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452 commits

Author SHA1 Message Date
78c9b0835e solution draft for integration of the whole tree diff application machinery
This is the first skeleton to combine all the building blocks,
and it passes compilation, while of course most of the binding
implementation still needs to be filled in...
2016-07-31 00:33:25 +02:00
5744244f73 considerations how to access the "tree mutator building closure"
this is at the core of the integration problem: how do we expose
the ability of some opaque data structure to create a TreeMutator?

The idea is
 - to use a marker/capability interface
 - to use template specialisation to fabricate an instance of that interface
   based on the given access point to the opaque data structure
2016-06-14 02:33:28 +02:00
ef27c09fa2 round-up and document the attribute binding and test 2016-06-09 01:10:52 +02:00
b5ab5df929 supply implementation, basically working already
so this test case is more or less finished,
just needs some more polishing and documentation
2016-06-05 17:26:48 +02:00
76b898b602 amend the design and then implement the two concrete setter/mutator cases
overall, the structure of this implementation is still rather confusing,
yet any alternatives seem even less convincing

- if we want to avoid the delegation to base-class, we'd have
  to duplicate several functions and the combined class would
  handle two distinct concerns.
- any attempt to handle the IDs more "symmetrically" seems to
  create additional problems on one side or the other
2016-06-04 14:20:59 +02:00
b4c91fd968 start next tree mutator test case: settle outline of the implementation
the idea is again to perform the same sequence of primitives,
this time with a binding to some local variables within the test function
here to enact the role of "object fields"

together with drafting the first segment of the test code,
I've settled down onto an implementation approach
2016-05-26 04:05:37 +02:00
b47b4c3f94 flip logic of emptySrc -> hasSrc
..as concluded from the preceding analysis.
NOTE this entails a semantical change, since this
predicate is now only meant to be indicative, not conclusive

remarks: the actual implementation of the diff application process
as bound via the TreeMutator remains yet to be written...
2016-05-24 21:34:08 +02:00
f72e50bd3c Analysis finished: decision regarding support of optional fields 2016-05-24 20:51:11 +02:00
021db98b98 Analysis contd.: even defaultable fields turn out to be problematic
not sure if we're able to maintain the simple line
other than mentioning every field explicitly right away
2016-05-21 19:06:13 +02:00
72f9b4edb1 Analysis continued: inner contradictions of object field vs attribute
...after re-reading my own documentation, it occured to me that
we need to draw a border line and thus decide, what not to support
2016-05-21 17:55:48 +02:00
d3869d2280 Design/Analysis: Attribute TreeMutator binding
how can ordinary object fields be treated as "Attributes"
and thus tied into the Diff framework defined thus far.
This turns out to be really tricky, even questionable
2016-04-30 00:26:19 +02:00
69c63045e6 DOC: constituting elements of the TreeMutator
write down a first draft for a definiton section,
to describe the fundamental parts involved, when
applying a diff message onto implementation defined
data structures

After a break of tree weeks, I found it difficult to find may way
amidst all those various levels of abstraction. In addition to this
definition, we'll probably also need a high level overview of the
whole diff system operation.
2016-04-17 03:53:10 +02:00
8167fbff77 implement fast-forward and assignment to value
...all of this implementation boils down to slightly adjusting
the code written for the test-mutation-target. Insofar it pays off now
having implemented this diagnostic and demonstration first.

Moreover I'm implementing this basic scheme of "diff application"
roughly the fourth time, thus things kindof fall into place now.
What's really hard is all those layers of abstraction in between.

Lesson learned (after being off for three weeks, due to LAC and
other obligations): I really need to document the meaning of the
closures, and I need to document the "abstract operational semantics"
of diff application, otherwise no one will be able to provide
the correct closures.
2016-04-17 01:07:07 +02:00
54fb335a9c allow to "peek" into an embedded Record's type field
while I still keep my stance not to allow reflection and
switch-on-type, access to the internal / semantic type of
an embedded record seems a valid compromise to allow
to deal with collections of object-like children
of mixed kind.

Indirectly (and quite intentional) this also opens a loophole
to detect if a given GenNode might constitute a nested scope,
but with the for the actual nested element indeed to cary
a type symbol. Effectively this limits the use of this shortcut
to situations where the handling context does have some pre-established
knowledge about what types *might* be expected. This is precisely
the kind of constraint I intend to uphold: I do not want the
false notion of "total flexibility", as is conveyed by introspection.
2016-04-16 00:48:15 +02:00
67054aa06c design the properties of the selector within TreeMutator
...and write down some insights about the architecure
and design of tree binding and tree description related
to the TreeMutator.

