LUMIERA.clone/src/lib/time.cpp

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/*
Time - Utilities for handling time
Copyright (C) Lumiera.org
2008, Christian Thaeter <ct@pipapo.org>
2011, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "lib/time.h"
#include "lib/error.hpp"
#include "lib/util.hpp"
extern "C" {
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#include "lib/tmpbuf.h"
}
#include <limits.h>
#include <math.h>
using util::floordiv;
using lib::time::FSecs;
using lib::time::FrameRate;
using boost::rational_cast;
namespace error = lumiera::error;
/* GAVL_TIME_SCALE is the correct factor or dividend when using gavl_time_t for
* units of whole seconds from gavl_time_t. Since we want to use milliseconds,
* we need to multiply or divide by 1000 to get correct results. */
#define GAVL_TIME_SCALE_MS (GAVL_TIME_SCALE / 1000)
char*
lumiera_tmpbuf_print_time (gavl_time_t time)
{
int milliseconds, seconds, minutes, hours;
int negative;
if(time < 0)
{
negative = 1;
time = -time;
}
else negative = 0;
time /= GAVL_TIME_SCALE_MS;
milliseconds = time % 1000;
time /= 1000;
seconds = time % 60;
time /= 60;
minutes = time % 60;
time /= 60;
hours = time;
char *buffer = lumiera_tmpbuf_snprintf(64, "%s%01d:%02d:%02d.%03d",
negative ? "-" : "", hours, minutes, seconds, milliseconds);
ENSURE(buffer != NULL);
return buffer;
}
gavl_time_t
lumiera_rational_to_time (FSecs const& fractionalSeconds)
{
return rational_cast<gavl_time_t> (GAVL_TIME_SCALE * fractionalSeconds);
}
gavl_time_t
lumiera_frame_duration (FrameRate const& fps)
{
if (!fps)
throw error::Logic ("Impossible to quantise to an zero spaced frame grid"
, error::LUMIERA_ERROR_BOTTOM_VALUE);
FSecs duration = rational_cast<FSecs> (1/fps);
return lumiera_rational_to_time (duration);
}
namespace { // implementation helper
inline long long
calculate_quantisation (gavl_time_t time, gavl_time_t origin, gavl_time_t grid)
{
time -= origin;
return floordiv (time,grid);
}
}
int64_t
lumiera_quantise_frames (gavl_time_t time, gavl_time_t origin, gavl_time_t grid)
{
ENSURE (sizeof(int64_t) <= sizeof(long long));
return calculate_quantisation (time, origin, grid);
}
gavl_time_t
lumiera_quantise_time (gavl_time_t time, gavl_time_t origin, gavl_time_t grid)
{
int64_t count = calculate_quantisation (time, origin, grid);
gavl_time_t alignedTime = count * grid;
return alignedTime;
}
gavl_time_t
lumiera_time_of_gridpoint (long nr, gavl_time_t origin, gavl_time_t grid)
{
gavl_time_t offset = nr * grid;
return origin + offset;
}
gavl_time_t
lumiera_build_time(long millis, uint secs, uint mins, uint hours)
{
gavl_time_t time = millis
+ 1000 * secs
+ 1000 * 60 * mins
+ 1000 * 60 * 60 * hours;
time *= GAVL_TIME_SCALE_MS;
return time;
}
gavl_time_t
lumiera_build_time_fps (float fps, uint frames, uint secs, uint mins, uint hours)
{
gavl_time_t time = frames * (1000.0 / fps)
+ 1000 * secs
+ 1000 * 60 * mins
+ 1000 * 60 * 60 * hours;
time *= GAVL_TIME_SCALE_MS;
return time;
}
gavl_time_t
lumiera_build_time_ntsc_drop (uint frames, uint secs, uint mins, uint hours)
{
int total_mins = 60 * hours + mins;
int total_frames = 108000 * hours
+ 1800 * mins
+ 30 * secs
+ frames
- 2 * (total_mins - total_mins / 10);
return (total_frames / 29.97f) * 1000 * GAVL_TIME_SCALE_MS;
}
int
lumiera_time_hours (gavl_time_t time)
{
return time / GAVL_TIME_SCALE_MS / 1000 / 60 / 60;
}
int
lumiera_time_minutes (gavl_time_t time)
{
return (time / GAVL_TIME_SCALE_MS / 1000 / 60) % 60;
}
int
lumiera_time_seconds (gavl_time_t time)
{
return (time / GAVL_TIME_SCALE_MS / 1000) % 60;
}
int
lumiera_time_millis (gavl_time_t time)
{
return (time / GAVL_TIME_SCALE_MS) % 1000;
}
int
lumiera_time_frames (gavl_time_t time, float fps)
{
return (fps * (lumiera_time_millis(time))) / 1000;
}
int
lumiera_time_frame_count (gavl_time_t time, float fps)
{
REQUIRE (fps > 0);
return roundf((time / GAVL_TIME_SCALE_MS / 1000.0f) * fps);
}
/**
* This function is used in the NTSC drop-frame functions to avoid code
* repetition.
* @return the frame number for given time
*/
static int
ntsc_drop_get_frame_number (gavl_time_t time)
{
int frame = lumiera_time_frame_count (time, NTSC_DROP_FRAME_FPS);
int d = frame / 17982; // 17982 = 600 * 29.97
int m = frame % 17982; // 17982 = 600 * 29.97
return frame + 18*d + 2*((m - 2) / 1798); // 1798 = 60 * 29.97
}
int
lumiera_time_ntsc_drop_frames (gavl_time_t time)
{
return ntsc_drop_get_frame_number(time) % 30;
}
int
lumiera_time_ntsc_drop_seconds (gavl_time_t time)
{
return ntsc_drop_get_frame_number(time) / 30 % 60;
}
int
lumiera_time_ntsc_drop_minutes (gavl_time_t time)
{
return ntsc_drop_get_frame_number(time) / 30 / 60 % 60;
}
int
lumiera_time_ntsc_drop_hours (gavl_time_t time)
{
return ntsc_drop_get_frame_number(time) / 30 / 60 / 60 % 24;
}