Commit graph

18 commits

Author SHA1 Message Date
562e571624 Purge Track-Asset from codebase (Ticket #581)
From now on EntryID<mobject::session::Track> will play this role
2010-06-21 03:43:25 +02:00
1089b339d0 code up querying for specific track, as used in the StructFactory 2010-06-20 05:19:47 +02:00
c6c7214826 try to break the design deadlock with sequence / track creation 2010-06-14 02:08:45 +02:00
8f34129f60 planning: structural assets and the track-ID 2010-06-03 04:37:14 +02:00
092ea07b76 kill "the EDL" 2010-06-03 04:37:12 +02:00
836f533a2f add equality comparison and identity handling 2010-01-08 03:59:01 +01:00
102e96891b fixing, stubbing, and some chainsaw surgery to get half-finished code through the compiler 2009-06-09 09:05:19 +02:00
efa7b4717c rework placement to contain a LUID, and to deal with inheritance according to the concept draft 2009-05-29 07:10:54 +02:00
6b1be6b7e7 Refactorings regarding use of smart-ptr, Placement and BuilderTool 2008-05-19 08:46:19 +02:00
97821a0fa2 Design: clarified various details regarding Track handling 2008-04-11 06:24:27 +02:00
b86a8605e7 now complete and passing the compiler 2008-04-07 03:19:24 +02:00
c4128c9816 merge Lumiera renaming
WIP doesn't pass the compiler (not due to the merge)
2008-03-10 08:38:59 +01:00
0baf15ca94 Cinelerra-3 renamed to Lumiera -- copyright and documentation 2008-03-10 04:25:03 +01:00
6346723069 Rename 'Port' to 'Pipe' II: source code 2008-02-14 04:12:30 +01:00
d255d68d35 reflect design decisions in UML, new track-MO class, start replacing tracknumber by Port 2008-01-07 18:16:03 +01:00
6bdf0e2cdc put my name in the copyright claim of those files I have written in the last months.
(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
91bddede45 better organization of global imports and namespaces
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7 ** Start Coding ** Renderengine sources generated, reformatted and made compilable. 2007-08-08 04:50:02 +02:00