This is something I wanted to clean-up since a very long time indeed, but always postponed it, since it requires a lot of nasty clean-up and disentangling.... Several parts had been stashed away into `src/lib/test`, which are not really related: * the testrunner and testsuite builder * generic helper utilities * specialised test-support facilities, e.g. the EventLog This changeset introduces a new top-level test folder and a namespace `::test` Code from this folder is linked into a shared library `libtestsupport.so`, which resides in the linkage hierarchy between »Vessel« and »Vault«, yet is no longer part of the Lumiera application and only linked into the test-suite.
266 lines
9.1 KiB
C++
266 lines
9.1 KiB
C++
/*
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TimeMutation(Test) - explicitly changing time specifications
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Copyright (C)
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2011, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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/** @file time-mutation-test.cpp
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** unit test \ref TimeMutation_test
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*/
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#include "test/run.hpp"
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#include "test/test-helper.hpp"
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#include "lib/time/timevalue.hpp"
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#include "lib/time/timequant.hpp"
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#include "lib/time/mutation.hpp"
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#include "steam/asset/meta/time-grid.hpp"
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#include "lib/util.hpp"
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#include <boost/lexical_cast.hpp>
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#include <string>
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using boost::lexical_cast;
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using util::isnil;
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using std::string;
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namespace lib {
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namespace time{
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namespace test{
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using steam::asset::meta::TimeGrid;
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namespace {
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inline string
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pop (Arg arg)
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{
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if (isnil (arg)) return "";
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string entry = arg[0];
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arg.erase (arg.begin());
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return entry;
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}
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}
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/************************************************************//**
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* @test cover all basic cases for mutating a time specification.
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* - change to a given value
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* - change by an offset
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* - change using a grid value
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* - apply an (grid) increment
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*/
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class TimeMutation_test : public Test
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{
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raw_time_64
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random_or_get (string arg)
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{
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if (isnil(arg))
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return raw_time_64(1 + rani (100000)) * TimeValue::SCALE;
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else
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return lexical_cast<raw_time_64> (arg);
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}
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struct TestValues
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{
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TimeVar var;
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Duration dur;
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TimeSpan span;
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QuTime quant;
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TestValues (TimeValue o)
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: var(o)
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, dur(o)
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, span(o, Offset(o))
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, quant(o, "test_grid")
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{ }
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};
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virtual void
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run (Arg arg)
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{
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if (isnil(arg))
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seedRand();
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TimeValue o (random_or_get (pop(arg)));
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TimeValue c (random_or_get (pop(arg)));
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CHECK (o != c, "unsuitable testdata");
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// using a 25fps-grid, but with an time origin offset by 1/50sec
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TimeGrid::build("test_grid", FrameRate::PAL, Time(FSecs(1,50)));
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QuTime qChange (c, "test_grid");
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FrameNr count(qChange);
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mutate_by_Value (o, Time(c));
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mutate_by_Offset (o, Offset(c));
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mutate_quantised (o, qChange);
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mutate_by_Increment(o, count);
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}
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void
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mutate_by_Value(TimeValue original, Time newStart)
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{
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TestValues t(original);
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CHECK (t.span.start() == original);
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t.span.accept (Mutation::changeTime (newStart));
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CHECK (t.span.start() != original);
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CHECK (t.span.start() == newStart);
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// instead of invoking directly, we can store and copy mutation messages
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EncapsulatedMutation change_back(Mutation::changeTime (Time(original)));
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t.span.accept (change_back);
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CHECK (t.span.start() == original);
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CHECK (t.quant == original);
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t.quant.accept (Mutation::changeTime (newStart));
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CHECK (t.quant != original);
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CHECK (t.quant == newStart);
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// Durations have no start time...
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VERIFY_ERROR (INVALID_MUTATION, t.dur.accept(change_back));
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VERIFY_ERROR (INVALID_MUTATION, t.span.duration().accept(change_back));
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CHECK (t.dur == original);
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t.dur.accept (Mutation::changeDuration (Duration(2*t.var)));
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CHECK (t.dur != original);
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CHECK (t.dur == t.var*2);
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CHECK (t.span.start() == original);
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CHECK (t.span.duration() == original);
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t.span.accept (Mutation::changeDuration(Duration(3*t.var)));
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CHECK (t.span.duration() != original);
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CHECK (t.span.duration() == t.var*3); // affects the duration,
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CHECK (t.span.start() == original); // while the start time remains unaltered
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// can't change the 'duration' of a quantised time point...
