Commit graph

10 commits

Author SHA1 Message Date
b0e8fa2ff6 XV-Display: introduce a new kind of docking panel for the play-control
While this is not strictly necessary for this experiment,
this is something we should try to establish early:

A »play control« should be handled as an independent UI element,
without tying it logically with some viewer (or timeline); the reason is
that such a play control needs a set of very well designed keyboard bindings,
and thus we will attempt use a focus concept to link to some active viewer
instead of creating one primary viewer, which gets the benefit of the
well accessible keybindings.

Basically we want to create an explicit association between
 - a timeline
 - some viewer
 - a play-control

Introducing a new kind of panel shows again that the `PanelManager`
needs a rework; everything there is way too much ''hard wired''

And the new panel with the play control needs an **Icon** — which is
a challenge in itself; my proposal here is to build on the film metaphor,
and combine the symbol of "Play / Pause" with an stylised film or tape player
(with the secondary idea that this icon also somewhat looks like a owl face)
2025-05-05 23:48:22 +02:00
8abcc14ab2 Icon: variants turning the hand up/down 2022-10-14 20:26:49 +02:00
83daf67746 Icon: fine-tuning and hinting the arrow design
- need to simplify the design to make it effective
- add small sharpening seams and balance with drop shaddow
- reorder the lightening/drakening bevels to work properly
  on top of various background colours
2022-10-13 23:46:58 +02:00
b3f2129473 Icon: draft an arrow hand for menu and expander
...required for the ElementBoxWidget,
featuring either a menu, or an expand/collapse button
2022-10-10 00:48:00 +02:00
06b5413987 Icon: fine-tuning and hinting the »Placement« design
rework each of the 32px, 48px and 16px variants
so that the shape appears clear and succinct when rendered,
taking the aliasing into account; fine-tune and balance shadows.

Since this is one of the most central concepts in Lumiera,
and this Icon is expected to become a hallmark of the Lumiera UI,
it seems adequate to spend about two days on this graphic work.
2022-10-09 21:19:03 +02:00
c444942e06 Icons: Placement Artwork
Create an Icon or Emblem to represent the Placement concept.
Alluding to an Anchor, a Hook and the Letter "P"

This expands upon an Idea conceived some years ago
and used thus far within architecture and design diagrams
2022-10-07 03:41:28 +02:00
5acb08c33c Icons: clean-up and homogenise
- remove unreferred definitions
- remove redundant style settings
- place bounding box tiles uniformly
- establish a standard stacking order
- introduce a naming scheme for the IDs

The reason for this pedantry is to simplify maintennance,
and to make the actual changes stand out clearly in Git
2022-10-06 18:08:25 +02:00
baee0b0a3a Icons: migrate to Inkscape 0.92
This migration implies an DPI change 90 -> 96
Also added the document information
2022-10-04 01:50:38 +02:00
45b3a990f2 DemoGuiRoundtrip: add new dock for UI experiments (#1099)
...after investigating problems related to the management of docking pane contents
2017-08-31 20:15:52 +02:00
56ac1afe18 move Icon building down into separate SConscript 2012-01-11 07:05:01 +01:00