LUMIERA.clone/src/proc/mobject/session/placement-index-query-resolver.hpp

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/*
PLACEMENT-INDEX-QUERY-RESOLVER.hpp - using PlacementIndex to resolve scope queries
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file placement-index-query-resolver.hpp
** TODO WIP-WIP
**
** @see PlacementRef
** @see PlacementIndex_test
**
*/
#ifndef MOBJECT_SESSION_PLACEMENT_INDEX_QUERY_RESOLVER_H
#define MOBJECT_SESSION_PLACEMENT_INDEX_QUERY_RESOLVER_H
//#include "pre.hpp"
//#include "proc/mobject/session/locatingpin.hpp"
//#include "proc/asset/pipe.hpp"
//#include "lib/util.hpp"
//#include "lib/factory.hpp"
//#include "proc/mobject/placement.hpp"
#include "proc/mobject/session/placement-index.hpp"
#include "proc/mobject/session/query-resolver.hpp"
#include "proc/mobject/session/scope-query.hpp"
//#include <tr1/memory>
//#include <boost/noncopyable.hpp>
//#include <boost/scoped_ptr.hpp>
//#include <vector>
namespace mobject {
// class MObject; /////////////////////////////////////????
namespace session {
// using lib::factory::RefcountFac;
// using std::tr1::shared_ptr;
// using boost::scoped_ptr;
// using std::vector;
/**
* TODO type comment
*/
class PlacementIndexQueryResolver
: public session::QueryResolver
{
PPIdx index_;
typedef PlacementIndex::ID PID;
////////////////////////////////////////////////////////////////TODO: moved in from PlacementIndex
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typedef session::Goal::QueryID const& QID;
template<class MO>
typename session::Query<Placement<MO> >::iterator
query (PlacementMO& scope) const;
operator string() const { return "PlacementIndex"; }
bool canHandleQuery(QID) const;
////////////////////////////////////////////////////////////////TODO:
/**
* on query, an individual result set is prepared
* to be explored by the invoking client code.
* It is built wrapping the low-level scope iterator
* obtained from the index, controlled by an
* exploration strategy.
*/
template<typename TY>
struct ResultSet
: Resolution
{
DummySolutions<TY> solutions_;
typedef typename Query<TY>::Cursor Cursor;
Result
prepareResolution()
{
Cursor cursor;
cursor.point_at (solutions_.next());
return cursor;
}
void
nextResult(Result& pos)
{
Cursor& cursor = static_cast<Cursor&> (pos);
if (solutions_.exhausted())
cursor.point_at (0);
else
cursor.point_at (solutions_.next());
}
};
template<typename MO>
static Resolution*
resolutionFunction (Goal const& goal)
{
QID qID = goal.getQID();
REQUIRE (qID.kind == Goal::DISCOVERY
&& qID.type == getResultTypeID<Placement<MO> >()); /////////////////////////////TODO
REQUIRE (INSTANCEOF(ScopeQuery<MO>, &goal));
ScopeQuery<MO> const& query = static_cast<ScopeQuery<MO> const&> (goal);
Literal direction = query.searchDirection();
PID scopeID = query.searchScope().getID(); //////////TICKET #411
///////////////////////////TODO: where to put the exploration strategy? statically, dynamically?
//////////////////////////////// note: direction == "parents" works completely different, based on index_->getScope(..)
return new ResultSet<MO>();
}
public:
PlacementIndexQueryResolver (PPIdx theIndex)
: index_(theIndex)
{
Goal::QueryID case1 = {Goal::DISCOVERY, getResultTypeID<int>()}; /////////////////TODO
Goal::QueryID case2 = {Goal::DISCOVERY, getResultTypeID<string>()};
installResolutionCase(case1, &resolutionFunction<int> );
installResolutionCase(case2, &resolutionFunction<string> );
}
};
/** @todo use query-resolver-test as an example.....
* return a result set object derived from Resolution
* For the additional type filtering: build a filter iterator,
* using a type-filtering predicate, based on Placement#isCompatible
*/
template<class MO>
inline typename session::Query<Placement<MO> >::iterator
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PlacementIndexQueryResolver::query (PlacementMO& scope) const
{
UNIMPLEMENTED ("actually run the containment query");
}
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bool
PlacementIndexQueryResolver::canHandleQuery (QID qID) const
{
UNIMPLEMENTED ("decide by hard-wired check if the given Query can be resolved by PlacementIndex");
return session::Goal::GENERIC == qID.kind;
// thats not enough! need to check the typeID (match to Placement<MOX>, with some fixed MOX values)
}
////////////////////////////////////////////////////////////////TODO:
}} // namespace mobject::session
#endif