LUMIERA.clone/src/proc/control/command.hpp

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/*
COMMAND.hpp - Key abstraction for proc/edit operations and UNDO management
Copyright (C) Lumiera.org
2009, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file command.hpp
** //TODO
**
** @see ProcDispatcher
** @see Session
**
*/
#ifndef CONTROL_COMMAND_H
#define CONTROL_COMMAND_H
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#include "pre.hpp"
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#include "include/symbol.hpp"
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#include "proc/control/command-binding.hpp"
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#include "proc/control/command-mutation.hpp"
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#include "proc/control/command-closure.hpp"
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#include "lib/bool-checkable.hpp"
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//#include <tr1/memory>
///////////////////////////////////////////TODO: define an C-API representation here, make the header multilingual!
namespace control {
using lumiera::Symbol;
// using std::tr1::shared_ptr;
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LUMIERA_ERROR_DECLARE (UNBOUND_ARGUMENTS); ///< Command functor not yet usable, because arguments aren't bound
LUMIERA_ERROR_DECLARE (INVALID_COMMAND); ///< Unknown or insufficiently defined command
LUMIERA_ERROR_DECLARE (INVALID_ARGUMENTS); ///< Arguments provided for binding doesn't match stored command function parameters
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class HandlingPattern;
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/**
* @todo Type-comment
*/
class Command
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: public com::ArgumentBinder<Command
, lib::BoolCheckable<Command> >
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{
public:
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/* === command registry === */
static Command& get (Symbol cmdID);
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static bool remove (Symbol cmdID);
static bool undef (Symbol cmdID);
~Command();
void operator() () ;
void undo () ;
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/** core operation: invoke the command
* @param execPattern describes the individual steps
* necessary to get this command invoked properly
*/
void exec (HandlingPattern const& execPattern);
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HandlingPattern const& getDefaultHandlingPattern() const;
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template<typename TYPES>
void bindArg (Tuple<TYPES> const&);
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/* === diagnostics === */
static size_t definition_count();
static size_t instance_count();
bool isValid() const;
bool canExec() const;
bool canUndo() const;
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};
////////////////TODO currently just fleshing out the API....
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inline void
Command::operator() ()
{
exec (getDefaultHandlingPattern());
}
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} // namespace control
#endif