LUMIERA.clone/src/proc/engine/nodewiring.hpp

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/*
NODEWIRING.hpp - Implementation of the node network and operation control
Copyright (C) Lumiera.org
2008, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef ENGINE_NODEWIRING_H
#define ENGINE_NODEWIRING_H
#include "proc/engine/procnode.hpp"
#include <boost/noncopyable.hpp>
#include <boost/scoped_ptr.hpp>
#include <cstddef>
namespace engine {
class WiringFactory;
namespace config { class WiringFactoryImpl; }
using lib::RefArray;
/**
* Finding out about a concrete way of wiring up a
* ProcNode about to be built. Such a (temporary) setup object
* is used while building the low-level model. It is loaded with
* information concerning the intended connections to be made
* and then used to initialise the wiring descriptor, which
* in turn allows us to setup the ProcNode.
*/
class WiringInstaller : boost::noncopyable
{
public:
RefArray<ChannelDescriptor>& makeOutDescriptor() ;
RefArray<InChanDescriptor>& makeInDescriptor() ;
WiringDescriptor::ProcFunc* resolveProcessingFunction() ;
lumiera::NodeID const& createNodeID() ;
};
/**
* Actual implementation of the link between nodes,
* also acting as "track switch" for the execution path
* chosen while operating the node network for rendering.
* @param STATE Invocation state object controlling the
* behaviour of callDown() while rendering.
* @see StateAdapter
* @see NodeFactory
*/
template<class STATE>
class NodeWiring
: public WiringDescriptor
{
NodeWiring(WiringInstaller& setup)
: WiringDescriptor(setup.makeOutDescriptor(),
setup.makeInDescriptor(),
setup.resolveProcessingFunction(),
setup.createNodeID())
{
nrO = out.size();
nrI = in.size();
}
friend class WiringFactory;
protected:
virtual BuffHandle
callDown (State& currentProcess, uint requestedOutputNr) const
{
STATE thisStep (currentProcess, *this, requestedOutputNr);
return thisStep.retrieve (); // fetch or calculate results
}
};
class WiringFactory
{
boost::scoped_ptr<config::WiringFactoryImpl> pImpl_;
public:
WiringDescriptor&
operator() (WiringInstaller& setup, bool cache); //////////////////TODO: of course this will accept *all* the relevant flags (not only "cache")
};
} // namespace engine
#endif