diff --git a/src/vault/gear/scheduler.hpp b/src/vault/gear/scheduler.hpp index f43a379ab..8ae1930e2 100644 --- a/src/vault/gear/scheduler.hpp +++ b/src/vault/gear/scheduler.hpp @@ -461,7 +461,7 @@ namespace gear { /* ==== Implementation of the Concept ExecutionCtx ==== */ /** - * λ-post: enqueue for time-bound execution, possibly dispatch immediately. + * λ-post: enqueue for time-bound execution, within given ExecutionCtx. * @remark This function represents an _abstracted entrance to scheduling_ * for the ActivityLang and is relevant for recursive forwarding * of activations and notifications. The concrete implementation diff --git a/tests/vault/gear/scheduler-stress-test.cpp b/tests/vault/gear/scheduler-stress-test.cpp index 087af3c09..d7cc930e6 100644 --- a/tests/vault/gear/scheduler-stress-test.cpp +++ b/tests/vault/gear/scheduler-stress-test.cpp @@ -391,16 +391,21 @@ namespace test { auto testLoad(size_t nodes) { - TestChainLoad<8> testLoad{nodes}; - return testLoad.seedingRule(testLoad.rule().probability(0.6).minVal(2)) - .pruningRule(testLoad.rule().probability(0.44)) - .weightRule(testLoad.value(1)) - .setSeed(55); + TestChainLoad testLoad{nodes}; +// return testLoad.seedingRule(testLoad.rule().probability(0.6).minVal(2)) +// .pruningRule(testLoad.rule().probability(0.44)) +// .weightRule(testLoad.value(1)) +// .setSeed(55); + return testLoad.setWeight(1); } }; auto results = StressRig::with() .perform (2,64); + +cout<<"\"len\";\"dur\""< + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

+ einmal prüfen ob man das GroomingToken hat, und dann ein Enqueue +

+ + +
+
+ + + + + + +

+ aber nur, wenn man Dependencies nicht »unlimitiert« scheduled. Aber selbst dann werden die Notifications mit »now« gescheduled, und bei einer (hier angestrebten) Überlast-Situation sind alle derzeit zurückgestauten Jobs zeitlich vorher einsortiert +

+ + +
+
+ + + + + + + +
+
+ + + + + + + + + + + + + + + + + + + + + +

+ 64*0.5 / 8 cores +

+ + +
+
+
+ + + + + + + + + + +

+ und eigentlich hatte ich den Pool auf 4 Worker limitiert +

+ + +
+
+
+ + +
+