Commit graph

556 commits

Author SHA1 Message Date
2b1c9370b8 Navigator: analysis continued.... 2017-10-15 00:55:06 +02:00
cbd58662ba Navigator: start investigation of requirements (#1107, #1108, #1109) 2017-10-14 02:15:39 +02:00
322467159f DOC: Considerations and Definitions regarding »Interaction Control«
..this collection of ideas, terms and conclusions has been shaped
since some time within the TiddlyWiki. Since I've now started even
some supporting implementation regarding these concepts, its time
to publish them in the design documentation section of the Website
2017-10-09 04:00:07 +02:00
18d1e7a280 UI-Coordinates: polish test and consider next steps
After completing the self-contained UICoord data elements,
the next thing to consider might be how to resolve UI coordinates
against an actual window topology. We need to define a suitable
command-and-query interface in order to build and verify this
intricate resolution process separated from the actual UI code.
2017-10-02 18:11:21 +02:00
ac38f0f963 UI-Coordinates: implement string representation 2017-10-01 21:10:18 +02:00
08f70c068c UI-Coordinates: dream up some basic properties (WIP)
ZOMG... who is to code up all this stuff...?
2017-09-24 02:04:23 +02:00
78cbf0f57e UI-Coordinates: define basic design 2017-09-23 17:55:40 +02:00
c1f240687b UI-Coordinates: elaborate and simplify DSL draft (WIP) 2017-09-23 01:21:06 +02:00
8a36327604 DockAccess: elaborate design of the DSL 2017-09-09 15:21:40 +02:00
b27681ec4f DockAccess: design a configuration DSL 2017-09-08 18:50:39 +02:00
eb04552c88 DockAccess: some analysis regarding Configuration/Strategy for access to views
...we have to face the problem that we need some generic strategy
for access to component views, which possibly will become customisable.
And the allowed patterns of access are quite different for the various
kind of view we know....
2017-09-04 01:21:53 +02:00
753c895035 DockAccess: consider a generic ID addessing scheme for the UI (#1005)
...based on a selection of Model types and an access strategy
2017-09-03 01:04:00 +02:00
0614ca36ca DockAccess: consider how to access view components. Rename WindowList (#1104)
this starts work on a new UI global topic (#1004)

- coin a new term: "view component"
- distinction between veiw component and Panel
- consider how to locate view components
- WindowList becomes WindowLocator
2017-09-02 18:36:58 +02:00
45b3a990f2 DemoGuiRoundtrip: add new dock for UI experiments (#1099)
...after investigating problems related to the management of docking pane contents
2017-08-31 20:15:52 +02:00
526fd3ca16 UI-Dispatch: add generic catch-all error handler
...to ensure no exception can escape at top level of the actions
dispatched asynchronously into the UI event thread
2017-08-25 17:38:51 +02:00
f6baef16c5 DiffMessage: consider to unite the handling of mutation messages (#1066) 2017-08-11 15:23:33 +02:00
07c9ed15e8 UI-Dispatch: how to integrate into the NotificationService
WIP setup of an empty framework
2017-08-10 16:24:36 +02:00
1e81b8d61a Settle proper activation of the external UI interfaces (#1098)
This change was caused by investigation of UI event loop dispatch;
since the GTK UI is designed to run single threaded, any invocation
from other threads need to be diepatched explicitly.

A possible way to achieve this is to use Glib::Dispatcher, which
in turn requires that the current thread (which is in this case the UI thread)
already holds a Glib::MainContext

This prompted me to create a tight link between the external facade interfaces
of the UI and the event loop itself. What remains to be settled is how
to hand over arguments to the action in the main loop
2017-08-05 17:36:32 +02:00
c96845ab65 GTK evolution: abandon Gtk::Main and start event loop directly (closes #1032)
After investigation of current GTK and GIO code, I came to the conclusion
that we do *not* want to rely on the shiny new Gtk::Application, which
provides a lot of additional "convenience" functionality we do neither
need nor want. Most notably, we do not want extended desktop integration
like automatically connecting to D-Bus or exposing application actions
as desktop events.

After stripping away all those optional functions and extensions, it turns
out the basic code to operate the GTK main event loop is quite simple.
This changeset extracts this code from the (deprecated) Gtk::Main and
integrates it directly in Lumiera's UI framework object (UiManager).
2017-05-19 23:42:55 +02:00
5e172ff6a0 UI-top-level: reactivate the updateActionState function as NOP
as it turned out, the former functionality was deactivated in 2009
with changeset 6151415

The whole concept seems to be unfinished, and needs to be reworked
and integrated with "Views and Perspectives" (whatever that is...)

