59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
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/*
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PATHMANAGER.hpp - Manager for deciding the actual render strategy
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Copyright (C) CinelerraCV
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2007, Christian Thaeter <ct@pipapo.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef PROC_MOBJECT_CONTROLLER_PATHMANAGER_H
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#define PROC_MOBJECT_CONTROLLER_PATHMANAGER_H
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#include "proc/engine/processor.hpp"
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namespace proc
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{
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namespace mobject
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{
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namespace controller
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{
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/**
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* While building a render engine, this Strategy class
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* decides on the actual render strategy in accordance
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* to the current controller settings (system state)
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*/
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class PathManager
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{
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public:
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proc::engine::Processor* buildProcessor () ;
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// TODO: allocation, GC??
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};
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} // namespace proc::mobject::controller
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} // namespace proc::mobject
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} // namespace proc
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#endif
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