When reading my notes from last year, it became clear
to me that the design of the TreeMutator has evolved
significantly, and became quite something different
than I'd imagined at start
2016-03-16 04:49:29 +01:00
d22cc18c13 introduce a value assignment verb into the tree-diff-language
after sleeping one night over the problem, this seems to be
the most natural solution, since the possibility of assignment
naturally arises from the fact that, for tree diff, we have
to distinguish between the *identity* of an element node and
its payload (which could be recursive). Thus, IFF the payoad
is an assignable value, why not allow to assign it. Doing so
elegnatly solves the problem with assignment of attributes

Signed-off-by: Ichthyostega <prg@ichthyostega.de>
2016-02-19 17:22:41 +01:00
40b69e1fd2 planning: consider implications of tree-diff application to arbitrary data structures 2016-02-19 16:34:32 +01:00
c0ee98d73d planning: find out what the next steps would be like
...we want to attack the structural mutaion, finally
2016-02-17 01:38:04 +01:00
d7d90bf491 Element protocol: broadcast of state reset messages unit test PASS
This basically finishes definition of the fundamental
UI-Element and Bus protocol -- with one notable exception:
how to mutate elements by diff.

This will be the next topic to address
2016-02-14 05:03:08 +01:00
358fd84c71 write down the understanding about presentation state gained thus far 2016-02-13 22:55:58 +01:00
fd2d56ca45 refactoring(#988): switch function-closure to std::tuple
not sure yet if any of this works, because the
technicalities of dealing with variadic types are
quite different to our LISP-style typelist processing.

The good news is that with variadic templates it is
indeed possible, to supply dynamically picked arguments
to another function taking arbitrary arguments.

This all relies on the feature to unpack argument packs,
and, more specifically, about the possiblity to "wrap"
this unpacking around interspersed function call syntax

template<size_t...i>
Xyz
do_something(MyTuple myTuple)
  {
    return Xyz (std::get<i> (myTuple) ... );
  }

Here the '...' will be applied to the i... and then
the whole std::get-construct will be wrapped around
each element. Mind bogging, but very powerful
2016-01-19 03:56:53 +01:00
2e4d74747e implement logging overrides in the Test-Nexus implementation
the actual functionality is forwareded to the base class,
which is the regular Nexus Hub
2016-01-02 19:16:37 +01:00
b9ef66b221 provide and cover a mock implementation of receiving notification messages 2015-12-26 04:40:38 +01:00
9aa1fec369 UI-Element protocol: clarify the role of the doExpand() extension point
and let the concrete extension point decide if the corresponding
state change was actually relevant and should be persisted
2015-12-26 00:59:16 +01:00
449fa16444 WIP: draft of the UI backbone setup
- front-end handle
- Nexus == routing hub
- CoreService == service access point for command invocation
2015-12-19 03:40:19 +01:00
0f793e0a79 untangle the setup of test nexus 2015-12-18 19:50:57 +01:00
af98d75da4 consider the bus side of the generic UI base in more detail
especially define the outline of the bus communication
and connection management
2015-12-18 01:02:19 +01:00
a9a6aabcbc return to topic: UI element protocol
next step will be to rig the mock element and set up
and cover the basic / generic element behaviour

This changeset
 - adapts the (planned) unit test to the semantic of
   the EventLog, which is now fully implemented

 - adjusts the function names on the public Tangible interface,
   to be better in line with the naming convention of the
   corrsponding operations on the UI-Bus:

   * "mark" operations are towards the UI element
   * "note" messages are from the UI element towards some
     state manager, which can be reached via the bus
2015-12-16 02:16:53 +01:00
2704ad4512 decide upon the actual mechanics of command binding and invocation 2015-11-28 08:15:32 +01:00
42cec6d604 decision to follow the generic approach (#978, #979) 2015-11-28 05:51:53 +01:00
7b16c6b130 fundamental concerns regarding command binding
prompted by first attempt to define the Tangible interface...
ZOMG! And I thought I might be able just to code-up that stuff
2015-11-28 01:20:40 +01:00
25805635ff WIP: test-driven brainstorming -- a framework for event log verification
this is a recipe for writing UI related tests
2015-11-27 02:38:23 +01:00
bb627fc1f8 draft of the UI-Bus communication structure
what you see here now is just the tip of the icebearg...
If we follow this route, the Lumiera UI will become way more
elaborate and responsive than average desktop applications
2015-11-26 21:10:38 +01:00
16c01ab2bd planning the fundamentals of UI-Bus communication 2015-11-25 00:20:56 +01:00
d305254837 planning generic UI element behaviour 2015-11-21 05:10:36 +01:00
6a0b9980e3 After a looong break.... start reading code
wtf was I doing before that damn release and packaing business
2015-11-21 03:39:07 +01:00
6ecd24a0a0 Design: pick up the task of defining a Tree Diff Language 2015-10-02 02:49:15 +02:00
aa96cb6dd1 implement full data-based equality for GenNode
initially my intention was to use the ID for equality test.
But on a second thought, this seemed like a bad idea, since
it confuses the concepts of equality and identity.

