2010-03-23 04:52:50 +01:00
|
|
|
/*
|
|
|
|
|
ENTRY-ID.hpp - plain symbolic and hash ID used for accounting
|
|
|
|
|
|
|
|
|
|
Copyright (C) Lumiera.org
|
|
|
|
|
2010, Hermann Vosseler <Ichthyostega@web.de>
|
|
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
|
modify it under the terms of the GNU General Public License as
|
|
|
|
|
published by the Free Software Foundation; either version 2 of the
|
|
|
|
|
License, or (at your option) any later version.
|
|
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
|
along with this program; if not, write to the Free Software
|
|
|
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** @file entry-id.hpp
|
|
|
|
|
** Bare symbolic and hash ID used for accounting of asset like entries.
|
|
|
|
|
** This ID can be used to register instances with an accounting table, without all the
|
|
|
|
|
** overhead of creating individual assets for each entry. The datafields in the symbolic part
|
|
|
|
|
** of the ID are similar to the asset identity tuple; the idea is to promote individual entries
|
|
|
|
|
** to full fledged assets on demand. Alongside with the symbolic identity, which can be reduced
|
|
|
|
|
** to just a Symbol and a type identifier, we store the derived hash value as LUID.
|
|
|
|
|
**
|
|
|
|
|
** @note as of 3/2010 this is an experimental setup and exists somewhat in parallel
|
|
|
|
|
** to the assets. We're still in the process of finding out what's really required
|
|
|
|
|
** to keep track of all the various kinds of objects.
|
|
|
|
|
**
|
|
|
|
|
** @see asset::Asset::Ident
|
|
|
|
|
** @see entry-id-test.cpp
|
|
|
|
|
**
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#ifndef ASSET_ENTRY_ID_H
|
|
|
|
|
#define ASSET_ENTRY_ID_H
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#include "proc/asset.hpp"
|
2010-03-24 05:00:06 +01:00
|
|
|
#include "proc/asset/struct-scheme.hpp"
|
|
|
|
|
#include "lib/hash-indexed.hpp"
|
|
|
|
|
#include "lib/util.hpp"
|
2010-03-23 04:52:50 +01:00
|
|
|
|
2010-03-24 05:00:06 +01:00
|
|
|
#include <string>
|
2010-03-23 04:52:50 +01:00
|
|
|
|
|
|
|
|
|
|
|
|
|
namespace asset {
|
2010-03-24 05:00:06 +01:00
|
|
|
|
|
|
|
|
using std::string;
|
|
|
|
|
|
|
|
|
|
namespace idi {
|
|
|
|
|
|
|
|
|
|
using lib::hash::LuidH;
|
|
|
|
|
|
|
|
|
|
typedef size_t HashVal;
|
|
|
|
|
|
|
|
|
|
/** build up a hash value, packaged as LUID.
|
|
|
|
|
* @param sym symbolic ID-string to be hashed
|
|
|
|
|
* @param seed (optional) hash value to combine with the sym.
|
|
|
|
|
* @note This is a half baked preliminary solution. The issue here
|
|
|
|
|
* is that LUID has a fixed size of 128bit, whereas the hash values
|
|
|
|
|
* of the std library (and boost) have the smaller and platform dependent
|
|
|
|
|
* type of \c size_t. This hack here assumes that size_t corresponds to void*,
|
|
|
|
|
* which is correct for i386 and AMD64. LUID provides a hook for embedding a
|
|
|
|
|
* void* (setting the trailing bits to zero). Finally we reinterpret the
|
|
|
|
|
* char[] of the LUID as a LuidH class, which is ugly, but granted to work.
|
|
|
|
|
* @todo several unsolved design problems. How to deal with std hash values in
|
|
|
|
|
* conjunction with LUID. How to create a LuidH instance, if not generating
|
|
|
|
|
* a new random value
|
|
|
|
|
*/
|
|
|
|
|
inline LuidH
|
|
|
|
|
buildHash (string const& sym, HashVal seed =0)
|
|
|
|
|
{
|
|
|
|
|
boost::hash_combine(seed, sym);
|
|
|
|
|
lumiera_uid tmpLUID;
|
|
|
|
|
lumiera_uid_set_ptr (&tmpLUID, reinterpret_cast<void*> (&seed));
|
|
|
|
|
return reinterpret_cast<LuidH> (tmpLUID);
|
|
|
|
|
}
|
|
|
|
|
}
|
2010-03-23 04:52:50 +01:00
|
|
|
|
|
|
|
|
|
2010-03-24 05:00:06 +01:00
|
|
|
/**
|
|
|
|
|
* type erased baseclass
|
|
|
|
|
* for building a combined hash and symbolic ID.
|
|
|
|
|
*/
|
|
|
|
|
class BareEntryID
|
|
|
|
|
{
|
|
|
|
|
typedef lib::hash::LuidH LuidH;
|
|
|
|
|
|
|
|
|
|
string symbol_;
|
|
|
|
|
LuidH hash_;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
explicit
|
|
|
|
|
BareEntryID (string const& symbolID, HashVal seed =0) /////////////TODO couldn't this be protected?
|
|
|
|
|
: symbol_(util::sanitise(symbolID))
|
|
|
|
|
, hash_(buildHash (symbol_, seed))
|
|
|
|
|
{ }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
bool
|
|
|
|
|
isValid() const
|
|
|
|
|
{
|
|
|
|
|
return bool(hash_);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
string const&
|
|
|
|
|
getSym() const
|
|
|
|
|
{
|
|
|
|
|
return symbol_;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LuidH const&
|
|
|
|
|
getHash() const
|
|
|
|
|
{
|
|
|
|
|
return hash_;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
2010-03-23 04:52:50 +01:00
|
|
|
/**
|
|
|
|
|
* thin ID with blah
|
|
|
|
|
*
|
|
|
|
|
* @see mobject::session::Track
|
|
|
|
|
*/
|
2010-03-24 05:00:06 +01:00
|
|
|
template<class TY>
|
|
|
|
|
class EntryID
|
|
|
|
|
: public BareEntryID
|
2010-03-23 04:52:50 +01:00
|
|
|
{
|
|
|
|
|
public:
|
2010-03-24 05:00:06 +01:00
|
|
|
EntryID()
|
|
|
|
|
: BareEntryID (idi::generateSymbolID<TY>(), getTypeHash())
|
|
|
|
|
{ }
|
|
|
|
|
|
|
|
|
|
explicit
|
|
|
|
|
EntryID (string const& symbolID)
|
|
|
|
|
: BareEntryID (symbolID, getTypeHash<TY>())
|
|
|
|
|
{ }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** generate an Asset identification tuple
|
|
|
|
|
* based on this EntryID's symbolic ID and type information.
|
|
|
|
|
* The remaining fields are filled in with hardwired defaults.
|
|
|
|
|
*/
|
|
|
|
|
Asset::Ident
|
|
|
|
|
getIdent() const
|
|
|
|
|
{
|
|
|
|
|
Category cat (STRUCT, idi::StructTraits<TY>::catFolder);
|
|
|
|
|
return Asset::Ident (name, cat);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static idi::HashVal
|
|
|
|
|
getTypeHash()
|
|
|
|
|
{
|
|
|
|
|
Category cat (STRUCT, idi::StructTraits<TY>::catFolder);
|
|
|
|
|
return hash_value (cat);
|
|
|
|
|
}
|
2010-03-23 04:52:50 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace asset
|
|
|
|
|
#endif
|