some stubs to make it compile...
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737765260d
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7efde06569
4 changed files with 23 additions and 4 deletions
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@ -43,7 +43,7 @@
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//#include "include/display-facade.h"
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//#include "proc/engine/calc-stream.hpp"
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//#include "proc/mobject/model-port.hpp"
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//#include "proc/play/timings.hpp"
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#include "proc/play/timings.hpp"
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//#include "proc/play/output-slot.hpp"
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//#include "common/instancehandle.hpp"
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//#include "lib/singleton-ref.hpp"
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@ -62,6 +62,7 @@ namespace engine{
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// using lumiera::Subsys;
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// using lumiera::Display;
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// using lumiera::DummyPlayer;
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using proc::play::Timings;
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@ -93,6 +94,13 @@ namespace engine{
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TODO ("detach tracing connector");
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engine_.disableTracing();
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}
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/** */
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bool
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has_scheduled_jobs_for (Timings const& timings)
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{
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UNIMPLEMENTED ("Engine Diagnostics: query scheduled jobs");
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}
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};
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@ -106,8 +106,7 @@ namespace engine{
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class PriorityQoS
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: public DefaultQoS
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{
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CalcType type_;
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public:
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PriorityQoS ()
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: DefaultQoS(PLAYBACK)
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@ -62,6 +62,14 @@ namespace play {
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: public OutputSlot
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{
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public:
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/** build a new Diagnostic Output Slot instance,
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* discard the existing one. Use the static query API
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* for investigating collected data. */
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static OutputSlot&
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build()
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{
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UNIMPLEMENTED ("Diagnostic Output Slot instance");
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}
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private:
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@ -27,6 +27,7 @@
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#include "proc/engine/calc-stream.hpp"
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#include "proc/engine/engine-service.hpp"
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#include "proc/engine/engine-diagnostics.hpp"
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#include "proc/play/output-slot.hpp"
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#include "proc/play/diagnostic-output-slot.hpp"
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#include "proc/mobject/model-port.hpp"
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#include "proc/asset/pipe.hpp"
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@ -47,8 +48,11 @@ namespace test {
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using asset::Pipe;
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using asset::PPipe;
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using mobject::ModelPort;
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using proc::play::OutputSlot;
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using proc::play::DiagnosticOutputSlot;
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typedef asset::ID<Pipe> PID;
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typedef OutputSlot::Allocation Allocation;
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namespace { // test fixture...
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@ -84,7 +88,7 @@ namespace test {
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EngineService& engine = EngineService::instance();
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EngineDiagnostics monitor(engine);
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PID pipe = Pipe::query("id(dummy)");
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ModelPort port(pipe);
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