Note: at the moment, I do not know if we even need an equality test,
so it is provided here rather for sake of completeness. And this
means even more that we want an 'equality' implementation that
does what one would naively expect: compare the object identity
*and* compare the contents.
2015-08-28 16:12:04 +02:00
5b0d58518e WIP: stub GenNode ref 2015-08-16 01:35:30 +02:00
8e990fc04d WIP: simple implementation / stubbing
especially I've now decided how to handle const-ness:
We're open to all forms of const-ness, the actual usage decides.
const GenNode will only expose a const& to the data values

still TODO is the object builder notation for diff::Record
2015-08-16 01:35:30 +02:00
c70ad01ad3 resolve some conflicts in the design of the "External Tree Representation"
for the purpose of working out the inner logic, I frequently use the
help of a mindmap -- so why not commiting this alongside? For sure,
it is preliminary and the worked out concepts will be cast in code
and documented on the website. Yet the thought-process leading to
these decisions might be of some interest, at least for myself.
2015-08-16 01:35:29 +02:00
8e27416594 planning towards a tree diff language
before engaging into the implementation of lib::Record,
I prefer to conduct a round of planning, to get a clearer
view about the requirements we'll meet when extending
our existing list diff to tree structures
2015-08-16 01:35:29 +02:00
b91734b0a6 WIP: first draft -- properties of an external symbolic record type
This Record type is intended to play a role in the
diff description / exchange of GUI data structures.
2015-08-16 01:35:28 +02:00
ff0950fd3b DOC: a note regarding Lumiera Forward Iterators and the range-for loop 2015-08-16 01:35:28 +02:00
e40c85fd7b DOK: rename Track -> Fork (III) -- closes #155
Introduce the new term "Fork" at various relevant places
within the documentation. We do not entirely purge the
term "track" though; rather we

- make clear that "Fork" is the entity to build tracks
- use "fork" also synonymous to the "tree of tracks"
2015-05-31 03:46:05 +02:00
07822182d9 player: planning play proces memory management 2015-05-30 17:52:44 +02:00
75aa5c970e summarise my thoughts regarding the 'External Tree Description'
seems like a new concept, closely related to the 'systematic metadata' RfC
2015-05-26 16:17:00 +02:00
6de24bc7f0 Ticket #956: decide layout and handling of GenNode elements
to carry out that rather obvious step, I was bound to consider
all the implications of choosing a given layout and handling pattern
for our external structure representation.

Finally, I settled upon the following decisions
- the value space represented within the DataCap is flat, not further structured
- the distinction between "attribute" and "nested object" is merely conceptual
  and will be enforced solely by the diff detection / representation protocol
- basically, a nested subtree may appear as an attribute; the difference
  between attributes and children lies solely in the way of access and referral:
  by-name vs. positional
- it is pointless to save space for the representation of the discriminator ID
- but we can omit any further explicit type tag, because
- we do *not* support programming by switch-on-type, and thus
- we do *not* support full introspection, only a passive type-safety check
- this is *not* a limitation, since we acknowledge that GenNode is a *Monad*
- and the partial function needed within any flatMap implementation
  maps naturally onto our Variant-Visitor; thus
- the DataCap can basically just *be* a Variant
- and GenNode has just to supply the neccessary shaffolding
  to turn that into a full fledged Monad implementation, including
  direct construction by wrapping a value and flatMap with tree walk
2015-05-02 01:11:39 +02:00
51cdc85e58 back from LAC2015: re-read and simplify the code draft 2015-04-13 15:49:38 +02:00
723d1e0164 settle architectural considerations regarding the TreeMuator concept
so yes, it is complicated, and inevitably involves three layers
of indirection. The alternative seems to bind the GUI direcly to
the Session interface -- is there a middle gound?

For the messages from GUI to Proc, we have our commands, based
on PlacementRef entities. But for feeding model updates to the
GUI, whatever I consider, I end up either with diff messages or
an synchronised access to Session attributes, which ties the
responsiveness of the GUI to the Builder operation.
2015-04-03 20:10:22 +02:00