# A

A

Name | Kind | Description
abstractmo | artifact | abstract base class for all Media Objects
AbstractMO | class |
access Channel | use case |
access File | use case |
activity final | activity final |
activity final | activity final |
ad1 | class instance |
ad2 | class instance |
ad3 | class instance |
add new object to session | use case |
AFrame | class |
aframe | artifact | a buffer and render process holding a Audio frame
allocateBuffer | operation |
allocation | artifact |
Allocation | class | a directive to place a MObject in a specific way
anchor | relation |
Appconfig | operation | perform initialization on first access. A call is placed in static initialization code included in lumiera.h; thus it will happen ubiquitous very early.
appconfig | artifact | for global initialization and configuration
Appconfig | class | Singleton to hold inevitable global flags and constants and for performing erarly (static) global initialization tasks.
Applicable | class |
apply | operation |
apply | operation |
Architecture | component view | The various Components comprising the Lumiera Video editing Application
arender | artifact | Representation of a Audio Render process
Assembler | class | This is the actual building facility: provided the correct tools and associations, it serves to build and connect the individual ProcNode objects
assembler | artifact | building facility (implementation of the build process)
Asset | class | Superinterface describing especially the bookeeping properties of Assets
asset | artifact | Superinterface: bookeeping view of "things" present in the session
asset | package | sourcecode package Asset Management
Asset | package |
Asset Kinds | class diagram |
AssetDB | component |
AssetManagement | component |
AssetManager | class | Facade for the Asset subsystem
assetmanager | artifact | Facade for the Asset subsystem
Assets | class view |
ATTACH | attribute | attach subject to anchor (e.g. an effect to a clip)
au1 | class instance |
aud_a | class instance |
aud_A | class instance |
audio | class instance |
audio1 | class instance |
audio1 | class instance |
audio1 | class instance |
auto | artifact | Media Object holding automation data
Auto | class | Automation data for some parameter (i.e. a time varying function)
Automation Entities | class diagram |