See also #1097
2017-05-19 17:00:41 +02:00
6a80053395 CmdAccess: reworked draft for context-bound commands and resolver expressions 2017-04-17 21:20:51 +02:00
10c2e4b9a9 CmdAccess: rename the front-end to CmdContext to clarify the purpose 2017-04-17 20:00:07 +02:00
82d66cef73 CmdAccess: discard the InvocationTrail concept
after extended analysis, it turned out to be a "placeholder concept"
and introduces an indirection, which can be removed altogether

- simple command invocation happens at gui::model::Tangible
- it is based on the command (definition) ID
- instance management happens automatically and transparently
- the extended case of context-bound commands will be treated later,
  and is entirely self-contained
2017-04-17 18:21:52 +02:00
876c1dd1fd Commands: change implementation frame to include the command-ID
while the initial design treated the commands in a strictly top-down manner,
where the ID is known solely to the CommandRegistry, this change and information
duplication became necessary now, since by default we now always enqueue and
dispatch anonymous clone copies from the original command definition (prototype).

This implementation uses the trick to tag this command-ID when a command-hanlde
is activated, which is also the moment when it is tracked in the registry.
2017-04-17 03:09:12 +02:00
67e1032f7d Commands: draft the changes to be done with command instance management
...as consequence to be drawn from the design critique
2017-04-16 02:51:38 +02:00
730f559ab2 CmdAccess: design critique 2017-04-15 23:48:42 +02:00
5f6854621e Command-Cycle: remove the separate 'bang!' message
as it turns out, we can always trigger commands right away,
the moment all arguments are known. Thus it is sufficient to
send a single argument binding message, which allows us to
get rid of a lot or ugly complexities (payload visitor).
2017-04-14 23:45:35 +02:00
35a4e7705b CmdAccess: expand on the DSL draft 2017-04-14 03:22:08 +02:00
08d332c70f CmdAccess: initial draft for a framework and DSL to use commands (#1090) 2017-04-13 18:55:07 +02:00
a53032cfc5 Analysis regarding the next step, integration of InstanceManagement into SessionCommand facade 2017-04-09 01:34:18 +02:00
22c1a1d189 Commands: rename some of the planned components for command access
...to make the names more handy
2017-04-08 16:24:36 +02:00
97e42f75ee Commands: code up implementation of CommandInstanceManager
interesting new twist: we do not even need to decorate with a running number,
since we'll get away with an anonymous command instance, thanks to Command
being a smart-handle
2017-04-01 02:33:15 +02:00
b303bcebc0 Commands: complete the test case
verify the commands where indeed defined as given by the lambda
2017-03-31 03:27:26 +02:00
b865acf758 Commands: decide about the basic concept how commands are to be defined (#215)
The point in question is how to manage these definitions in practice,
since we're about to create a huge lot of them eventually. The solution
attempted here is heavily inspired by the boost-test framework
2017-03-18 01:55:45 +01:00
c251f9c2a9 Commands: establish location for defining commands 2017-03-17 21:07:12 +01:00
ada40609f5 more planning of command invocation structure 2017-03-17 04:09:44 +01:00
cfe9cc96f6 planning and analysis regarding command invocation 2017-03-15 04:37:06 +01:00
ff42530f25 push on the topic of global action definitions (#1085)
...because this topic serves as a vehicle to elaborate various core concepts
of the UI backbone, especially how to access, bind and invoke Proc-Layer commands
2017-03-14 04:30:02 +01:00
57a336ab49 more planning with respect to UI/Session command access (#1087) 2017-03-11 02:07:52 +01:00
789246fc3a draft a concept for command instantiation (#1070) 2017-03-08 04:25:33 +01:00
2f538f5f95 continue analysis regarding command invocation (#1070)
...turns out to be a nasty subject, now we're able to see
in more concrete detail how this interaction needs to be carried out.
Basically this is a blocker for the top-level, since it is obviously
some service in top-level, which ultimately becomes responsible for
orchestrating this activity
2017-03-05 02:53:04 +01:00
c068779a80 command-invocation: use case analysis 2017-03-03 23:59:22 +01:00
40eba94917 planning: next steps towards command invocation (#1070) 2017-03-03 19:42:53 +01:00
02d8744f25 UI-top-level: Considerations regarding control structure (#1085) 2017-03-02 18:01:11 +01:00
cddc5afe41 UI-top-level: establish top-level model and control structure 2017-02-19 02:50:55 +01:00
d3937261ab detailed analyse regarding focus movements 2017-02-16 21:51:53 +01:00
e40c14606e more generic analysis regarding fundamentals of *interaction control* 2017-02-16 04:01:08 +01:00
4d8579e0ee DOC: rename page 2017-02-16 02:33:23 +01:00
5dcbfd0fe2 continue analysis for #1070 2017-02-15 01:41:22 +01:00
f8eb640dd7 UI-top-level: decision to form a cohesive top-level context (#1067) 2017-02-14 03:01:19 +01:00