LUMIERA.clone/src/gui/interact/interaction-state-manager.hpp

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/*
INTERACTION-STATE-MANAGER.hpp - facility to watch and guide one aspect of UI interaction
Copyright (C) Lumiera.org
2015, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file interaction-state-manager.hpp
** Abstraction: a component to watch, maintain and guide UI state.
** Typically, each such component is focused on one specific aspect
** of complex interface interactions. An example would be a component
** to track gestures for trimming edits.
**
** @todo as of 11/2015 this is complete WIP-WIP-WIP
**
** @see ////TODO_test usage example
**
*/
#ifndef GUI_INTERACT_INTERACTION_STATE_MANAGER_H
#define GUI_INTERACT_INTERACTION_STATE_MANAGER_H
#include "lib/error.hpp"
#include "gui/ctrl/bus-term.hpp"
#include "lib/idi/entry-id.hpp"
//#include "lib/symbol.hpp"
//#include "lib/util.hpp"
#include <boost/noncopyable.hpp>
#include <string>
namespace gui {
namespace interact {
// using lib::HashVal;
// using util::isnil;
using std::string;
/**
* Abstract foundation of UI state tracking components.
* @todo write type comment...
*/
class InteractionStateManager
: boost::noncopyable
{
protected:
public:
private:
};
}} // namespace gui::interact
#endif /*GUI_INTERACT_INTERACTION_STATE_MANAGER_H*/