LUMIERA.clone/src/common/display-interface-proxy.cpp

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/*
Display(Proxy) - service providing access to a display for outputting frames
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Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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* *****************************************************/
/** @file display-interface-proxy.cpp
** Interface-Proxy for the lumiera::Display facade (experimental/deprecated).
** The purpose is to define a proxy implementation of lumiera::Display, in order to
** redirect any calls through the associated C Language Interface "lumieraorg_Display"
**
** @see display-facade.hpp
** @see display-service.hpp actual implementation within the GUI
** @deprecated obsolete early design draft from 2009;
** as of 2018 only kept in source to compile some likewise obsolete UI widgets.
*/
#include "include/display-facade.h"
#include "include/interfaceproxy.hpp"
namespace lumiera {
/// emit the vtable here into this translation unit within liblumieracommon.so...
Display::~Display() { }
/** static storage for the facade access front-end */
lib::Depend<Display> Display::facade;
} // namespace lumiera
namespace lumiera {
namespace facade {
/* ==================== gui::Display ====================================== */
using Interface = LUMIERA_INTERFACE_INAME(lumieraorg_Display, 0);
using Facade = lumiera::Display;
using IHandle = InstanceHandle<Interface, Facade>;
template<>
class Proxy<IHandle>
: public Binding<IHandle>
{
//----Proxy-Implementation-of-lumiera::Display--------
Display::Sink
getHandle (LumieraDisplaySlot display) override
{
_i_.allocate (display);
Sink sinkHandle;
sinkHandle.activate (display, _i_.release);
if (lumiera_error_peek() || !sinkHandle)
throw lumiera::error::State("failed to allocate output DisplayerSlot",
lumiera_error());
return sinkHandle;
}
public:
using Binding<IHandle>::Binding;
};
/** emit proxy code here... */
template
class Link<Interface,Facade>;
}} //namespace facade::lumiera