LUMIERA.clone/src/proc/assetmanager.hpp

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/*
ASSETMANAGER.hpp - Facade for the Asset subsystem
Copyright (C) CinelerraCV
2007, Christian Thaeter <ct@pipapo.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef PROC_INTERFACE_ASSETMANAGER_H
#define PROC_INTERFACE_ASSETMANAGER_H
#include <string>
#include "common/error.hpp"
using std::string;
namespace proc_interface
{
/**
* Facade for the Asset subsystem
*/
class AssetManager
{
public:
/** registers an asset object in the internal DB, providing its unique key
*/
static long reg (string& name, string& category, string& org, uint version)
;
// throw(cinelerra::error::Invalid);
/** find and return corresponging object */
template<class KIND>
// void* /////////////////TODO
KIND
getAsset (long id) ;///throw(cinelerra::error::Invalid);
/** @return true if the given id is registered in the internal asset DB */
bool known (long id) ;
/**remove the given asset from the internal DB.
* <i>together with all its dependants</i>
*/
void remove (long id) ;///throw(cinelerra::error::Invalid, cinelerra::error::State);
};
} // namespace proc_interface
#endif