7941865d5d
implement anchor against current system time
...
using CLOCK_REALTIME for now
2012-10-10 05:20:12 +02:00
882bcf07ae
define stubs for accessing the wall clock time (->Backend)
2012-10-10 05:20:12 +02:00
aa01813f52
TimeAnchor: draft calculating the start delay for rendering
2012-10-10 05:20:12 +02:00
ee1450a81a
rectify frame dispatch invocation
2012-10-10 05:20:12 +02:00
db68577b4a
clarify relation of Job, JobTicket and channel number
2012-10-10 05:20:11 +02:00
e9dbb3bdb1
stubs for some important components of play/engine (JobTicket...)
...
also touches the question how to represent the job
descriptor datastructure. @Cehteh: I've just pasted
in your preliminary data struct definitinons
from the relevant mailing list discussions.
2012-10-10 05:20:11 +02:00
568fadd526
draft some steps of the dispatch operation
2012-10-10 05:20:10 +02:00
e581246f63
forming some entities to support the dispatch step
2012-10-10 05:19:56 +02:00