invent a suicidal zombie terminal
yeah, it's X-mas time, letz build a diagnostic network of deceased widgets...
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f23b482d7d
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8cd31443b1
4 changed files with 124 additions and 8 deletions
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@ -195,8 +195,8 @@ namespace test {
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mock.kill();
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foo.markMsg("dummy killed");
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CHECK (log.verifyEvent("dtor").on("dummy")
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.beforeCall("noteMsg").on("foo"));
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CHECK (log.verifyEvent("destroy","dummy")
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.beforeCall("doMsg").on("foo"));
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}
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@ -182,20 +182,54 @@ namespace test{
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MockElm(ID identity, ctrl::BusTerm& nexus =Nexus::testUI())
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: gui::model::Tangible(identity, nexus)
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{
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log_.call(this->identify(), "ctor", identity, string(nexus));
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log_.create(getID().getSym());
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log_.call (this->identify(), "ctor", identity, string(nexus));
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log_.create (getID().getSym());
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}
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/** document our death in the diagnostic log. */
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~MockElm()
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{
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try {
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log_.call (this->identify(), "dtor");
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log_.destroy (getID().getSym());
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}
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catch(...)
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{
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const char* errID = lumiera_error();
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if (errID)
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cerr << "Error while logging shutdown of Mock-UI-Element: " << errID <<endl;
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else
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cerr << "Unknown Error while logging shutdown of Mock-UI-Element." <<endl;
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}
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}
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/* ==== special operations API ==== */
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/** commit suicide.
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* @warning admittedly a wonky operation
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* @remarks here the mock emulates the act of dying,
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* by snuffing the UI-Bus connection sneakily.
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* We leave the dead corpse hanging around,
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* just for sake of further investigation,
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* of course.
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*/
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void
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kill()
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{
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UNIMPLEMENTED ("suicide");
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log_.call (this->identify(), "kill");
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log_.destroy (getID().getSym());
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Nexus::zombificate (this->uiBus_);
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log_.event ("successfully connected to zombie bus");
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}
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/* ==== Query/Verification API ==== */
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ID getID() const
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@ -52,6 +52,7 @@ using std::string;
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//using lib::idi::EntryID;
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using lib::diff::GenNode;
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using gui::ctrl::BusTerm;
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//using util::contains;
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//using util::isnil;
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@ -86,8 +87,8 @@ namespace test{
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{
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UNIMPLEMENTED ("receive and handle presentation state note messages.");
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}
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virtual operator string() const
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{
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return lib::idi::instanceTypeID(this);
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@ -99,6 +100,69 @@ namespace test{
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{ }
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};
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/**
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* @internal a defunct interface backbone.
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* All UI-Bus operations are implemented NOP, but warning on STDRR
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* and logging the invocation to the internal log of [TestNexus].
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* This allows to set up deceased entities within a test rigged UI.
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*/
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class ZombieNexus
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: public BusTerm
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{
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/* ==== defunct re-implementation of the BusTerm interface ==== */
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virtual void
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act (GenNode const& command)
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{
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UNIMPLEMENTED("act");
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}
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virtual void
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note (ID subject, GenNode const& mark) override
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{
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UNIMPLEMENTED ("note.");
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}
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virtual void
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mark (ID subject, GenNode const& mark) override
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{
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UNIMPLEMENTED ("mark.");
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}
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virtual operator string() const
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{
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return lib::idi::instanceTypeID(this);
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}
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virtual BusTerm&
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routeAdd (ID identity, Tangible& newNode) override
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{
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UNIMPLEMENTED ("routeAdd.");
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}
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virtual void
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routeDetach (ID node) noexcept override
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{
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UNIMPLEMENTED ("routeDetach.");
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}
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public:
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/** fabricate a "dead terminal", marked as deceased.
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* @note intentionally to be sliced right after generation.
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* All operations on this object are defunct.
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*/
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ZombieNexus(string formerID)
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: BusTerm(lib::idi::EntryID<ZombieNexus>("defunct-"+formerID), *this)
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{ }
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};
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lib::Depend<TestNexus> testNexus;
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} // internal details
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@ -119,5 +183,20 @@ namespace test{
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{
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return testNexus();
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}
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/**
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* @return a defunct BusTerm with up-link to [ZombieNexus]
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* @remarks useful to create zombie mock UI-Elements for testing.
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*/
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void
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Nexus::zombificate (BusTerm& doomed)
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{
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string lateName = doomed.getID().getSym();
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doomed.~BusTerm();
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// log_.destroy (lateName);
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new(&doomed) ZombieNexus{lateName};
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}
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}} // namespace gui::test
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@ -50,7 +50,7 @@
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//#include "lib/diff/record.hpp"
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#include <boost/noncopyable.hpp>
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//#include <string>
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#include <string>
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namespace gui {
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@ -78,6 +78,9 @@ namespace test{
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public:
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/** get a connection point to a UI backbone faked for test */
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static ctrl::BusTerm& testUI();
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/** kill the given [BusTerm] and implant a dead terminal in place */
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static void zombificate(ctrl::BusTerm&);
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};
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