Time Handling
=============

// Menu :  sort children
// Menu :  attach child TimeQuant after TimeUsage
// Menu :  append child TimeMutation


While Lumiera will be able to handle various kinds of different content and data,
the task of _editing_ implies to arrange elements into a temporal dimension.
Thus representation of time and expression of relations in time plays a pivotal role.

At first sight, time seems to we well-known, commonplace and trivial to understand --
which however is a deception, since anything related to time, timings, duration and
time scales is notoriously difficult to spell out with precision and tricky to
handle in the practice of programming. A high-level discussion should thus

- start with an analysis of link:TimeUsage.html[usage situations]
- alignment to a pre-determined grid scale, the so called
  link:TimeQuant.html[Time Quantisation] requires careful attention
- formal representation of link:TimeCode.html[Time Code] is central to film editing.