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VERIFY_ERROR (INVALID_MUTATION, t.quant.accept(Mutation::changeDuration (Duration(t.var))));
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}
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void
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mutate_by_Offset (TimeValue original, Offset change)
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{
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TestValues t(original);
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TimeValue& should_be(t.var+=change); // use as ref for verification
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CHECK (t.span == original);
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CHECK (t.span != should_be);
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t.span.accept (Mutation::adjust (change));
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CHECK (t.span == should_be);
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t.dur.accept (Mutation::adjust (change));
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CHECK (t.dur == should_be);
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t.quant.accept (Mutation::adjust (change));
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CHECK (t.quant == should_be);
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// adjustment is cumulative
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EncapsulatedMutation back_off = Mutation::adjust (-change);
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t.span.accept (back_off);
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CHECK (t.span == original);
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t.span.accept (back_off);
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t.span.accept (back_off);
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t.span.accept (back_off);
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CHECK (t.span == Time(original) - 3*change);
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}
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void
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mutate_quantised (TimeValue original, QuTime change)
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{
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TestValues t(original);
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t.var = change;
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CHECK (Time(change) == t.var); // the underlying raw time value
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CHECK (t.span == original);
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t.span.accept (Mutation::materialise (change));
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CHECK (t.span != original);
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CHECK (t.span != t.var); // really materialised (grid-aligned)
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// simulate what happened by explicit operations...
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Secs seconds = change.formatAs<format::Seconds>();
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PQuant quantiser(change);
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Time materialised (quantiser->materialise(change));
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CHECK (t.span == materialised);
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CHECK (t.span.duration() == original); // not affected by mutation as usual
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VERIFY_ERROR (INVALID_MUTATION, t.dur.accept (Mutation::materialise (change)));
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// not surprising, a time point has no duration!!
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CHECK (t.quant == original);
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t.quant.accept (Mutation::materialise (change));
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CHECK (t.quant != original);
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CHECK (t.quant == materialised);
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// but note, here we checked the underlying raw value.
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// because t.quant is itself quantised, this might
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// result in a second, chained quantisation finally
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// Here accidentally both the change and t.quant use the same grid.
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// For a more contrived example, we try to use a different grid...
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TimeGrid::build("special_funny_grid", 1, Time(0,-10)); // (1 frame per second, zero point at -10s)
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QuTime funny (original, "special_funny_grid");
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funny.accept (Mutation::materialise (change));
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CHECK (funny == t.quant); // leading to the same raw value this far
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Time doublyQuantised (PQuant(funny)->materialise(funny));
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CHECK (doublyQuantised != materialised);
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}
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void
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mutate_by_Increment (TimeValue original, int change)
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{
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TestValues t(original);
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// without any additional specification,
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// the nudge-Mutation uses a 'natural grid'
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t.span.accept (Mutation::nudge (change));
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t.dur.accept (Mutation::nudge (change));
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t.var += Time(FSecs(change)); // natural grid is in seconds
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CHECK (t.span.start() == t.var);
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CHECK (t.dur == t.var);
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// any other grid can be specified explicitly
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t.dur.accept (Mutation::nudge (change, "test_grid"));
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CHECK (t.dur != t.var);
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CHECK (t.dur == t.var + change * FrameRate::PAL.duration());
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// ....this time the change was measured in grid units,
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// taken relative to the origin of the specified grid
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PQuant testGrid = Quantiser::retrieve("test_grid");
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Offset distance (testGrid->timeOf(0), testGrid->timeOf(change));
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CHECK (distance == change * FrameRate::PAL.duration());
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CHECK (t.dur - t.var == distance);
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// To the contrary, *quantised* values behave quite differently...
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long frameNr = t.quant.formatAs<format::Frames>();
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t.quant.accept (Mutation::nudge (change));
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CHECK (t.quant != original);
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long frameNr_after = t.quant.formatAs<format::Frames>();
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CHECK (frameNr_after == frameNr + change);
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//i.e. the quantised time's own grid is used
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}
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};
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/** Register this test class... */
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LAUNCHER (TimeMutation_test, "unit common");
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}}} // namespace lib::time::test
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