WIP: draft scheduler interface and diagnostics

This commit is contained in:
Fischlurch 2013-09-01 19:48:17 +02:00
parent bcbd05d7eb
commit 3688cbe9a5
6 changed files with 279 additions and 12 deletions

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@ -0,0 +1,147 @@
/*
SCHEDULER-DIAGNOSTICS.hpp - diagnostic facility to investigate scheduler operation
Copyright (C) Lumiera.org
2013, Hermann Vosseler <Ichthyostega@web.de>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of
the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/** @file scheduler-diagnostics.hpp
** An facility to check and monitor the internal workings of the scheduler.
** Once created, an SchedulerDiagnostics object connects to the scheduler implementation
** through the SchedulerFrontend interface to activate additional diagnostic facilities.
** This allows to verify the operation of the scheduler from within unit-tests;
** typically doing so incurs a performance overhead.
**
** @see SchedulerFrontend
** @see scheduler-interface-test.cpp
** @see EngineServiceMock
*/
#ifndef BACKEND_ENGINE_SCHEDULER_DIAGNOSTICS_H
#define BACKEND_ENGINE_SCHEDULER_DIAGNOSTICS_H
#include "lib/error.hpp"
#include "lib/hash-value.h"
#include "backend/engine/scheduler-frontend.hpp"
//#include "include/dummy-player-facade.h"
//#include "include/display-facade.h"
//#include "proc/engine/calc-stream.hpp"
//#include "proc/mobject/model-port.hpp"
//#include "proc/play/timings.hpp"
//#include "proc/play/output-slot.hpp"
//#include "common/instancehandle.hpp"
//#include "lib/singleton-ref.hpp"
//#include "lib/polymorphic-value.hpp"
//#include "lib/singleton.hpp"
//
#include <boost/noncopyable.hpp>
//#include <boost/scoped_ptr.hpp>
//#include <string>
namespace backend{
namespace engine {
// using std::string;
// using lumiera::Subsys;
// using lumiera::Display;
// using lumiera::DummyPlayer;
// using proc::play::Timings;
using lib::HashVal;
/*******************************************************************
* Render engine diagnostic facility. Creating an instance
* will activate additional tracing and diagnostic facilities
* within the scheduler implementation; results may be investigated
* through SchedulerDiagnostics public functions.
* The object acts like a smart handle, i.e. the tracing facilities
* will be disabled and disconnected when going out of scope.
* @warning not reentrant, no reference-counting.
* At any given time, at most a single instance
* of SchedulerDiagnostics may be used.
*/
class SchedulerDiagnostics
: boost::noncopyable
{
SchedulerFrontend& scheduler_;
public:
SchedulerDiagnostics (SchedulerFrontend& sch)
: scheduler_(sch)
{
UNIMPLEMENTED ("attach tracing connector");
scheduler_.activateTracing();
}
~SchedulerDiagnostics()
{
TODO ("detach tracing connector");
scheduler_.disableTracing();
}
/** */
bool
is_scheduled_timebound (HashVal jobID)
{
UNIMPLEMENTED ("query the scheduler to determine if the given job is planned for time-bound operation");
}
bool
is_scheduled_freewheeling (HashVal jobID)
{
UNIMPLEMENTED ("query the scheduler to determine if the given job is planned for freewheeling operation");
}
bool
is_scheduled_background (HashVal jobID)
{
UNIMPLEMENTED ("query the scheduler to determine if the given job is planned for background execution");
}
bool
is_scheduled_timebound (Job const& job)
{
return is_scheduled_timebound (hash_value (job));
}
bool
is_scheduled_freewheeling (Job const& job)
{
return is_scheduled_freewheeling (hash_value (job));
}
bool
is_scheduled_background (Job const& job)
{
return is_scheduled_background (hash_value (job));
}
};
}} // namespace backend::engine
#endif

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@ -21,6 +21,7 @@
* *****************************************************/
#include "lib/error.h"
#include "backend/engine/scheduler-frontend.hpp"
namespace backend{
@ -31,4 +32,25 @@ namespace engine {
/**
* Switch the complete engine into diagnostics mode.
* This activates additional logging and reporting facilities,
* allowing to verify some specific operations within the engine
* did indeed happen. Activating this mode incurs a performance hit.
*/
void
SchedulerFrontend::activateTracing()
{
UNIMPLEMENTED ("tracing/diagnostics mode of the render engine");
}
void
SchedulerFrontend::disableTracing()
{
UNIMPLEMENTED ("tracing/diagnostics mode of the render engine");
///////////TODO ensure this is EX_FREE
}
}} // namespace backend::engine

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@ -27,6 +27,7 @@
//using std::list;
#include "lib/singleton.hpp"
namespace backend{
@ -34,19 +35,40 @@ namespace engine {
/**
* Access point to the scheduler service provided by the back-end.
* Proc-Layer uses this service as the primary means of instructing
* the backend; suitably prepared and wired frame render jobs are
* handed over to the scheduler for time-bound or bandwidth-controlled
* execution
*
* @todo this is planned to become the frontend
* to the render node network, which can be considered
* at the lower end of the middle layer; the actual
* render operations are mostly implemented by the backend
* ////////TODO WIP as of 12/2010
* @todo define the low-level scheduler interface and hook in
* the necessary calls to implement this frontend.
* ////////TODO WIP as of 9/2013
*/
class SchedulerFrontend
{
public:
/** access point to the Engine Interface.
* @internal this is an facade interface for internal use
* by the player. Client code should use the Player.
*/
static lib::Singleton<SchedulerFrontend> instance;
///// TODO: find out about the public operations
// note: the play controller lives in the proc-layer,
// but is a subsystem separate of the session.
protected:
void activateTracing();
void disableTracing(); ///< EX_FREE
friend class SchedulerDiagnostics;
private:
};

