all folder names so that they match the namespace
2026-03-07 00:56:19 +01:00

65 lines
1.6 KiB
C++
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
AddClip(Test) - adding an Clip-MObject to the Model/Session
Copyright (C)
2008, Hermann Vosseler <Ichthyostega@web.de>
  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
* *****************************************************************/
/** @file add-clip-test.cpp
** unit test \ref AddClip_test
*/
#include "test/run.hpp"
#include "steam/mobject/session.hpp"
#include "steam/mobject/session/testclip.hpp"
#include "steam/mobject/placement.hpp"
//#include "lib/format-cout.hpp"
#include "lib/util.hpp"
using util::contains;
//using std::string;
namespace steam {
namespace mobject {
namespace session {
namespace test {
/***************************************************************//**
* @test adding an test clip to the Model/Session.
* @see mobject::session::Clip
* @see mobject::Session
*/
class AddClip_test : public Test
{
virtual void
run (Arg)
{
PSess sess = Session::current;
PMO clip = TestClip::create();
sess->attach (clip);
///////////////////////////////////////////////////////////////////TICKET #499
// CHECK (sess->currEDL().contains (clip));
// TODO: Clip-Asset and Placement magic??
}
};
/** Register this test class... */
LAUNCHER (AddClip_test, "unit session");
}}}} // namespace steam::mobject::session::test