LUMIERA.clone/src/tool/try.cpp

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/* try.cpp - for trying out some language features....
* scons will create the binary bin/try
*
*/
// 8/07 - how to control NOBUG??
// execute with NOBUG_LOG='ttt:TRACE' bin/try
// 1/08 - working out a static initialisation problem for Visitor (Tag creation)
2008-01-27 03:58:24 +01:00
// 1/08 - check 64bit longs
// 4/08 - comparison operators on shared_ptr<Asset>
// 4/08 - conversions on the value_type used for boost::any
// 5/08 - how to guard a downcasting access, so it is compiled in only if the involved types are convertible
2008-07-22 08:19:03 +02:00
// 7/08 - combining partial specialisation and subclasses
// 10/8 - abusing the STL containers to hold noncopyable values
// 6/09 - investigating how to build a mixin template providing an operator bool()
// 12/9 - tracking down a strange "warning: type qualifiers ignored on function return type"
// 1/10 - can we determine at compile time the presence of a certain function (for duck-typing)?
//#include <nobug.h>
//#define LUMIERA_LOGGING_CXX
//#include "include/logging.h"
//#include "include/nobugcfg.h"
#include <iostream>
//#include <typeinfo>
#include <vector>
#include <cstdlib>
#include <cstdio>
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//using std::rand;
using std::string;
using std::cout;
using std::endl;
struct A
{
int& funA ();
};
struct B
{
void funA();
};
typedef char Yes_t;
struct No_t { char padding[8]; };
template<typename TY>
class Detector1
{
template<typename X, int i = sizeof(&X::funA)>
struct Probe
{ };
template<class X>
static Yes_t check(Probe<X>*);
template<class>
static No_t check(...);
public:
static const bool value = (sizeof(Yes_t)==sizeof(check<TY>(0)));
};
template<typename TY>
class Detector2
{
template<typename X, int& (X::*)(void)>
struct Probe
{ };
template<class X>
static Yes_t check(Probe<X,&X::funA>*);
template<class>
static No_t check(...);
public:
static const bool value = (sizeof(Yes_t)==sizeof(check<TY>(0)));
};
int
main (int, char**)
{
// NOBUG_INIT;
cout << "Detector1<A> = " << Detector1<A>::value << endl;
cout << "Detector1<B> = " << Detector1<B>::value << endl;
cout << "Detector2<A> = " << Detector2<A>::value << endl;
cout << "Detector2<B> = " << Detector2<B>::value << endl;
cout << "\n.gulp.\n";
return 0;
}