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@ -75,6 +75,9 @@ namespace engine{
* EngineDiagnostics public functions. The object acts
* like a smart handle, i.e. the tracing facilities will
* be disabled and disconnected when going out of scope.
* @warning not reentrant, no reference-counting.
* At any given time, at most a single instance
* of EngineDiagnostics may be used.
*/
class EngineDiagnostics
: boost::noncopyable

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@ -156,6 +156,28 @@ namespace engine{
/**
* Switch the complete engine into diagnostics mode.
* This activates additional logging and reporting facilities,
* allowing to verify some specific operations within the engine
* did indeed happen. Activating this mode incurs a performance hit.
*/
void
EngineService::activateTracing()
{
UNIMPLEMENTED ("tracing/diagnostics mode of the render engine");
}
void
EngineService::disableTracing()
{
UNIMPLEMENTED ("tracing/diagnostics mode of the render engine");
///////////TODO ensure this is EX_FREE
}
/* ===== Quality-of-Service ===== */

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@ -22,16 +22,21 @@
#include "lib/test/run.hpp"
#include "lib/util.hpp"
#include "proc/play/timings.hpp"
#include "lib/time/timevalue.hpp"
#include "backend/engine/job.h"
#include "backend/engine/scheduler-frontend.hpp"
#include "backend/engine/scheduler-diagnostics.hpp"
namespace backend {
namespace engine {
namespace test {
using util::isSameObject;
using lib::time::Time;
using lib::time::TimeVar;
using lib::time::Duration;
@ -161,26 +166,60 @@ namespace test {
virtual void
run (Arg)
{
verify_simple_job_specification();
demonstrate_nested_job_specification();
SchedulerFrontend& scheduler = SchedulerFrontend::instance();
verify_simple_job_specification (scheduler);
verify_job_specification_variations (scheduler);
demonstrate_nested_job_specification (scheduler);
}
void
verify_simple_job_specification ()
verify_simple_job_specification (SchedulerFronend& scheduler)
{
SchedulerDiagnostics monitor(scheduler);
InvocationInstanceID invoKey;
invoKey.frameNumber = 111;
Job job(dummyClosure, invoKey, Time::ZERO);
JobTransaction definitionContext; ///////////////TODO: get this "somehow" from the SchedulerFrontend
JobTransaction definitionContext;
scheduler.startJobTransaction()
.addJob(job)
.commit();
definitionContext.addFreewheeling(job);
definitionContext.addBackground (job);
CHECK ( monitor.is_scheduled_timebound (job));
CHECK (!monitor.is_scheduled_background (job));
CHECK (!monitor.is_scheduled_freewheeling (job));
}
void
verify_job_specification_variations (SchedulerFronend& scheduler)
{
SchedulerDiagnostics monitor(scheduler);
UNIMPLEMENTED ("find a way to verify what has been scheduled");
InvocationInstanceID invoKey;
invoKey.frameNumber = 111;
Job job(dummyClosure, invoKey, Time::ZERO);
JobTransaction tx = scheduler.startJobTransaction();
tx.addFreewheeling(job);
tx.addBackground (job);
CHECK (!monitor.is_scheduled_timebound (job));
CHECK (!monitor.is_scheduled_background (job));
CHECK (!monitor.is_scheduled_freewheeling (job));
tx.commit();
CHECK (!monitor.is_scheduled_timebound (job));
CHECK ( monitor.is_scheduled_background (job));
CHECK ( monitor.is_scheduled_freewheeling (job));
}
@ -194,14 +233,26 @@ namespace test {
* @see HierarchyOrientationIndicator_test#demonstrate_tree_rebuilding
*/
void
demonstrate_nested_job_specification ()
demonstrate_nested_job_specification (SchedulerFronend& scheduler)
{
JobTransaction startTx;
SchedulerDiagnostics monitor(scheduler);
JobTransaction startTx = scheduler.startJobTransaction();
uint dummyLevel = 5;
specifyJobs (startTx, dummyLevel);
UNIMPLEMENTED ("find a way to verify what has been scheduled");
startTx.commit();
for (uint i=0; i <=5; ++i)
{
Time nominalTime(dummyLevel*TEST_FRAME_DURATION);
Time deadline(testStartTime + i*TEST_FRAME_DURATION);
CHECK (monitor.has_job_scheduled_at (deadline));
CHECK (isSameObject (dummyClosure, monitor.job_at(deadline).jobClosure));
CHECK (nominalTime == monitor.job_at(deadline).parameter.nominalTime);
}
}
/** recursive helper function to add several levels of prerequisites
@ -218,7 +269,7 @@ namespace test {
Time nominalTime(dummyLevel*TEST_FRAME_DURATION);
Time deadline(testStartTime + dummyLevel*TEST_FRAME_DURATION);
Job job(dummyClosure,invoKey, nominalTime);
Job job(dummyClosure, invoKey, nominalTime);
currentTx.addJob (deadline, job);