LUMIERA.clone/src/lib/scoped-collection.hpp

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/*
SCOPED-COLLECTION.hpp - managing a fixed collection of noncopyable polymorphic objects
Copyright (C) Lumiera.org
2012, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file scoped-collection.hpp
** Managing a collection of noncopyable polymorphic objects in compact storage.
** This helper supports the frequently encountered situation where a service
** implementation internally manages a collection of implementation related
** sub-components with reference semantics. Typically, those objects are
** being used polymorphically, and often they are also added step by step.
** The storage holding all those child objects is allocated in one chunk
** and never adjusted.
**
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** \par usage patterns
** The common ground for all usage of this container is to hold and some
** with exclusive ownership; when the enclosing container goes out of scope,
** all the dtors of the embedded objects will be invoked. Frequently this
** side effect is the reason for using the container: we want to own some
** resource handles to be available exactly as long as the managing object
** needs and accesses them.
**
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** There are two different usage patterns for populating a ScopedCollection
** - the "stack style" usage creates an empty container (using the one arg
** ctor just to specify the maximum size). The storage to hold up to this
** number of objects is (heap) allocated right away, but no objects are
** created. Later on, individual objects are "pushed" into the collection
** by invoking #appendNewElement() to create a new element of the default
** type I) or #appendNew<Type>(args) to create some subtype. This way,
** the container is being filled successively.
** - the "RAII style" usage strives to create all of the content objects
** right away, immediately after the memory allocation. This usage pattern
** avoids any kind of "lifecylce state". Either the container comes up sane
** and fully populated, or the ctor call fails and any already created
** objects are discarded.
** @note intentionally there is no operation to discard individual objects,
** all you can do is to #clear() the whole container.
** @note the container can hold instances of a subclass of the type defined
** by the template parameter I. But you need to ensure in this case
** that the defined buffer size for each element (2nt template parameter)
** is sufficient to hold any of these subclass instances. This condition
** is protected by a static assertion (compilation failure).
** @warning when using subclasses, a virtual dtor is mandatory
** @warning deliberately \em not threadsafe
**
** @see ScopedCollection_test
** @see scoped-ptrvect.hpp quite similar, but using individual heap pointers
*/
#ifndef LIB_SCOPED_COLLECTION_H
#define LIB_SCOPED_COLLECTION_H
//#include "include/logging.h"
#include "lib/iter-adapter.hpp"
#include "lib/error.hpp"
//#include "lib/util.hpp"
//#include <vector>
//#include <algorithm>
#include <boost/noncopyable.hpp>
#include <boost/scoped_array.hpp>
#include <boost/static_assert.hpp>
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#include <boost/type_traits/is_same.hpp>
#include <boost/type_traits/is_base_of.hpp>
namespace lib {
namespace error = lumiera::error;
using error::LUMIERA_ERROR_CAPACITY;
using error::LUMIERA_ERROR_INDEX_BOUNDS;
/**
* A fixed collection of noncopyable polymorphic objects.
*
* All child objects reside in a common chunk of storage
* and are owned and managed by this collection holder.
* Array style access and iteration.
*/
template
< class I ///< the nominal Base/Interface class for a family of types
, size_t siz = sizeof(I) ///< maximum storage required for the targets to be held inline
>
class ScopedCollection
: boost::noncopyable
{
public:
/**
* Storage Frame to hold one Child object.
* The storage will be an heap allocated
* array of such Wrapper objects.
