From 537c89298b1237aae0e3e5e9d0e6dcd126a53ba0 Mon Sep 17 00:00:00 2001 From: Ichthyostega Date: Sun, 31 Aug 2025 00:47:39 +0200 Subject: [PATCH] DOC: FrOSCon meeting -- additions and corrections as proposed by Wouter --- doc/design/workflow/Verwijlen/FrosconMeeting.txt | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/doc/design/workflow/Verwijlen/FrosconMeeting.txt b/doc/design/workflow/Verwijlen/FrosconMeeting.txt index 7554ae0cd..6eca551c3 100644 --- a/doc/design/workflow/Verwijlen/FrosconMeeting.txt +++ b/doc/design/workflow/Verwijlen/FrosconMeeting.txt @@ -56,13 +56,13 @@ _Wouter_ introduced a context sensitive tool palette which is rendered as an ove The ability of Tools to support sub-modes is a simple extension of this proposal. With this functionality, it would then be possible to switch between trim-, roll-, slide- and slip-edit after activating the edit tool. Similarly, the _gear switch_ as proposed in a previous online discussion -would be integrated as a sub-mode if a user decided to manipulate any setting value. +would be integrated as a sub-mode into various other modes if a user decided to manipulate any setting value. Internationalisation ~~~~~~~~~~~~~~~~~~~ The language of the UI is English. This does not mean that we exclude any language (all contributions are welcome). Certain words and terminology should never be translated, e.g., -Track, Clip, Placement, ... . We also do not support translations that require a re-ordering +Track, Clip, Placement, ... . We have no plans to support translations that require a re-ordering of UI elements such as languages written right-to-left. This is due to priorities that we define. @@ -70,8 +70,10 @@ Unlimited Placement Constraints ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The use of fine-grained placement constraints is plagued with overwhelming the user with excessive relationships. This can be improved by using a small number of prototype set-ups: -magnetic, relative and music anchored. Moreover, we require a diagnostic to reveal the reason why -a given clip is positioned at where it is. +magnetic, relative and music anchored. _Wouter_ points out that a similar scheme can be applied +here as with the flavours of editing: A _placement prototype_ can be pre-selected for a newly added +clip -- with the ability for adjustment through the tool palette. Moreover, we require a diagnostic +to reveal the reason why a given clip is positioned at where it is. .Routing _Hermann_ explained how the routing in Render Engine is based on Placements. @@ -113,6 +115,8 @@ _Wouter_ was concerned that it might be tedious to navigate between different ch especially if it is necessary to expand or collapse these elements repeatedly. One countermeasure to relieve constant opening and closing elements would be to expand the elements step wise while still retaining the ability to edit the contents. +Furthermore, rendering a condensed preview of a virtual clip's internal structure +could help to avoid having to open and expand the clip in many situations. Target audience