562e571624
Purge Track-Asset from codebase (Ticket #581 )
...
From now on EntryID<mobject::session::Track> will play this role
2010-06-21 03:43:25 +02:00
1089b339d0
code up querying for specific track, as used in the StructFactory
2010-06-20 05:19:47 +02:00
c6c7214826
try to break the design deadlock with sequence / track creation
2010-06-14 02:08:45 +02:00
8f34129f60
planning: structural assets and the track-ID
2010-06-03 04:37:14 +02:00
092ea07b76
kill "the EDL"
2010-06-03 04:37:12 +02:00
836f533a2f
add equality comparison and identity handling
2010-01-08 03:59:01 +01:00
102e96891b
fixing, stubbing, and some chainsaw surgery to get half-finished code through the compiler
2009-06-09 09:05:19 +02:00
efa7b4717c
rework placement to contain a LUID, and to deal with inheritance according to the concept draft
2009-05-29 07:10:54 +02:00
6b1be6b7e7
Refactorings regarding use of smart-ptr, Placement and BuilderTool
2008-05-19 08:46:19 +02:00
97821a0fa2
Design: clarified various details regarding Track handling
2008-04-11 06:24:27 +02:00
b86a8605e7
now complete and passing the compiler
2008-04-07 03:19:24 +02:00
c4128c9816
merge Lumiera renaming
...
WIP doesn't pass the compiler (not due to the merge)
2008-03-10 08:38:59 +01:00
0baf15ca94
Cinelerra-3 renamed to Lumiera -- copyright and documentation
2008-03-10 04:25:03 +01:00
6346723069
Rename 'Port' to 'Pipe' II: source code
2008-02-14 04:12:30 +01:00
d255d68d35
reflect design decisions in UML, new track-MO class, start replacing tracknumber by Port
2008-01-07 18:16:03 +01:00
6bdf0e2cdc
put my name in the copyright claim of those files I have written in the last months.
...
(search & replace). Please feel free to add your name to any files to which you added any contributions.
ALL SOURCECODE IS LICENCED UNDER THE TERMS AND CONDITIONS OF THE GPL (2 and above)
2007-11-27 03:19:35 +01:00
91bddede45
better organization of global imports and namespaces
...
avoid spurious quasi-global namespace cinelerra and use namespace hierarchies only where necessary.
document my intended use of namespaces/interfaces in the renderengine-wiki.
2007-08-09 18:51:47 +02:00
ebb4da6cc7
** Start Coding ** Renderengine sources generated, reformatted and made compilable.
2007-08-08 04:50:02 +02:00