...even while this situation is unlikely, it needs to be considered: A worker thread might terminate unexpectedly, due to an error; all thread-local objects will be destroyed automatically — while the `EngineBufferManager` might be processing further allocations requested by that very thread, and dispatch them towards an already destroyed `LocalMemPool` This turns out to be a nasty problem, since the whole setup was created to allow the workers to operate independently from each other; any handshake or registration/deregistration mechanism would require a lock of sorts, thereby defeating the whole purpose of the setup. The best solution I could find is to rely on a instance marker hash, that can be checked with an atomic read prior to each dispatch of a memory allocation. The destructor of the local pool would then be able to ''disengage'', by invalidating that hash. To evaluate this solution, I developed this mechanism as a free-standing library component, called `LiveMark`
115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
/*
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THREAD.hpp - thin convenience wrapper for starting threads
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Copyright (C)
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2023, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file thread.cpp
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** This compilation unit holds some implementation details
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** of the [thread wrapper](\ref lib::Thread), relegated here
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** to reduce header inclusions.
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** @warning setting the thread name only works on some POSIX systems,
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** and using a GNU specific addition to the libC here.
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*/
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#include "lib/thread.hpp"
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#include "lib/format-string.hpp"
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#include "lib/symbol.hpp"
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#include "lib/util.hpp"
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#include <chrono>
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#include <atomic>
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#include <pthread.h>
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using util::_Fmt;
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using lib::Literal;
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using std::atomic_uint;
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using std::chrono::steady_clock;
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using std::chrono_literals::operator ""ms;
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namespace lib {
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namespace thread{
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namespace {
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const auto SHUTDOWN_GRACE_PERIOD = 20ms;
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string
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lifecycleMsg (Literal phase, string threadID)
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{
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return _Fmt{"Thread '%s' %s"} % threadID % phase;
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}
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}
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/** Helper to create a suffix to the thread-ID with running count */
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string
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ThreadWrapper::decorate_with_global_count (string const& rawID)
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{
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static atomic_uint globalCnt{1};
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return _Fmt{"%s.%03i"} % rawID % globalCnt.fetch_add (+1, std::memory_order_relaxed);
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}
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/** @note implies get_id() != std::thread::id{} ==> it is running */
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bool
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ThreadWrapper::invokedWithinThread() const
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{
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return threadImpl_.get_id() == std::this_thread::get_id();
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}
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void
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ThreadWrapper::markThreadStart()
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{
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TRACE (thread, "%s", lifecycleMsg ("start...", threadID_).c_str());
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setThreadName();
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}
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void
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ThreadWrapper::markThreadEnd()
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{
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TRACE (thread, "%s", lifecycleMsg ("terminates.", threadID_).c_str());
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}
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void
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ThreadWrapper::setThreadName()
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{
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pthread_t nativeHandle = threadImpl_.native_handle();
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// API limitation: max 15 characters + \0
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pthread_setname_np(nativeHandle, threadID_.substr(0, 15).c_str());
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}
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void
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ThreadWrapper::waitGracePeriod() noexcept
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{
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try {
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auto start = steady_clock::now();
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while (threadImpl_.joinable()
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and steady_clock::now () - start < SHUTDOWN_GRACE_PERIOD
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)
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std::this_thread::yield();
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}
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ERROR_LOG_AND_IGNORE (thread, lifecycleMsg("shutdown wait", threadID_).c_str());
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if (threadImpl_.joinable())
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ALERT (thread, "Thread '%s' failed to terminate after grace period. Abort.", threadID_.c_str());
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// invocation of std::thread dtor will presumably call std::terminate...
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}
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}}// namespace lib::thread
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