lumiera_documentation/src
Ichthyostega d58174db4d Segmentation: reorganise namespaces
The Fixture and the low-level model backbone deserve a distinct namespace on their own.
Since it's built by the Builder from the Session contents, and also used by the frame dispatch,
we can expect dependence on some types from Steam-Layer, and thus this namespace
needs to reside in Steam-Layer rather, while the actual low-level Model
might become part of Vault-Layer, creating a hierarchy of data structures.

(Remark: likely also the session related namespaces will need a reorganisation)
2023-04-25 18:27:16 +02:00
..
common some whitespace clean-up 2021-08-20 14:33:21 +02:00
include Clip-Drag: consider translation of command ctxID into a InteractionState implementation 2021-03-28 18:03:40 +02:00
lib Job-Planning: first testcase - empty JobTicket 2023-04-20 23:55:02 +02:00
lumiera Global-Layer-Renaming: adjust namespace qualification 2018-11-15 23:59:23 +01:00
plugin
stage GUI: close out rework of top-level and timeline 2023-03-22 02:58:04 +01:00
steam Segmentation: reorganise namespaces 2023-04-25 18:27:16 +02:00
tool Doxygen: fill in missing file level headlines for some supplemental code 2016-11-09 20:09:19 +01:00
vault Job-Planning: elaborate mock setup for render job 2023-04-21 05:29:10 +02:00
.gitignore
DIR_INFO update some DIR_INFO entries 2011-04-05 00:44:30 +02:00
doxygen.dox Segmentation: reorganise namespaces 2023-04-25 18:27:16 +02:00
SConscript Global-Layer-Renaming: fix handling of GuiResources in the build 2018-11-16 18:18:33 +01:00