This resolves a long-standing issue: we could not use proper include paths for test-helper code that was defined alongside the tests. Since some test-helper code must now be relocated into the »Vault«-Layer, I took the opportunity to finally resolve this annoyance. The solution is two-fold * introduce a dedicated test-support library * remove the quirks that were necessary to support some plain-C tests Together, this allows to raise the include-directory by one level, and then to adjust all folder names so that they match the namespace
98 lines
2.6 KiB
C++
98 lines
2.6 KiB
C++
/*
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CommandUse3(Test) - usage aspects III
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Copyright (C)
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2009, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file command-use3-test.cpp
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** unit test \ref CommandUse3_test
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*/
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#include "test/run.hpp"
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#include "test/test-helper.hpp"
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#include "steam/control/command-def.hpp"
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//#include "lib/format-cout.hpp"
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//#include "lib/util.hpp"
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#include "steam/control/test-dummy-commands.hpp"
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//#include <functional>
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//#include <boost/ref.hpp>
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//#include <cstdlib>
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//#include <string>
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namespace steam {
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namespace control {
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namespace test {
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//using util::contains;
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// using std::function;
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// using std::bind;
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// using std::string;
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//using std::rand;
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// using test::showSizeof;
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// using util::isSameObject;
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// using util::contains;
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/***********************************************************************//**
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* @test command usage aspects III: elaborate handling patterns, like e.g.
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* asynchronous or repeated invocation and command sequence bundles.
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*
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* @todo planned but not implemented as of 7/09
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* @todo as of 12/2016 I doubt we'll get asynchronous invocation
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* but command sequence bundles still seem a reasonable future idea
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*
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* @see HandlingPattern
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*/
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class CommandUse3_test : public Test
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{
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virtual void
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run (Arg)
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{
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command1::check_ = 0;
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uint cnt_defs = Command::definition_count();
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uint cnt_inst = Command::instance_count();
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// prepare a command definition (prototype)
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CommandDef ("test.command1.1")
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.operation (command1::operate)
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.captureUndo (command1::capture)
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.undoOperation (command1::undoIt);
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UNIMPLEMENTED ("more elaborate command handling patterns");
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////////////////////////////////////////////////////////////////////////////////TODO: devise tests for async, repeated and compound sequences
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CHECK (cnt_inst == Command::instance_count());
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Command::remove ("test.command1.1");
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CHECK (cnt_defs == Command::definition_count());
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}
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};
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/** Register this test class... */
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LAUNCHER (CommandUse3_test, "function controller");
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}}} // namespace steam::control::test
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