* @note doesn't manage the Child
*/
class ElementHolder
: boost::noncopyable
{
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mutable char buf_[siz];
public:
I&
accessObj() const
{
return reinterpret_cast<I&> (buf_);
}
void
destroy()
{
accessObj().~I();
}
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#define TYPE_SANITY_CHECK \
BOOST_STATIC_ASSERT ((boost::is_base_of<I,TY>::value || boost::is_same<I,TY>::value))
/** Abbreviation for placement new */
#define EMBEDDED_ELEMENT_CTOR(_CTOR_CALL_) \
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TYPE_SANITY_CHECK; \
return *new(&buf_) _CTOR_CALL_; \
template<class TY>
TY&
create ()
{
EMBEDDED_ELEMENT_CTOR ( TY() )
}
template<class TY, typename A1>
TY& //___________________________________________
create (A1 a1) ///< place object of type TY, using 1-arg ctor
{
EMBEDDED_ELEMENT_CTOR ( TY(a1) )
}
template< class TY
, typename A1
, typename A2
>
TY& //___________________________________________
create (A1 a1, A2 a2) ///< place object of type TY, using 2-arg ctor
{
EMBEDDED_ELEMENT_CTOR ( TY(a1,a2) )
}
template< class TY
, typename A1
, typename A2
, typename A3
>
TY& //___________________________________________
create (A1 a1, A2 a2, A3 a3) ///< place object of type TY, using 3-arg ctor
{
EMBEDDED_ELEMENT_CTOR ( TY(a1,a2,a3) )
}
template< class TY
, typename A1
, typename A2
, typename A3
, typename A4
>
TY& //___________________________________________
create (A1 a1, A2 a2, A3 a3, A4 a4) ///< place object of type TY, using 4-arg ctor
{
EMBEDDED_ELEMENT_CTOR ( TY(a1,a2,a3,a4) )
}
template< class TY
, typename A1
, typename A2
, typename A3
, typename A4
, typename A5
>
TY& //___________________________________________
create (A1 a1, A2 a2, A3 a3, A4 a4, A5 a5) ///< place object of type TY, using 5-arg ctor
{
EMBEDDED_ELEMENT_CTOR ( TY(a1,a2,a3,a4,a5) )
}
#undef EMBEDDED_ELEMENT_CTOR
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#undef TYPE_SANITY_CHECK
};
~ScopedCollection ()
{
clear();
}
explicit
ScopedCollection (size_t maxElements)
: level_(0)
, capacity_(maxElements)
, elements_(new ElementHolder[maxElements])
{ }
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/** creating a ScopedCollection in RAII-style:
* The embedded elements will be created immediately.
* Ctor fails in case of any error during element creation.
* @param builder functor to be invoked for each "slot".
* It gets an ElementHolder& as parameter, and should
* use this to create an object of some I-subclass
*/
template<class CTOR>
ScopedCollection (size_t maxElements, CTOR builder)
: level_(0)
, capacity_(maxElements)
, elements_(new ElementHolder[maxElements])
{
try {
while (level_ < capacity_)
{
ElementHolder& storageFrame (elements_[level_]);
builder (storageFrame);
++level_;
}}
catch(...)
{
clear();
throw;
} }
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/* == some pre-defined Builders == */
class FillAll; ///< fills the ScopedCollection with default constructed I-instances
template<typename TY>
class FillWith; ///< fills the ScopedCollection with default constructed TY-instances
template<typename IT>
class PullFrom; ///< fills by copy-constructing values pulled from the iterator IT
template<typename IT>
static PullFrom<IT>
pull (IT iter) ///< convenience shortcut to pull from any given Lumiera Forward Iterator
{
return PullFrom<IT> (iter);
}
void
clear()
{
REQUIRE (level_ <= capacity_, "Storage corrupted");
while (level_)
{
--level_;
try {
elements_[level_].destroy();
}
ERROR_LOG_AND_IGNORE (progress, "Clean-up of element in ScopedCollection")
}
}
void
populate()
try {
while (level_ < capacity_)
{
elements_[level_].template create<I>();
++level_;
}
}
catch(...)
{
WARN (progress, "Failure while populating ScopedCollection. "
"All elements will be discarded");
clear();
throw;
}
/** push a new element of default type
* to the end of this container
* @note EX_STRONG */
I& appendNewElement() { return appendNew<I>(); }
template< class TY >
TY& //_________________________________________
appendNew () ///< add object of type TY, using 0-arg ctor
{
__ensureSufficientCapacity();
TY& newElm = elements_[level_].template create<TY>();
++level_;
return newElm;
}
template< class TY
, typename A1
>
TY& //_________________________________________
appendNew (A1 a1) ///< add object of type TY, using 1-arg ctor
{
__ensureSufficientCapacity();
TY& newElm = elements_[level_].template create<TY>(a1);
++level_;
return newElm;
}
template< class TY
, typename A1
, typename A2
>
TY& //_________________________________________
appendNew (A1 a1, A2 a2) ///< add object of type TY, using 2-arg ctor
{
__ensureSufficientCapacity();
TY& newElm = elements_[level_].template create<TY>(a1,a2);
++level_;
return newElm;
}
template< class TY
, typename A1
, typename A2
, typename A3
>
TY& //_________________________________________
