LUMIERA.clone/src/gui/interact/view-locator.cpp

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/*
ViewLocator - access and allocation of UI component views
Copyright (C) Lumiera.org
2017, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file view-locator.cpp
** Implementation details of a machinery to allocate UI global component views.
**
** @todo WIP 9/2017 early draft ////////////////////////////////////////////////////////////TICKET #1104
*/
#include "gui/interact/view-locator.hpp"
#include "gui/ctrl/panel-locator.hpp"
#include "gui/ctrl/window-locator.hpp"
#include "gui/interact/ui-coord-resolver.hpp"
#include "gui/ctrl/global-ctx.hpp"
#include "lib/symbol.hpp"
//#include "lib/util.hpp"
//using util::cStr;
//using util::isnil;
using lib::Symbol;
using gui::ctrl::PanelLocator;
using gui::ctrl::WindowLocator;
namespace gui {
namespace interact {
/* ==== definitions and concrete bindings for the View-Spec-DSL ==== */
Symbol UIC_CURRENT_WINDOW{"currentWindow"};
Symbol UIC_FIRST_WINDOW {"firstWindow"};
Symbol UIC_ELIDED {"."};
// dtors via smart-ptr invoked from here...
ViewLocator::~ViewLocator() { }
ViewLocator::ViewLocator (ctrl::GlobalCtx& uiTopLevel, std::function<LocationQuery&()> getLocQuery)
: globals_{uiTopLevel}
, locationQuery{getLocQuery}
{ }
/* === Service accessors within global context === */
PanelLocator&
ViewLocator::panelLocator()
{
return globals_.windowLoc_.locatePanel();
}
WindowLocator&
ViewLocator::windowLocator()
{
return globals_.windowLoc_;
}
/** */
}}// namespace gui::interact