LUMIERA.clone/tests/core/steam/engine/test-rand-ontology.cpp

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/*
TestRandOntoloy - implementation of a test framework processing dummy data frames
Copyright (C) Lumiera.org
2024, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
* *****************************************************/
/** @file test-rand-ontology.cpp
** Implementation of fake data processing to verify invocation logic.
*/
#include "steam/engine/test-rand-ontology.hpp"
#include "lib/error.hpp"
//#include <vector>
namespace steam {
namespace engine{
namespace test {
// namespace err = lumiera::error;
namespace { // hidden local support facilities....
} // (End) hidden impl details
const string DUMMY_FUN_ID{"dummyFun(TestFrame)"};
/* ========= Dummy implementation of Media processing ========= */
/**
* @param buff a sufficiently sized allocation to place the result data into
* @param frameNr the frame of the »source feed« to generate (determines actual random data)
* @param flavour a further seed parameter to determine the actual (reproducibly) random data
*/
void
generateFrame (TestFrame* buff, size_t frameNr, uint flavour)
{
REQUIRE (buff);
new(buff) TestFrame{uint(frameNr), flavour};
}
/**
* @param chanCnt size of the array of frames to generate
* @param buffArry pointer to an allocation sufficiently sized to hold `TestFrame[chanCnt]`
* @param frameNr the frame of the »source feed« to use commonly on all those frames in the output
* @param flavour a further seed parameter used as starting offest for the output's `family` parameters
* @remark this is a variation of the [dummy data generator](\ref #generateFrame),
* which immediately generates a planar block of related frames with random data,
* all seeded with the _same_ `frameNr` and _consecutive_ `family` parameters,
* which will be offset commonly by adding the \a flavour parameter.
*/
void
generateMultichan (uint chanCnt, TestFrame* buffArry, size_t frameNr, uint flavour)
{
REQUIRE (buffArry);
for (uint i=0; i<chanCnt; ++i)
new(buffArry+i) TestFrame{uint(frameNr), flavour+i};
}
/**
* @param out existing allocation to place the generated TestFrame into
* @param in allocation holding the input TestFrame data
* @param param parameter to control the data manipulation (to be multiplied into the data)
* @remark this function emulates media data processing: each byte of the input data is multiplied
* with the given \a param, wrapping each result into the corresponding output byte. The
* generated result TestFrame is marked with a valid checksum.
*/
void
manipulateFrame (TestFrame* out, TestFrame* in, int param)
{
REQUIRE (in);
REQUIRE (out);
for (size_t i=0; i < in->data().size(); ++i)
out->data()[i] = char(param * in->data()[i]);
}
/**
* @param out existing allocation to receive the calculated result TestFrame
* @param srcA a buffer holding the input data for feed-A
* @param srcB a buffer holding the input data for feed-B
* @param mix degree of mixing (by integer arithmetics): 100 means 100% feed-B
* @remark this function emulates a mixing or overlaying operation:
* each result byte is the linear interpolation between the corresponding inputs.
*/
void
combineFrames (TestFrame* out, TestFrame* srcA, TestFrame* srcB, int mix)
{
REQUIRE (srcA);
REQUIRE (srcB);
REQUIRE (out);
for (size_t i=0; i < srcA->data().size(); ++i)
out->data()[i] = char((1-mix) * srcA->data()[i] + mix * srcB->data()[i]);
}
}}} // namespace steam::engine::test