# S

S

Name | Kind | Description
SAMETIME | attribute | place subject at the sime time as the anchor
save | operation | create a complete, serialized representation of the current session config and contents. @todo how to serialize, prameters, return value?
Scheduler | class |
segment | artifact | Segment of the Timeline. Used at the moment (7/07) for partitioning the timeline/fixture into segments to be rendered by a specialized render node network for each, without the need to change any connections within a given segment. Note this concept may be superfluos alltogether; is a draft and the real use still needs to be worked out...
Segment | class |
segment Tool | activity object |
Segmentation | class |
SegmentationTool | class | Tool implementation for deriving a partitioning of the current timeline such, that each segement has a constant configuration. "Constant" means here, that any remaining changes over time can be represented by automation solely, without the need to change the node connections.
segmentationtool | artifact | Tool for creating a partitioning of the current timeline
segments | activity object |
segments | activity object |
segments | relation | the partitioning of the Timeline to be created by this tool.
Seq | class |
Sequence | class |
Serializer | class |
Service Components | class view |
ServiceImpl | class |
Session | component |
session | artifact | Interface: the session edited by the user
session | package | sourcecode package Everything concerning the EDL and Session, within the MObject Subsystem
Session | class view |
Session | class | Primary Interface for all editing tasks. The session contains defaults, all the assets being edited, and a set of EDL with the individual MObjects to be manipulated and rendered.
Session structure | class diagram |
sessionimpl | artifact | holds the complete session data to be edited by the user
SessionImpl | class | Implementation class for the Session interface
sessmanager | artifact | global session access and lifecycle
SessManager | class |
setup Build Params | opaque activity action |
setup StateProxy | opaque activity action |
shortDesc | attribute | user visible Name-ID. To be localized.
simpleclip | artifact | Elementary clip (single media stream only)
SimpleClip | class | Elementary clip consisting of only one media stream
SmartPointer | class |
SmartPointers | class view |
source | relation | media source of this clip
source | relation | the media source this clip referes to
Source | class | Source Node: represents a media source to pull data from.
source | artifact | Representation of a Media source
Source Overview | deployment diagram |
start | attribute | begin of the timerange covered by this processor
start | attribute |
State | class |
State | node |
State | class |
state | relation |
StateAdapter | class |
StateAdapter composition | class diagram |
StateProxy | class |
stateproxy | artifact | Key Interface representing a render process and encapsulating state
std::exception | class |
Strategy | class |
Stream Type Framework | class diagram |
StreamType | class view |
streamtype | artifact |
StreamType | class |
StreamTypeID | class |
Struct | class | key abstraction: structural asset
struct | artifact | key abstraction: structural asset
Struct-Asset Relations | class diagram |
STypeManager | class |
stypemanager | artifact |
subject | relation | Placement acts as smart pointer
subPattern | relation |
subSequences | relation |
subTracks | relation | Child tracks in a tree structure