LUMIERA.clone/tests/core/proc/engine/testframe.hpp

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/*
TESTFRAME.hpp - test data frame (stub) for checking Render engine functionality
Copyright (C) Lumiera.org
2011, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef PROC_ENGINE_TESTFRAME_H
#define PROC_ENGINE_TESTFRAME_H
#include <cstdlib>
#include <stdint.h>
namespace proc {
namespace engine {
namespace test {
/**
* Mock data frame for simulated rendering.
* A test frame can be created and placed instead of a real data frame.
* It doesn't depend on any external libraries and will be self-maintaining.
* Placeholder functions are provided for assignment (simulating the actual
* calculations); additional diagnostic functions allow to verify the
* performed operations after-the fact
*
* Each TestFrame is automatically filled with pseudo random data;
* multiple frames are arranged in sequences and channels, causing the random data
* to be reproducible yet different within each frame. TestFrame's lifecycle is
* tracked and marked in an embedded state field. Moreover, the contents of the
* data block can be verified, because the sequence of bytes is reproducible,
* based on the channel and sequence number of the test frame.
*
* @see TestFrame_test
* @see OutputSlotProtocol_test
*
*/
class TestFrame
{
enum StageOfLife {
CREATED, EMITTED, DISCARDED
};
static const size_t BUFFSIZ = 1024;
uint64_t distinction_;
StageOfLife stage_;
char data_[BUFFSIZ];
public:
~TestFrame();
TestFrame (uint seq=0, uint family=0);
TestFrame (TestFrame const&);
TestFrame& operator= (TestFrame const&);
/** Helper to verify that a given memory location holds
* an active TestFrame instance (created, not yet destroyed)
* @return true if the TestFrame datastructure is intact and
* marked as still alive.
*/
static bool isAlive (void* memLocation);
/** Helper to verify a given memory location holds
* an already destroyed TestFrame instance */
static bool isDead (void* memLocation);
bool isAlive() const;
bool isDead() const;
bool isSane() const;
bool operator== (void* memLocation) const;
friend bool operator== (TestFrame const& f1, TestFrame const& f2) { return f1.contentEquals(f2); }
friend bool operator!= (TestFrame const& f1, TestFrame const& f2) { return !f1.contentEquals(f2); }
private:
bool contentEquals (TestFrame const& o) const;
bool verifyData() const;
void buildData ();
};
/** Helper to access a specific frame of test data at a fixed memory location.
* The series of test frames is generated on demand, but remains in memory thereafter,
* similar to real data accessible from some kind of source stream. Each of these generated
* test frames filled with different yet reproducible pseudo random data.
* Client code is free to access and corrupt this data.
*/
TestFrame& testData (uint seqNr);
TestFrame& testData (uint chanNr, uint seqNr);
/** discards all the TestFrame instances and
* initialises an empty table of test frames */
void resetTestFrames();
}}} // namespace proc::engine::test
#endif