* Lumiera source code always was copyrighted by individual contributors * there is no entity "Lumiera.org" which holds any copyrights * Lumiera source code is provided under the GPL Version 2+ == Explanations == Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above. For this to become legally effective, the ''File COPYING in the root directory is sufficient.'' The licensing header in each file is not strictly necessary, yet considered good practice; attaching a licence notice increases the likeliness that this information is retained in case someone extracts individual code files. However, it is not by the presence of some text, that legally binding licensing terms become effective; rather the fact matters that a given piece of code was provably copyrighted and published under a license. Even reformatting the code, renaming some variables or deleting parts of the code will not alter this legal situation, but rather creates a derivative work, which is likewise covered by the GPL! The most relevant information in the file header is the notice regarding the time of the first individual copyright claim. By virtue of this initial copyright, the first author is entitled to choose the terms of licensing. All further modifications are permitted and covered by the License. The specific wording or format of the copyright header is not legally relevant, as long as the intention to publish under the GPL remains clear. The extended wording was based on a recommendation by the FSF. It can be shortened, because the full terms of the license are provided alongside the distribution, in the file COPYING.
239 lines
6.5 KiB
C++
239 lines
6.5 KiB
C++
/*
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DOT-GEN.hpp - DSL to generate Graphviz-DOT code
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Copyright (C)
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2023, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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*/
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/** @file dot-gen.hpp
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** Support for generation of Graphviz-DOT code for structure visualisation.
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** The [dot language] offers a simple notation to represent structural information
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** as diagrams of abstract graphs and networks. The *Graphviz* layout programs
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** translate these into automatically arranged diagrams graphs, relying on basic
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** layout schemes like directed and undirected graphs, force-directed placement,
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** radial arrangements, clustered graphs or squarified treemap layout. These
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** visualisations can be rendered as images, vector graphic SVG or PDF and
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** a lot of further formats.
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**
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** The namespace lib::dot_gen contains a set of integrated builder DSL functions
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** to simplify the task of syntax generation; notable it is possible to set up
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** several [sections](\ref lib::dot_gen::Section), which can then be gradually
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** populated with definition clauses while traversing a data structure.
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**
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** @todo 11/2023 this is an initial draft, shaped by the immediate need to visualise
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** [random generated](\ref vault::gear::test::TestChainLoad) computation
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** patterns for Scheduler [load testing](\ref SchedulerStress_test).
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** The abstraction level of this DSL is low and structures closely match
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** some clauses of the DOT language; this approach may not yet be adequate
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** to generate more complex graph structures and was extracted as a starting
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** point for further refinements.
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**
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** ## Usage
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** The top-level entrance point is lib::dot_get::digraph(), allowing to combine a
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** series of lib::dot_gen::Section definitions into a DOT script, which can then
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** be retrieved by string conversion (or sent to standard output)
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** - Section is an accumulator of lines with DOT language specs
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** - Code is a string with syntax, used as base for some pre-configured terms
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** - Node defines a variable name, but can be augmented with attributes to
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** build a _node-statement_
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** - Scope is meant as a device to group several nodes together, typically to
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** form a cluster or stratum in the generated layout
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**
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** @see TestChainLoad_test
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** @see SchedulerStress_test
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** [dot language]: https://graphviz.org/doc/info/lang.html
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*/
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#ifndef LIB_DOT_GEN_H
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#define LIB_DOT_GEN_H
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#include "lib/format-util.hpp"
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#include "lib/util.hpp"
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#include <utility>
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#include <sstream>
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#include <string>
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#include <vector>
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namespace lib {
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namespace dot_gen { ///< Collection of builder DSL functions to generate Graphviz-DOT code
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using util::toString;
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using util::isnil;
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using std::string;
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using std::move;
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/** markup to generate a piece of code */
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struct Code : string
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{
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using string::string;
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Code(string const& c) : string{c} { }
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Code(string && c) : string{move(c)}{ }
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};
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/** Accumulator to collect lines of DOT code */
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struct Section
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{
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std::vector<string> lines;
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Section (string name)
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: lines{"// "+name}
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{ }
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Section&&
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operator+= (Code const& code)
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{
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lines.emplace_back(code);
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return move(*this);
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}
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};
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/** generate a Node name or a node_statement
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* defining attributes of that node. All variables
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* use the format `N<number>`. */
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struct Node : Code
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{
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Node (size_t id)
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: Code{"N"+toString(id)}
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{ }
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Node&&
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addAttrib (string def)
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{
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if (back() != ']')
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append ("[");
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else
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{
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resize (length()-2);
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append (", ");
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}
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append (def+" ]");
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return move(*this);
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}
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Node&&
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label (string text)
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{
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return addAttrib ("label=\""+text+"\"");
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}
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Node&&
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style (Code const& code)
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{
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if (not isnil(code))
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addAttrib (code);
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return move(*this);
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}
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};
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/** accumulator to collect nodes grouped into a scope */
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struct Scope : Code
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{
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Scope (size_t id)
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: Code{"{ /*"+toString(id)+"*/ }"}
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{ }
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Scope&&
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add (Code const& code)
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{
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resize(length()-1);
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append (code+" }");
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return move(*this);
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}
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Scope&&
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rank (string rankSetting)
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{
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return add(Code{"rank="+rankSetting});
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}
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};
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inline Node node (size_t id) { return Node(id); }
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inline Scope scope (size_t id) { return Scope(id); }
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/** generate a directed node connectivity clause */
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inline Code
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connect (size_t src, size_t dest)
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{
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return Code{Node(src) +" -> "+ Node(dest)};
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}
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/** Helper to collect DOT-Graphviz code for output */
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class DotOut
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{
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std::ostringstream buff_;
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static uint const IDENT_STEP = 2;
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public:
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void
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putLine (string line, uint indent=0)
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{
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if (indent)
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buff_ << string(indent,' ');
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buff_ << line
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<< '\n';
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}
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void
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put (Code const& code)
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{
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buff_ << code;
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}
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void
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put (Section const& sect)
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{
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for (string const& line : sect.lines)
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putLine (line, IDENT_STEP);
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}
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template<class P, class...PS>
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void
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put (P const& part, PS const& ...parts)
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{
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put (part);
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putLine ("");
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put (parts...);
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}
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/** retrieve complete code generated thus far */
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operator string() const
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{
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return buff_.str();
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}
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};
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/**
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* Entrance-point: generate a graph spec in DOT-Language.
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* @param parts a sequence of Section or Code objects to be combined and rendered
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* @return DotOut object holding the script rendered into a stringstream-buffer
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*/
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template<class...COD>
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inline DotOut
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digraph (COD ...parts)
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{
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DotOut script;
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script.putLine (Code{"digraph {"});
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script.put (parts...);
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script.putLine (Code{"}"});
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return script;
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}
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}} // namespace lib::dot_gen
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#endif /*LIB_DOT_GEN_H*/
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