Viewer: corrected and somewhat modified

This commit is contained in:
Benny Lyons 2012-07-29 18:24:14 +01:00
parent 4ad651c5e0
commit f0d898a832

View file

@ -117,7 +117,7 @@ explanations, the long explanation is the topic of the document above..'
objects to be edited.
anchor:RenderTask[] link:#RenderTask[->]RenderTask::
This is basically a PlayController, but directlz collects output without
This is basically a PlayController, but directly collects output without
moving a PlayheadCursor (could be a progress indicator) and not operating
in a timed fashion, but freewheeling or in background mode
@ -214,10 +214,11 @@ explanations, the long explanation is the topic of the document above..'
overlays (masking etc.). When attached to a timeline, a viewer
reflects the state of the timeline's associated PlayController, and it
attaches to the timeline's global pipes (stream-type match or
explicitly), showing video as monitor image and sending audio to the
system audio port. Possible extensions are for a viewer to be able to
attach to probe points within the render network, to show a second
stream as (partial) overlay for comparison, or to be collapsed to a
mere control for sending video to a dedicated monitor (separate X
display or firewire)
explicitly), showing video as a monitor image and sending audio to the
system audio port. A number of supplimentary features are possible: the
viewer could support the ability to attach to view points within the
render network; the capability to display a second stream as an overlay
(partially) which would enable user comparison or it might even be
possible to allow the Viewer to be collapsed to a control, thus,
allowing a video to be sent to a dedicated monitor, e.g., to a separate
X/-display or to a firewire.