LUMIERA.clone/src/lib/iter-cursor.hpp

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/*
ITER-CURSOR.hpp - wrap bidirectional STL container iterators
Copyright: clarify and simplify the file headers * Lumiera source code always was copyrighted by individual contributors * there is no entity "Lumiera.org" which holds any copyrights * Lumiera source code is provided under the GPL Version 2+ == Explanations == Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above. For this to become legally effective, the ''File COPYING in the root directory is sufficient.'' The licensing header in each file is not strictly necessary, yet considered good practice; attaching a licence notice increases the likeliness that this information is retained in case someone extracts individual code files. However, it is not by the presence of some text, that legally binding licensing terms become effective; rather the fact matters that a given piece of code was provably copyrighted and published under a license. Even reformatting the code, renaming some variables or deleting parts of the code will not alter this legal situation, but rather creates a derivative work, which is likewise covered by the GPL! The most relevant information in the file header is the notice regarding the time of the first individual copyright claim. By virtue of this initial copyright, the first author is entitled to choose the terms of licensing. All further modifications are permitted and covered by the License. The specific wording or format of the copyright header is not legally relevant, as long as the intention to publish under the GPL remains clear. The extended wording was based on a recommendation by the FSF. It can be shortened, because the full terms of the license are provided alongside the distribution, in the file COPYING.
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Copyright (C)
2015, Hermann Vosseler <Ichthyostega@web.de>
Copyright: clarify and simplify the file headers * Lumiera source code always was copyrighted by individual contributors * there is no entity "Lumiera.org" which holds any copyrights * Lumiera source code is provided under the GPL Version 2+ == Explanations == Lumiera as a whole is distributed under Copyleft, GNU General Public License Version 2 or above. For this to become legally effective, the ''File COPYING in the root directory is sufficient.'' The licensing header in each file is not strictly necessary, yet considered good practice; attaching a licence notice increases the likeliness that this information is retained in case someone extracts individual code files. However, it is not by the presence of some text, that legally binding licensing terms become effective; rather the fact matters that a given piece of code was provably copyrighted and published under a license. Even reformatting the code, renaming some variables or deleting parts of the code will not alter this legal situation, but rather creates a derivative work, which is likewise covered by the GPL! The most relevant information in the file header is the notice regarding the time of the first individual copyright claim. By virtue of this initial copyright, the first author is entitled to choose the terms of licensing. All further modifications are permitted and covered by the License. The specific wording or format of the copyright header is not legally relevant, as long as the intention to publish under the GPL remains clear. The extended wording was based on a recommendation by the FSF. It can be shortened, because the full terms of the license are provided alongside the distribution, in the file COPYING.
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  **Lumiera** is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the
  Free Software Foundation; either version 2 of the License, or (at your
  option) any later version. See the file COPYING for further details.
*/
/** @file iter-cursor.hpp
** An iterator with the ability to switch direction.
** This wrapper relies on the ability of typical STL container iterators
** to work in both directions, similar to std::reverse_iterator.
** Yet it is a single, self-contained element and in compliance to the
** ["Lumiera Forward Iterator"](\ref iter-adapter.hpp) concept. But it has
** the additional ability to [switch the working direction](\ref IterCursor<IT>::switchDir).
**
** @see IterCursor_test
** @see iter-adapter.hpp
** @see [usage example](\ref event-log.hpp)
**
*/
#ifndef SRC_LIB_ITER_CURSOR_H
#define SRC_LIB_ITER_CURSOR_H
#include "lib/error.hpp"
#include "lib/iter-adapter.hpp"
#include <type_traits>
#include <utility>
namespace lib {
namespace iter {
/**
* @internal implementation for a "gear switching" iterator,
* based on STL container iterators.
*/
template<class IT>
class CursorGear
{
bool backwards_{false};
const IT start_;
const IT end_;
IT pos_;
public:
using pointer = iter::Trait<IT>::pointer;
using reference = iter::Trait<IT>::reference;
using value_type = iter::Trait<IT>::value_type;
CursorGear()
: start_()
, end_()
, pos_()
{ }
CursorGear (IT&& begin, IT&& end)
: start_(std::forward<IT>(begin))
, end_(std::forward<IT>(end))
, pos_(start_)
{ }
// using default copy/assignment
void
reverse(bool backwards)
{
if (backwards != backwards_) reverse();
}
void
reverse()
{
if (start_ == end_) return;
if (backwards_)
{
if (pos_ != start_) --pos_;
backwards_ = false;
}
else
{
if (pos_ != end_) ++pos_;
backwards_ = true;
}
}
/* === Iteration control API for IterStateWrapper == */
bool
checkPoint() const
{
return backwards_? pos_ != start_
: pos_ != end_;
}
reference
yield() const
{
return backwards_? *(pos_-1)
: *(pos_);
}
void
iterNext()
{
if (backwards_)
--pos_;
else
++pos_;
}
friend bool
operator== (CursorGear const& g1, CursorGear const& g2)
{
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return (not g1.checkPoint() and not g2.checkPoint()) // note: all exhausted iters are equal
or ( g1.pos_ == g2.pos_
and g1.backwards_ == g2.backwards_
and g1.start_ == g2.start_
and g1.end_ == g2.end_
);
}
};
} // namespace iter
/**
* A cursor-like iterator with the ability to switch iteration direction.
* It can be built on top of any bidirectional STL iterator or similar entity,
* which has an `--` operator. Initially, IterCursor will operate in forward
* direction; irrespective of the current direction, it always fulfils the
* ["Lumiera Forward Iterator"](\ref iter-adapter.hpp) concept, i.e. it can be
* iterated until exhaustion, in which case it will evaluate to bool(false).
* @note IterCursor instances can be equality compared, also taking the
* current direction into account. As a special case, all
* exhausted iterators are treated as equal.
*/
template<class IT>
class IterCursor
: public IterStateWrapper<iter::CursorGear<IT>>
{
using _Core = iter::CursorGear<IT>;
using _Parent = IterStateWrapper<_Core>;
public:
IterCursor() =default;
IterCursor (IterCursor&&) =default;
IterCursor (IterCursor const&) =default;
IterCursor& operator= (IterCursor&&) =default;
IterCursor& operator= (IterCursor const&) =default;
template<class CON>
explicit
IterCursor (CON& container)
: _Parent(_Core(container.begin(), container.end()))
{ }
IterCursor (IT&& begin, IT&& end)
: _Parent(_Core(std::forward<IT>(begin), std::forward<IT>(end)))
{ }
/**
* change the orientation of iteration.
* A forward oriented iteration will continue backwards,
* and vice versa. This operation can even be invoked
* on an already exhausted iterator, in which case
* it will turn back in reversed direction.
*/
IterCursor&
switchDir()
{
this->stateCore().reverse();
return *this;
}
IterCursor&
switchForwards()
{
this->stateCore().reverse(false);
return *this;
}
IterCursor&
switchBackwards()
{
this->stateCore().reverse(true);
return *this;
}
};
} // namespace lib
#endif /*SRC_LIB_ITER_CURSOR_H*/