appendNew (A1 a1, A2 a2, A3 a3) ///< add object of type TY, using 3-arg ctor
{
__ensureSufficientCapacity();
TY& newElm = elements_[level_].template create<TY>(a1,a2,a3);
++level_;
return newElm;
}
template< class TY
, typename A1
, typename A2
, typename A3
, typename A4
>
TY& //_________________________________________
appendNew (A1 a1, A2 a2, A3 a3, A4 a4) ///< add object of type TY, using 4-arg ctor
{
__ensureSufficientCapacity();
TY& newElm = elements_[level_].template create<TY>(a1,a2,a3,a4);
++level_;
return newElm;
}
template< class TY
, typename A1
, typename A2
, typename A3
, typename A4
, typename A5
>
TY& //_________________________________________
appendNew (A1 a1, A2 a2, A3 a3, A4 a4, A5 a5) ///< add object of type TY, using 5-arg ctor
{
__ensureSufficientCapacity();
TY& newElm = elements_[level_].template create<TY>(a1,a2,a3,a4,a5);
++level_;
return newElm;
}
/* === Element access and iteration === */
I&
operator[] (size_t index)
{
if (index < level_)
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return elements_[index].accessObj();
throw error::Logic ("Attempt to access not (yet) existing object in ScopedCollection"
, LUMIERA_ERROR_INDEX_BOUNDS);
}
typedef IterAdapter< I *, const ScopedCollection *> iterator;
typedef IterAdapter<const I *, const ScopedCollection *> const_iterator;
iterator begin() { return iterator (this, _access_begin()); }
const_iterator begin() const { return const_iterator (this, _access_begin()); }
iterator end () { return iterator(); }
const_iterator end () const { return const_iterator(); }
size_t size () const { return level_; }
size_t capacity () const { return capacity_; }
bool empty () const { return 0 == level_; }
private:
/* ==== Storage: heap allocated array of element buffers ==== */
typedef boost::scoped_array<ElementHolder> ElementStorage;
size_t level_;
size_t capacity_;
ElementStorage elements_;
void
__ensureSufficientCapacity()
{
if (level_ >= capacity_)
throw error::State ("ScopedCollection exceeding the initially defined capacity"
, LUMIERA_ERROR_CAPACITY);
}
/* ==== internal callback API for the iterator ==== */
/** Iteration-logic: switch to next position
* @note assuming here that the start address of the embedded object
* coincides with the start of an array element (ElementHolder)
*/
friend void
iterNext (const ScopedCollection*, I* & pos)
{
ElementHolder* & storageLocation = reinterpret_cast<ElementHolder* &> (pos);
++storageLocation;
}
friend void
iterNext (const ScopedCollection*, const I* & pos)
{
const ElementHolder* & storageLocation = reinterpret_cast<const ElementHolder* &> (pos);
++storageLocation;
}
/** Iteration-logic: detect iteration end. */
template<typename POS>
friend bool
hasNext (const ScopedCollection* src, POS & pos)
{
REQUIRE (src);
if ((pos) && (pos < src->_access_end()))
return true;
else
{
pos = 0;
return false;
} }
I* _access_begin() const { return & elements_[0].accessObj(); }
I* _access_end() const { return & elements_[level_].accessObj(); }
};
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/* === Supplement: pre-defined element builders === */
/** \par usage
* Pass an instance of this builder functor as 2nd parameter
* to ScopedCollections's ctor. (an anonymous instance is OK).
* Using this variant of the compiler switches the collection to RAII-style:
* It will immediately try to create all the embedded objects, invoking this
* builder functor for each "slot" to hold such an embedded object. Actually,
* this "slot" is an ElementHolder instance, which provides functions for
* placement-creating objects into this embedded buffer.
*/
template<class I, size_t siz>
class ScopedCollection<I,siz>::FillAll
{
public:
void
operator() (typename ScopedCollection<I,siz>::ElementHolder& storage)
{
storage.template create<I>();
}
};
template<class I, size_t siz>
template<typename TY>
class ScopedCollection<I,siz>::FillWith
{
public:
void
operator() (typename ScopedCollection<I,siz>::ElementHolder& storage)
{
storage.template create<TY>();
}
};
/** \par usage
* This variant allows to "pull" elements from an iterator.
* Actually, the collection will try to create each element right away,
* by invoking the copy ctor and passing the value yielded by the iterator.
* @note anything in accordance to the Lumera Forward Iterator pattern is OK.
* This rules out just passing a plain STL iterator (because these can't
* tell for themselves when they're exhausted). Use an suitable iter-adapter
* instead, e.g. by invoking lib::iter_stl::eachElm(stl_container)
*/
template<class I, size_t siz>
template<typename IT>
class ScopedCollection<I,siz>::PullFrom
{
IT iter_;
typedef typename iter::TypeBinding<IT>::value_type ElementType;
public:
PullFrom (IT source)
: iter_(source)
{ }
void
operator() (typename ScopedCollection<I,siz>::ElementHolder& storage)
{
storage.template create<ElementType> (*iter_);
++iter_;
}
};
} // namespace lib
#endif